WebGL+GLSL/Graphics/Compute All-in-One (Paperback)
Book Details
  • ISBN: 979-8286815173
  • Published: June 4, 2025
  • Categories: Books Computers & Technology Graphics & Design Web Development GPU Programming
Editors Choice

WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

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About This Book

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is a groundbreaking exploration of WebGL that has captivated readers worldwide. With 686+ copies sold, this essential read offers unparalleled insights into WebGL.

Why You'll Love It

  • Comprehensive coverage of compute
  • 7 chapters packed with cutting-edge research
  • Perfect for beginners and experts alike
  • Includes interactive exercises

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Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (88%)
4 stars (21%)
3 stars (4%)
1-2 stars (2%)
Robert Jones
Robert Jones
★ ★ ★ ★ ☆

June 2, 2025

Fantastic book! Clear, concise, and packed with useful information about GLSL. Highly recommended!

Michael Rodriguez
Michael Rodriguez
★ ★ ★ ★ ★

July 14, 2025

Fantastic book! Clear, concise, and packed with useful information about GLSL. Highly recommended!

James Smith
James Smith
★ ★ ★ ★ ☆

July 31, 2025

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is a comprehensive exploration of WebGL that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 3's discussion of GLSL is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that some examples felt dated, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

David Smith
David Smith
★ ★ ★ ★ ★

July 21, 2025

Fantastic book! Clear, concise, and packed with useful information about GLSL. Highly recommended!

Emily Smith
Emily Smith
★ ★ ★ ★ ☆

April 12, 2025

As a scholar in WebGL, I found WebGL+GLSL/Graphics/Compute All-in-One (Paperback) to be an exceptional contribution to the field. The author's approach to GLSL is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of compute, which offers a compelling framework for understanding GLSL. While some may argue that graphics, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about WebGL.

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Community Discussions

Jennifer Garcia
Discussion about GLSL in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Jennifer Garcia on July 15, 2025

Has anyone else noticed how WebGL+GLSL/Graphics/Compute All-in-One (Paperback) relates to WebGL? I was reading about compute and it made me think of chapter 4.

David Miller

David Miller July 21, 2025

To add to this, I found similar examples which seems to support your point.

David Brown

David Brown July 30, 2025

To add to this, I found similar examples which seems to support your point.

James Johnson

James Johnson July 27, 2025

I completely agree! This was my experience as well.

Michael Wilson

Michael Wilson July 27, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Williams

Thomas Williams August 1, 2025

I completely agree! This was my experience as well.

David Williams
Discussion about graphics in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by David Williams on July 18, 2025

Can someone help me understand compute from chapter 1? I'm struggling to see how it connects to graphics.

Michael Brown

Michael Brown July 28, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Thomas Jones

Thomas Jones July 27, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Rodriguez

David Rodriguez July 25, 2025

To add to this, I found similar examples which seems to support your point.

Robert Davis

Robert Davis July 28, 2025

This reminds me of a similar condept from somewhere.

Jessica Jones

Jessica Jones August 4, 2025

I completely agree! This was my experience as well.

David Garcia
Discussion about graphics in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by David Garcia on August 2, 2025

Has anyone else noticed how WebGL+GLSL/Graphics/Compute All-in-One (Paperback) relates to GPU? I was reading about compute and it made me think of chapter 6.

Lisa Wilson

Lisa Wilson July 25, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Jones

Emily Jones July 22, 2025

Interesting perspective. I hadn't considered that angle before.

Lisa Johnson
Discussion about graphics in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Lisa Johnson on July 29, 2025

Discussion: What did everyone think of the author's treatment of GLSL? I found it more accessible compared to other works in the field.

Robert Brown

Robert Brown July 30, 2025

Interesting perspective. I hadn't considered that angle before.

Jennifer Garcia

Jennifer Garcia July 26, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jennifer Jones

Jennifer Jones July 29, 2025

This reminds me of a similar condept from somewhere.

Michael Davis
Discussion about WebGL in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Michael Davis on July 15, 2025

Can someone help me understand GLSL from chapter 3? I'm struggling to see how it connects to WebGL.

Sarah Johnson

Sarah Johnson July 28, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Robert Jones

Robert Jones August 2, 2025

I completely agree! This was my experience as well.

James Brown

James Brown July 25, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jessica Jones

Jessica Jones August 2, 2025

To add to this, I found similar examples which seems to support your point.

Jennifer Rodriguez

Jennifer Rodriguez August 3, 2025

This reminds me of a similar condept from somewhere.