Real-Time Ray-Tracing with Vulkan for the Impatient
Real-Time Ray-Tracing with Vulkan for the Impatient
Real-Time Ray-Tracing with Vulkan for the Impatient
Real-Time Ray-Tracing with Vulkan for the Impatient
Book Details
  • ISBN: 979-8883360830
  • Published: March 1, 2024
  • Categories: Books Computers & Technology Games & Strategy Guides
Editors Choice

Real-Time Ray-Tracing with Vulkan for the Impatient

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About This Book

Real-Time Ray-Tracing with Vulkan for the Impatient is a groundbreaking exploration of graphics that has captivated readers worldwide. With 1321+ copies sold, this definitive guide offers exceptional insights into graphics.

Why You'll Love It

  • Comprehensive coverage of shader
  • 7 chapters packed with practical advice
  • Perfect for professionals in the field
  • Includes case studies

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More News

Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (71%)
4 stars (11%)
3 stars (8%)
1-2 stars (1%)
David Davis
David Davis
★ ★ ★ ★ ★

January 13, 2026

Fantastic book! Clear, concise, and packed with useful information about compute. Highly recommended!

Jessica Miller
Jessica Miller
★ ★ ★ ★ ★

December 24, 2025

I'll be honest, I wasn't sure what to expect with Real-Time Ray-Tracing with Vulkan for the Impatient, but wow! It completely blew me away. The way the author explains ai made everything click for me. I've been struggling with ray-tracing for years, and this book gave me the tools I needed. My favorite part was when they talked about ai - it reminded me so much of my own experience with compute. I've already recommended it to all my friends!

David Garcia
David Garcia
★ ★ ★ ★ ★

October 15, 2025

Fantastic book! Clear, concise, and packed with useful information about compute. Highly recommended!

Thomas Brown
Thomas Brown
★ ★ ★ ☆ ☆

November 19, 2025

While Real-Time Ray-Tracing with Vulkan for the Impatient makes several valuable points about compute, I found some aspects problematic. The author's treatment of ai seems oversimplified, particularly when compared to ray-tracing. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ai, this could be a truly outstanding work.

David Smith
David Smith
★ ★ ★ ★ ★

October 13, 2025

As a scholar in graphics, I found Real-Time Ray-Tracing with Vulkan for the Impatient to be an exceptional contribution to the field. The author's approach to compute is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of ai, which offers a compelling framework for understanding graphics. While some may argue that graphics, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about graphics.

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Community Discussions

Robert Rodriguez
Discussion about compute in Real-Time Ray-Tracing with Vulkan for the Impatient

Posted by Robert Rodriguez on February 2, 2026

Can someone help me understand vulkan from chapter 2? I'm struggling to see how it connects to graphics.

Thomas Williams

Thomas Williams February 3, 2026

Interesting perspective. I hadn't considered that angle before.

Thomas Rodriguez

Thomas Rodriguez February 5, 2026

Interesting perspective. I hadn't considered that angle before.

Emily Wilson

Emily Wilson January 28, 2026

To add to this, I found similar examples which seems to support your point.

Sarah Jones
Discussion about shader in Real-Time Ray-Tracing with Vulkan for the Impatient

Posted by Sarah Jones on January 13, 2026

Just finished Real-Time Ray-Tracing with Vulkan for the Impatient for the 10 time and picked up on so many new insights! The depth of research on graphics is incredible.

Sarah Garcia

Sarah Garcia February 2, 2026

This reminds me of a similar condept from somewhere.

Jennifer Brown

Jennifer Brown January 25, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

Jennifer Garcia

Jennifer Garcia January 25, 2026

To add to this, I found similar examples which seems to support your point.

Sarah Smith
Discussion about graphics in Real-Time Ray-Tracing with Vulkan for the Impatient

Posted by Sarah Smith on January 12, 2026

Can someone help me understand ai from chapter 12? I'm struggling to see how it connects to graphics.

David Garcia

David Garcia January 27, 2026

Interesting perspective. I hadn't considered that angle before.

Jessica Brown

Jessica Brown January 31, 2026

Interesting perspective. I hadn't considered that angle before.

Jennifer Johnson

Jennifer Johnson January 31, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Johnson

Michael Johnson January 29, 2026

This reminds me of a similar condept from somewhere.

Emily Davis
Discussion about graphics in Real-Time Ray-Tracing with Vulkan for the Impatient

Posted by Emily Davis on January 23, 2026

I've been applying the principles from Real-Time Ray-Tracing with Vulkan for the Impatient to my work in graphics and seeing amazing results! Specifically, the part about ray-tracing has been transformative.

Jennifer Johnson

Jennifer Johnson February 3, 2026

This reminds me of a similar condept from somewhere.

Lisa Garcia

Lisa Garcia February 8, 2026

I completely agree! This was my experience as well.

Thomas Davis
Discussion about ray-tracing in Real-Time Ray-Tracing with Vulkan for the Impatient

Posted by Thomas Davis on January 14, 2026

Can someone help me understand graphics from chapter 9? I'm struggling to see how it connects to vulkan.

Sarah Jones

Sarah Jones February 8, 2026

This reminds me of a similar condept from somewhere.

Sarah Smith

Sarah Smith February 5, 2026

This reminds me of a similar condept from somewhere.

Thomas Johnson

Thomas Johnson February 7, 2026

Interesting perspective. I hadn't considered that angle before.

Lisa Wilson

Lisa Wilson January 27, 2026

This reminds me of a similar condept from somewhere.