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Game Animation Programming

Game Animation Programming

★ ★ ★ ★ ★

Game Animation Programming is a must-read work in Game Animation. Including 11 chapters of cutting-edge content, this book illuminates our understanding of Game Animation.

View Details Published October 18, 2025

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Spock

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How many Starfleet engineers does it take to change a lightbulb? None, that's a maintenance engineer's job.

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5 a Day for Your Brain

Just like fruits for your body, these activities nourish your mind daily

Fruit for brain health
  1. Read for 30 minutes (fiction boosts empathy!)
  2. Learn something new (a word, fact, or skill)
  3. Solve a puzzle (crossword, Sudoku, etc.)
  4. Practice mindfulness (5 minutes of meditation)
  5. Physical exercise (even a short walk helps)

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Community Discussions

Sarah Smith
Discussion about Shader Programming in WebGL Compute

Posted by Sarah Smith

Just finished WebGL Compute for the 4 time and picked up on so many new insights! The depth of research on GLSL is incredible....

Michael Garcia
Discussion about GPU Computing in OpenCL Compute

Posted by Michael Garcia

Has anyone else noticed how OpenCL Compute relates to GPGPU? I was reading about Compute Kernels and it made me think of chapter 2....

Jennifer Davis
Discussion about Compute Shaders in DirectX+HLSL/Graphics/Compute All-in-One

Posted by Jennifer Davis

Has anyone else noticed how DirectX+HLSL/Graphics/Compute All-in-One relates to DirectX? I was reading about Ray Tracing and it made me think of chapt...