WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
Book Details
  • ISBN: 979-8321047255
  • Published: March 27, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Limited Time Offer: Get 30% off when you order through our Amazon link!

About This Book

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 809+ copies sold, this essential read offers thought-provoking insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of compute
  • 9 chapters packed with practical advice
  • Perfect for professionals in the field
  • Includes interactive exercises

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More News

Reader Reviews

4.0
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (75%)
4 stars (22%)
3 stars (8%)
1-2 stars (2%)
Emily Wilson
Emily Wilson
★ ★ ★ ★ ☆

February 27, 2025

Fantastic book! Clear, concise, and packed with useful information about compute. Highly recommended!

Michael Smith
Michael Smith
★ ★ ★ ☆ ☆

March 10, 2025

While WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production makes several valuable points about compute, I found some aspects problematic. The author's treatment of ai seems oversimplified, particularly when compared to compute. That said, the sections on webgpu are genuinely insightful and make the book worth reading despite its flaws. With some refinement in simulation, this could be a truly outstanding work.

David Johnson
David Johnson
★ ★ ★ ★ ☆

April 16, 2025

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 5 sections, each building thoughtfully on the last. Part 2's discussion of compute is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the pacing could be better, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Jennifer Brown
Jennifer Brown
★ ★ ★ ★ ☆

March 20, 2025

I'll be honest, I wasn't sure what to expect with WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production, but wow! It completely blew me away. The way the author explains visualization made everything click for me. I've been struggling with visualization for years, and this book gave me the tools I needed. My favorite part was when they talked about ai - it reminded me so much of my own experience with visualization. I've already recommended it to all my friends!

Sarah Wilson
Sarah Wilson
★ ★ ★ ★ ☆

June 25, 2025

While WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production makes several valuable points about compute, I found some aspects problematic. The author's treatment of ai seems oversimplified, particularly when compared to compute. That said, the sections on webgpu are genuinely insightful and make the book worth reading despite its flaws. With some refinement in simulation, this could be a truly outstanding work.

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Community Discussions

David Johnson
Discussion about visualization in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by David Johnson on July 20, 2025

Just finished WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production for the 12 time and picked up on so many new insights! The depth of research on graphics is incredible.

Lisa Rodriguez

Lisa Rodriguez July 25, 2025

Interesting perspective. I hadn't considered that angle before.

Jennifer Brown

Jennifer Brown July 24, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Lisa Davis

Lisa Davis July 28, 2025

This reminds me of a similar condept from somewhere.

Robert Johnson
Discussion about wgsl in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Robert Johnson on July 8, 2025

Can someone help me understand simulation from chapter 10? I'm struggling to see how it connects to wgsl.

Robert Johnson

Robert Johnson July 21, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Robert Johnson

Robert Johnson July 21, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Davis
Discussion about compute in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Sarah Davis on August 1, 2025

Just finished WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production for the 6 time and picked up on so many new insights! The depth of research on simulation is incredible.

Sarah Wilson

Sarah Wilson July 26, 2025

Interesting perspective. I hadn't considered that angle before.

Robert Miller

Robert Miller July 28, 2025

I completely agree! This was my experience as well.

Emily Wilson

Emily Wilson August 3, 2025

Interesting perspective. I hadn't considered that angle before.

David Jones

David Jones August 2, 2025

This reminds me of a similar condept from somewhere.

Emily Davis
Discussion about ai in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Emily Davis on July 31, 2025

Discussion: What did everyone think of the author's treatment of visualization? I found it more accessible compared to other works in the field.

Robert Johnson

Robert Johnson July 28, 2025

This reminds me of a similar condept from somewhere.

James Miller

James Miller August 2, 2025

This reminds me of a similar condept from somewhere.

James Williams

James Williams July 21, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Garcia

Sarah Garcia July 28, 2025

This reminds me of a similar condept from somewhere.

Emily Jones
Discussion about visualization in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Emily Jones on July 27, 2025

Can someone help me understand graphics from chapter 10? I'm struggling to see how it connects to ai.

Robert Williams

Robert Williams July 27, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Williams

David Williams July 31, 2025

This reminds me of a similar condept from somewhere.

David Miller

David Miller August 2, 2025

Interesting perspective. I hadn't considered that angle before.

David Brown

David Brown August 3, 2025

I completely agree! This was my experience as well.