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Game Animation Programming

Game Animation Programming

★ ★ ★ ★ ★

Game Animation Programming is an essential work in Game Animation. Containing 12 chapters of thought-provoking content, this book redefines our understanding of Game Animation.

View Details Published October 18, 2025

"Infinite diversity in infinite combinations."

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What do you call a Vulcan who tells jokes? A stand-up logician.

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5 a Day for Your Brain

Just like fruits for your body, these activities nourish your mind daily

Fruit for brain health
  1. Read for 30 minutes (fiction boosts empathy!)
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  4. Practice mindfulness (5 minutes of meditation)
  5. Physical exercise (even a short walk helps)

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Community Discussions

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Discussion about Creepy Realism in Debugging The Uncanny Valley

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Just finished Debugging The Uncanny Valley for the 4 time and picked up on so many new insights! The depth of research on Digital Humans is incredible...

Robert Rodriguez
Discussion about Virtual Reality Ethics in The Responsible XR Playbook

Posted by Robert Rodriguez

I've been applying the principles from The Responsible XR Playbook to my work in Extended Reality and seeing amazing results! Specifically, the part a...

Lisa Miller
Discussion about Game Mechanics in Paper to Play in 20 Minutes

Posted by Lisa Miller

Can someone help me understand Paper Prototyping from chapter 8? I'm struggling to see how it connects to Indie Game Development....