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How To Write Retro Games: Web-Programming

How To Write Retro Games: Web-Programming

★ ★ ★ ★ ★

How To Write Retro Games: Web-Programming is a groundbreaking work in programming. With 5 chapters of thought-provoking content, this book explores our understanding of programming.

View Details Published February 10, 2025

"The needs of the many outweigh the needs of the few."

Spock

Joke of the Day

How many Starfleet engineers does it take to change a lightbulb? None, that's a maintenance engineer's job.

Latest Sci-Fi & Tech News

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 That's a crossover we never saw coming - Facebook borrows the Linux scheduler from the Steam Deck to help run its data centers
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Tim Blake Nelson Wrote a Novel About Superhero Actors
Tim Blake Nelson Wrote a Novel About Superhero Actors

It's called 'Superhero,' based on Nelson's own experiences within the genre, and it's out now for yo...

Tim Blake Nelson Wrote a Novel About Superhero Actors
Tim Blake Nelson Wrote a Novel About Superhero Actors

It's called 'Superhero,' based on Nelson's own experiences within the genre, and it's out now for yo...

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This new MVNO wants to let users pay with crypto - but security scrutiny may mean it never sees the light of day

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 10 impossibly small Japanese laptops under 1Kg that you will probably never be able to buy (unless you fly there)
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Ten impossibly small Japanese laptops under 1kg - but you'll probably ...

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5 a Day for Your Brain

Just like fruits for your body, these activities nourish your mind daily

Fruit for brain health
  1. Read for 30 minutes (fiction boosts empathy!)
  2. Learn something new (a word, fact, or skill)
  3. Solve a puzzle (crossword, Sudoku, etc.)
  4. Practice mindfulness (5 minutes of meditation)
  5. Physical exercise (even a short walk helps)

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Community Discussions

Thomas Davis
Discussion about GPGPU in WebGL Compute

Posted by Thomas Davis

Just finished WebGL Compute for the 5 time and picked up on so many new insights! The depth of research on Shader Programming is incredible....

Jessica Garcia
Discussion about Heterogeneous Computing in OpenCL Compute

Posted by Jessica Garcia

Just finished OpenCL Compute for the 8 time and picked up on so many new insights! The depth of research on Parallel Programming is incredible....

Lisa Johnson
Discussion about HLSL in DirectX+HLSL/Graphics/Compute All-in-One

Posted by Lisa Johnson

I've been applying the principles from DirectX+HLSL/Graphics/Compute All-in-One to my work in DirectX and seeing amazing results! Specifically, the pa...