WebGL+GLSL/Graphics/Compute All-in-One (Paperback)
Book Details
  • ISBN: 979-8286815173
  • Published: June 4, 2025
  • Categories: Books Computers & Technology Graphics & Design Web Development GPU Programming
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WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

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About This Book

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is a groundbreaking exploration of WebGL that has captivated readers worldwide. With 1956+ copies sold, this essential read offers thought-provoking insights into WebGL.

Why You'll Love It

  • Comprehensive coverage of GLSL
  • 12 chapters packed with cutting-edge research
  • Perfect for academic study
  • Includes companion website access

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Reader Reviews

4.6
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (74%)
4 stars (19%)
3 stars (7%)
1-2 stars (3%)
Robert Jones
Robert Jones
★ ★ ★ ★ ★

October 20, 2025

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is a comprehensive exploration of WebGL that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 3's discussion of GLSL is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that some examples felt dated, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Jennifer Miller
Jennifer Miller
★ ★ ★ ★ ☆

November 10, 2025

Fantastic book! Clear, concise, and packed with useful information about GLSL. Highly recommended!

Jessica Johnson
Jessica Johnson
★ ★ ★ ★ ☆

September 27, 2025

While WebGL+GLSL/Graphics/Compute All-in-One (Paperback) makes several valuable points about GLSL, I found some aspects problematic. The author's treatment of WebGL seems oversimplified, particularly when compared to GPU. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in compute, this could be a truly outstanding work.

James Smith
James Smith
★ ★ ★ ★ ☆

December 11, 2025

While WebGL+GLSL/Graphics/Compute All-in-One (Paperback) makes several valuable points about GLSL, I found some aspects problematic. The author's treatment of WebGL seems oversimplified, particularly when compared to GPU. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in compute, this could be a truly outstanding work.

Emily Jones
Emily Jones
★ ★ ★ ★ ★

November 25, 2025

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is a comprehensive exploration of WebGL that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 3's discussion of GLSL is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that some examples felt dated, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

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Community Discussions

Lisa Brown
Discussion about compute in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Lisa Brown on January 20, 2026

Discussion: What did everyone think of the author's treatment of GLSL? I found it more accessible compared to other works in the field.

David Wilson

David Wilson February 4, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

Jennifer Smith

Jennifer Smith January 28, 2026

I completely agree! This was my experience as well.

Jessica Brown

Jessica Brown February 6, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

Robert Brown
Discussion about compute in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Robert Brown on January 29, 2026

Has anyone else noticed how WebGL+GLSL/Graphics/Compute All-in-One (Paperback) relates to compute? I was reading about compute and it made me think of chapter 7.

Emily Jones

Emily Jones January 27, 2026

Interesting perspective. I hadn't considered that angle before.

Michael Wilson

Michael Wilson February 7, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Wilson

Michael Wilson January 29, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

Jessica Davis
Discussion about graphics in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Jessica Davis on January 30, 2026

Has anyone else noticed how WebGL+GLSL/Graphics/Compute All-in-One (Paperback) relates to graphics? I was reading about GLSL and it made me think of chapter 2.

Jessica Rodriguez

Jessica Rodriguez January 30, 2026

I completely agree! This was my experience as well.

Jennifer Jones

Jennifer Jones February 3, 2026

To add to this, I found similar examples which seems to support your point.

David Davis

David Davis January 27, 2026

To add to this, I found similar examples which seems to support your point.

James Miller

James Miller February 6, 2026

This reminds me of a similar condept from somewhere.

James Williams

James Williams February 7, 2026

To add to this, I found similar examples which seems to support your point.

Lisa Wilson
Discussion about GPU in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Lisa Wilson on February 7, 2026

I've been applying the principles from WebGL+GLSL/Graphics/Compute All-in-One (Paperback) to my work in WebGL and seeing amazing results! Specifically, the part about GLSL has been transformative.

Thomas Rodriguez

Thomas Rodriguez February 7, 2026

To add to this, I found similar examples which seems to support your point.

Robert Johnson

Robert Johnson February 3, 2026

This reminds me of a similar condept from somewhere.

Jessica Garcia

Jessica Garcia January 29, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

Jessica Wilson

Jessica Wilson January 25, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

Lisa Smith

Lisa Smith January 31, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

James Jones
Discussion about GPU in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by James Jones on January 31, 2026

I've been applying the principles from WebGL+GLSL/Graphics/Compute All-in-One (Paperback) to my work in WebGL and seeing amazing results! Specifically, the part about WebGL has been transformative.

Emily Davis

Emily Davis January 26, 2026

This reminds me of a similar condept from somewhere.

Emily Jones

Emily Jones February 3, 2026

This reminds me of a similar condept from somewhere.

David Williams

David Williams February 3, 2026

I completely agree! This was my experience as well.