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WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

★ ★ ★ ★ ★

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is an essential work in WebGL. With 13 chapters of cutting-edge content, this book explores our understanding of WebGL.

View Details Published June 4, 2025

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5 a Day for Your Brain

Just like fruits for your body, these activities nourish your mind daily

Fruit for brain health
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Community Discussions

Sarah Johnson
Discussion about WebGL in Visualizations with Three.js

Posted by Sarah Johnson

Can someone help me understand WebGL from chapter 5? I'm struggling to see how it connects to Three.js....

James Davis
Discussion about High Performance Visualization in API Economy

Posted by James Davis

Has anyone else noticed how API Economy relates to RESTful APIs? I was reading about Software Architecture and it made me think of chapter 1....

David Brown
Discussion about Parallel Processing in QuickStart Guide to Vulkan Compute

Posted by David Brown

I've been applying the principles from QuickStart Guide to Vulkan Compute to my work in Vulkan Compute and seeing amazing results! Specifically, the p...