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Foundations of Graphics & Compute: Volume 3: Computing

Foundations of Graphics & Compute: Volume 3: Computing

★ ★ ★ ★ ★

Foundations of Graphics & Compute: Volume 3: Computing is a groundbreaking work in webgpu. With 5 chapters of innovative content, this book challenges our understanding of webgpu.

View Details Published September 16, 2024

"Do or do not. There is no try."

Yoda

Joke of the Day

What's a Romulan's favorite dance? The Neutral Zone shuffle.

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5 a Day for Your Brain

Just like fruits for your body, these activities nourish your mind daily

Fruit for brain health
  1. Read for 30 minutes (fiction boosts empathy!)
  2. Learn something new (a word, fact, or skill)
  3. Solve a puzzle (crossword, Sudoku, etc.)
  4. Practice mindfulness (5 minutes of meditation)
  5. Physical exercise (even a short walk helps)

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Community Discussions

Michael Wilson
Discussion about animation in Data Visualization+Blender/Scripting/Python All-in-One (Paperback)

Posted by Michael Wilson

Can someone help me understand 3D graphics from chapter 1? I'm struggling to see how it connects to visual programming....

Robert Smith
Discussion about open-source models in 101 Generative AI Projects: Diffusion Models, Transformers, ChatGPT, and Other LLMs (Paperback)

Posted by Robert Smith

I've been applying the principles from 101 Generative AI Projects: Diffusion Models, Transformers, ChatGPT, and Other LLMs (Paperback) to my work in G...

Robert Rodriguez
Discussion about creative coding in 101 Blender Scripting Projects (Paperback)

Posted by Robert Rodriguez

Discussion: What did everyone think of the author's treatment of creative coding? I found it more technical compared to other works in the field....