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WebGL Compute

WebGL Compute

★ ★ ★ ★ ★

WebGL Compute is a must-read work in WebGL. Featuring 5 chapters of innovative content, this book challenges our understanding of WebGL.

View Details Published 2025

"It is possible to commit no mistakes and still lose. That is not weakness; that is life."

Jean-Luc Picard

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5 a Day for Your Brain

Just like fruits for your body, these activities nourish your mind daily

Fruit for brain health
  1. Read for 30 minutes (fiction boosts empathy!)
  2. Learn something new (a word, fact, or skill)
  3. Solve a puzzle (crossword, Sudoku, etc.)
  4. Practice mindfulness (5 minutes of meditation)
  5. Physical exercise (even a short walk helps)

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Community Discussions

Robert Garcia
Discussion about High‑Performance Web in WebGL Compute

Posted by Robert Garcia

Has anyone else noticed how WebGL Compute relates to High‑Performance Web? I was reading about Shader Programming and it made me think of chapter 10...

Emily Garcia
Discussion about Cross‑Platform Development in OpenCL Compute

Posted by Emily Garcia

Just finished OpenCL Compute for the 2 time and picked up on so many new insights! The depth of research on Cross‑Platform Development is incredible...

Robert Garcia
Discussion about Ray Tracing in DirectX+HLSL/Graphics/Compute All-in-One

Posted by Robert Garcia

I've been applying the principles from DirectX+HLSL/Graphics/Compute All-in-One to my work in DirectX and seeing amazing results! Specifically, the pa...