WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is a groundbreaking exploration of WebGL that has captivated readers worldwide. With 686+ copies sold, this essential read offers unparalleled insights into WebGL.
After 10 years and three core campaigns, 'Critical Role' gets some new-ish blood with Brennan Lee Mulligan as its Game Master for Campaign 4....
Source: www.gizmodo.com - Sun, 03 Aug 2025 14:30:43 +0000After 10 years and three core campaigns, 'Critical Role' gets some new-ish blood with Brennan Lee Mulligan as its Game Master for Campaign 4....
Source: io9.gizmodo.com - Sun, 03 Aug 2025 14:30:43 +0000It looks as though the Pixel 10 phones will get a brand new color, and it could roll out to other devices too. ...
Source: www.techradar.com - Sun, 03 Aug 2025 13:30:00 +0000Based on 12 reviews
June 2, 2025
Fantastic book! Clear, concise, and packed with useful information about GLSL. Highly recommended!
July 14, 2025
Fantastic book! Clear, concise, and packed with useful information about GLSL. Highly recommended!
July 31, 2025
WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is a comprehensive exploration of WebGL that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 3's discussion of GLSL is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that some examples felt dated, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.
July 21, 2025
Fantastic book! Clear, concise, and packed with useful information about GLSL. Highly recommended!
April 12, 2025
As a scholar in WebGL, I found WebGL+GLSL/Graphics/Compute All-in-One (Paperback) to be an exceptional contribution to the field. The author's approach to GLSL is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of compute, which offers a compelling framework for understanding GLSL. While some may argue that graphics, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about WebGL.
Posted by Jennifer Garcia on July 15, 2025
Has anyone else noticed how WebGL+GLSL/Graphics/Compute All-in-One (Paperback) relates to WebGL? I was reading about compute and it made me think of chapter 4.
David Miller July 21, 2025
To add to this, I found similar examples which seems to support your point.
David Brown July 30, 2025
To add to this, I found similar examples which seems to support your point.
James Johnson July 27, 2025
I completely agree! This was my experience as well.
Michael Wilson July 27, 2025
Interesting perspective. I hadn't considered that angle before.
Thomas Williams August 1, 2025
I completely agree! This was my experience as well.
Posted by David Williams on July 18, 2025
Can someone help me understand compute from chapter 1? I'm struggling to see how it connects to graphics.
Michael Brown July 28, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Thomas Jones July 27, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
David Rodriguez July 25, 2025
To add to this, I found similar examples which seems to support your point.
Robert Davis July 28, 2025
This reminds me of a similar condept from somewhere.
Jessica Jones August 4, 2025
I completely agree! This was my experience as well.
Posted by David Garcia on August 2, 2025
Has anyone else noticed how WebGL+GLSL/Graphics/Compute All-in-One (Paperback) relates to GPU? I was reading about compute and it made me think of chapter 6.
Lisa Wilson July 25, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Emily Jones July 22, 2025
Interesting perspective. I hadn't considered that angle before.
Posted by Lisa Johnson on July 29, 2025
Discussion: What did everyone think of the author's treatment of GLSL? I found it more accessible compared to other works in the field.
Robert Brown July 30, 2025
Interesting perspective. I hadn't considered that angle before.
Jennifer Garcia July 26, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Jennifer Jones July 29, 2025
This reminds me of a similar condept from somewhere.
Posted by Michael Davis on July 15, 2025
Can someone help me understand GLSL from chapter 3? I'm struggling to see how it connects to WebGL.
Sarah Johnson July 28, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Robert Jones August 2, 2025
I completely agree! This was my experience as well.
James Brown July 25, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Jessica Jones August 2, 2025
To add to this, I found similar examples which seems to support your point.
Jennifer Rodriguez August 3, 2025
This reminds me of a similar condept from somewhere.