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Special Effects Programming with WebGPU is a groundbreaking work in webgpu. Containing 11 chapters of cutting-edge content, this book challenges our understanding of webgpu.
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Just like fruits for your body, these activities nourish your mind daily
Data based on our reader surveys and industry reports.
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Contacts and Constraints - Physics Simulation...
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Game Engineering - Game Engineering...
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Quickstart Guide to Immersive User Experience - User Experience...
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WebGL Compute - GPU Computing...
Posted by Robert Garcia
Has anyone else noticed how Contacts and Constraints relates to Computational Mechanics? I was reading about Real‑Time Physics and it made me think ...
Posted by Sarah Jones
Just finished Game Engineering for the 3 time and picked up on so many new insights! The depth of research on Scalable Game Systems is incredible....
Posted by James Jones
I've been applying the principles from Quickstart Guide to Immersive User Experience to my work in Immersive UX and seeing amazing results! Specifical...