China wants a human to intervene and notify guardians if suicide is ever mentioned. ...
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Shaders Unchained: Writing Powerful Shaders for Every Platform is a must-read work in Shaders. Containing 14 chapters of cutting-edge content, this book explores our understanding of Shaders.
"It is possible to commit no mistakes and still lose. That is not weakness; that is life."
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Just like fruits for your body, these activities nourish your mind daily
Data based on our reader surveys and industry reports.
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Posted by Emily Miller
Discussion: What did everyone think of the author's treatment of WebGL? I found it more thorough compared to other works in the field....
Posted by David Rodriguez
Can someone help me understand High‑Performance Computing from chapter 12? I'm struggling to see how it connects to GPU Computing....
Posted by Jessica Smith
Has anyone else noticed how DirectX+HLSL/Graphics/Compute All-in-One relates to Rendering? I was reading about Shader Development and it made me think...