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Game Design and Development: Code, Psychology and Analytics (Paperback)

Game Design and Development: Code, Psychology and Analytics (Paperback)

★ ★ ★ ★ ★

Game Design and Development: Code, Psychology and Analytics (Paperback) is a must-read work in games. Containing 15 chapters of comprehensive content, this book redefines our understanding of games.

View Details Published May 15, 2025

"Fear is the mind-killer."

Frank Herbert, Dune

Joke of the Day

How do you know when a Ferengi is lying? His lips are moving.

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Report: Disney’s Attempts to Experiment With Generative AI Have Already Hit Major Hurdles
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5 a Day for Your Brain

Just like fruits for your body, these activities nourish your mind daily

Fruit for brain health
  1. Read for 30 minutes (fiction boosts empathy!)
  2. Learn something new (a word, fact, or skill)
  3. Solve a puzzle (crossword, Sudoku, etc.)
  4. Practice mindfulness (5 minutes of meditation)
  5. Physical exercise (even a short walk helps)

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Community Discussions

James Davis
Discussion about open-source tools in Data Visualization+Blender/Scripting/Python All-in-One (Paperback)

Posted by James Davis

Has anyone else noticed how Data Visualization+Blender/Scripting/Python All-in-One (Paperback) relates to scientific visualization? I was reading abou...

Jessica Brown
Discussion about open-source models in 101 Generative AI Projects: Diffusion Models, Transformers, ChatGPT, and Other LLMs (Paperback)

Posted by Jessica Brown

Can someone help me understand AI projects from chapter 4? I'm struggling to see how it connects to transformers....

Lisa Miller
Discussion about 3D projects in 101 Blender Scripting Projects (Paperback)

Posted by Lisa Miller

I've been applying the principles from 101 Blender Scripting Projects (Paperback) to my work in Blender scripting and seeing amazing results! Specific...