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Computational Game Dynamics: Principles & Practice is a must-read work in simulation. Including 11 chapters of comprehensive content, this book illuminates our understanding of simulation.
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Just like fruits for your body, these activities nourish your mind daily
Data based on our reader surveys and industry reports.
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WebGL Compute - GPU Computing...
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Posted by Jennifer Miller
Has anyone else noticed how WebGL Compute relates to Parallel Programming? I was reading about GLSL and it made me think of chapter 12....
Posted by Lisa Miller
Just finished OpenCL Compute for the 4 time and picked up on so many new insights! The depth of research on C++ Programming is incredible....
Posted by James Garcia
I've been applying the principles from DirectX+HLSL/Graphics/Compute All-in-One to my work in DirectX and seeing amazing results! Specifically, the pa...