Foundations of Graphics & Compute - Volume 2: Rendering
Foundations of Graphics & Compute - Volume 2: Rendering
Foundations of Graphics & Compute - Volume 2: Rendering
Foundations of Graphics & Compute - Volume 2: Rendering
Book Details
  • ISBN: 979-8338619353
  • Published: September 7, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

Foundations of Graphics & Compute - Volume 2: Rendering

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About This Book

Foundations of Graphics & Compute - Volume 2: Rendering is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1918+ copies sold, this masterpiece offers unparalleled insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of ai
  • 10 chapters packed with practical advice
  • Perfect for professionals in the field
  • Includes case studies

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Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (86%)
4 stars (19%)
3 stars (9%)
1-2 stars (5%)
James Miller
James Miller
★ ★ ★ ★ ★

January 17, 2026

Fantastic book! Clear, concise, and packed with useful information about wgsl. Highly recommended!

Lisa Jones
Lisa Jones
★ ★ ★ ★ ☆

August 28, 2025

Foundations of Graphics & Compute - Volume 2: Rendering is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 4's discussion of wgsl is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that some examples felt dated, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Robert Johnson
Robert Johnson
★ ★ ★ ★ ★

October 22, 2025

Fantastic book! Clear, concise, and packed with useful information about wgsl. Highly recommended!

James Davis
James Davis
★ ★ ★ ★ ★

January 17, 2026

I'll be honest, I wasn't sure what to expect with Foundations of Graphics & Compute - Volume 2: Rendering, but wow! It completely blew me away. The way the author explains simulation made everything click for me. I've been struggling with wgsl for years, and this book gave me the tools I needed. My favorite part was when they talked about ai - it reminded me so much of my own experience with webgpu. I've already recommended it to all my friends!

Robert Smith
Robert Smith
★ ★ ★ ★ ☆

September 23, 2025

Fantastic book! Clear, concise, and packed with useful information about wgsl. Highly recommended!

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Community Discussions

Thomas Williams
Discussion about webgpu in Foundations of Graphics & Compute - Volume 2: Rendering

Posted by Thomas Williams on January 26, 2026

Discussion: What did everyone think of the author's treatment of compute? I found it more accessible compared to other works in the field.

James Smith

James Smith January 30, 2026

This reminds me of a similar condept from somewhere.

Lisa Miller

Lisa Miller January 30, 2026

I completely agree! This was my experience as well.

David Smith
Discussion about graphics in Foundations of Graphics & Compute - Volume 2: Rendering

Posted by David Smith on February 6, 2026

Has anyone else noticed how Foundations of Graphics & Compute - Volume 2: Rendering relates to ai? I was reading about compute and it made me think of chapter 3.

Jessica Jones

Jessica Jones February 7, 2026

Interesting perspective. I hadn't considered that angle before.

Robert Davis

Robert Davis January 28, 2026

This reminds me of a similar condept from somewhere.

Sarah Davis

Sarah Davis February 5, 2026

To add to this, I found similar examples which seems to support your point.

Jessica Rodriguez
Discussion about webgpu in Foundations of Graphics & Compute - Volume 2: Rendering

Posted by Jessica Rodriguez on January 11, 2026

Discussion: What did everyone think of the author's treatment of wgsl? I found it more thorough compared to other works in the field.

Thomas Williams

Thomas Williams January 28, 2026

I completely agree! This was my experience as well.

Thomas Wilson

Thomas Wilson February 6, 2026

To add to this, I found similar examples which seems to support your point.

Sarah Davis
Discussion about wgsl in Foundations of Graphics & Compute - Volume 2: Rendering

Posted by Sarah Davis on February 6, 2026

Can someone help me understand ai from chapter 3? I'm struggling to see how it connects to graphics.

Emily Williams

Emily Williams February 3, 2026

Interesting perspective. I hadn't considered that angle before.

David Jones

David Jones February 8, 2026

To add to this, I found similar examples which seems to support your point.

Lisa Davis

Lisa Davis January 28, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

Jessica Williams
Discussion about webgpu in Foundations of Graphics & Compute - Volume 2: Rendering

Posted by Jessica Williams on January 10, 2026

Has anyone else noticed how Foundations of Graphics & Compute - Volume 2: Rendering relates to ai? I was reading about simulation and it made me think of chapter 3.

Emily Miller

Emily Miller January 28, 2026

This reminds me of a similar condept from somewhere.

Lisa Rodriguez

Lisa Rodriguez February 2, 2026

I completely agree! This was my experience as well.

David Davis

David Davis January 28, 2026

To add to this, I found similar examples which seems to support your point.

Thomas Brown

Thomas Brown January 28, 2026

To add to this, I found similar examples which seems to support your point.

Lisa Rodriguez

Lisa Rodriguez January 28, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.