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Foundations of Graphics & Compute: Volume 3: Computing

Foundations of Graphics & Compute: Volume 3: Computing

★ ★ ★ ★ ★

Foundations of Graphics & Compute: Volume 3: Computing is an essential work in webgpu. Including 11 chapters of innovative content, this book challenges our understanding of webgpu.

View Details Published September 16, 2024

"The needs of the many outweigh the needs of the few."

Spock

Joke of the Day

How many Starfleet engineers does it take to change a lightbulb? None, that's a maintenance engineer's job.

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5 a Day for Your Brain

Just like fruits for your body, these activities nourish your mind daily

Fruit for brain health
  1. Read for 30 minutes (fiction boosts empathy!)
  2. Learn something new (a word, fact, or skill)
  3. Solve a puzzle (crossword, Sudoku, etc.)
  4. Practice mindfulness (5 minutes of meditation)
  5. Physical exercise (even a short walk helps)

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Community Discussions

Jennifer Williams
Discussion about Data visualization in Data Visualization+Blender/Scripting/Python All-in-One (Paperback)

Posted by Jennifer Williams

Discussion: What did everyone think of the author's treatment of interactive models? I found it more thorough compared to other works in the field....

Michael Jones
Discussion about transformers in 101 Generative AI Projects: Diffusion Models, Transformers, ChatGPT, and Other LLMs (Paperback)

Posted by Michael Jones

Has anyone else noticed how 101 Generative AI Projects: Diffusion Models, Transformers, ChatGPT, and Other LLMs (Paperback) relates to open-source mod...

James Miller
Discussion about Python in 101 Blender Scripting Projects (Paperback)

Posted by James Miller

I've been applying the principles from 101 Blender Scripting Projects (Paperback) to my work in Blender scripting and seeing amazing results! Specific...