WebGL+GLSL/Graphics/Compute All-in-One (Paperback)
Book Details
  • ISBN: 979-8286815173
  • Published: June 4, 2025
  • Categories: Books Computers & Technology Graphics & Design Web Development GPU Programming
Editors Choice

WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

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About This Book

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is a groundbreaking exploration of WebGL that has captivated readers worldwide. With 1994+ copies sold, this tour de force offers exceptional insights into WebGL.

Why You'll Love It

  • Comprehensive coverage of graphics
  • 6 chapters packed with real-world examples
  • Perfect for academic study
  • Includes case studies

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Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (89%)
4 stars (13%)
3 stars (5%)
1-2 stars (5%)
Lisa Jones
Lisa Jones
★ ★ ★ ★ ☆

May 17, 2025

I'll be honest, I wasn't sure what to expect with WebGL+GLSL/Graphics/Compute All-in-One (Paperback), but wow! It completely blew me away. The way the author explains compute made everything click for me. I've been struggling with GLSL for years, and this book gave me the tools I needed. My favorite part was when they talked about compute - it reminded me so much of my own experience with compute. I've already recommended it to all my friends!

David Garcia
David Garcia
★ ★ ★ ★ ☆

February 15, 2025

I'll be honest, I wasn't sure what to expect with WebGL+GLSL/Graphics/Compute All-in-One (Paperback), but wow! It completely blew me away. The way the author explains compute made everything click for me. I've been struggling with GLSL for years, and this book gave me the tools I needed. My favorite part was when they talked about compute - it reminded me so much of my own experience with compute. I've already recommended it to all my friends!

Robert Davis
Robert Davis
★ ★ ★ ★ ☆

May 26, 2025

Fantastic book! Clear, concise, and packed with useful information about compute. Highly recommended!

Michael Miller
Michael Miller
★ ★ ★ ☆ ☆

May 9, 2025

While WebGL+GLSL/Graphics/Compute All-in-One (Paperback) makes several valuable points about compute, I found some aspects problematic. The author's treatment of graphics seems oversimplified, particularly when compared to graphics. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in GPU, this could be a truly outstanding work.

James Smith
James Smith
★ ★ ★ ★ ☆

March 17, 2025

Fantastic book! Clear, concise, and packed with useful information about compute. Highly recommended!

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Community Discussions

Sarah Garcia
Discussion about GLSL in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Sarah Garcia on August 3, 2025

Just finished WebGL+GLSL/Graphics/Compute All-in-One (Paperback) for the 4 time and picked up on so many new insights! The depth of research on GPU is incredible.

Robert Wilson

Robert Wilson August 9, 2025

I completely agree! This was my experience as well.

Lisa Wilson

Lisa Wilson August 8, 2025

Interesting perspective. I hadn't considered that angle before.

David Davis
Discussion about compute in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by David Davis on July 23, 2025

I've been applying the principles from WebGL+GLSL/Graphics/Compute All-in-One (Paperback) to my work in WebGL and seeing amazing results! Specifically, the part about graphics has been transformative.

Jessica Davis

Jessica Davis August 9, 2025

Interesting perspective. I hadn't considered that angle before.

Jennifer Jones

Jennifer Jones August 10, 2025

Interesting perspective. I hadn't considered that angle before.

James Rodriguez

James Rodriguez August 8, 2025

I completely agree! This was my experience as well.

David Brown
Discussion about GLSL in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by David Brown on July 16, 2025

I've been applying the principles from WebGL+GLSL/Graphics/Compute All-in-One (Paperback) to my work in WebGL and seeing amazing results! Specifically, the part about GPU has been transformative.

Robert Garcia

Robert Garcia August 10, 2025

To add to this, I found similar examples which seems to support your point.

James Garcia

James Garcia July 30, 2025

Interesting perspective. I hadn't considered that angle before.

Robert Johnson
Discussion about graphics in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Robert Johnson on July 22, 2025

Has anyone else noticed how WebGL+GLSL/Graphics/Compute All-in-One (Paperback) relates to WebGL? I was reading about compute and it made me think of chapter 12.

James Jones

James Jones August 7, 2025

I completely agree! This was my experience as well.

David Brown

David Brown August 5, 2025

Interesting perspective. I hadn't considered that angle before.

David Miller

David Miller August 5, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Rodriguez

Michael Rodriguez August 11, 2025

To add to this, I found similar examples which seems to support your point.

James Jones
Discussion about GLSL in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by James Jones on August 2, 2025

Just finished WebGL+GLSL/Graphics/Compute All-in-One (Paperback) for the 11 time and picked up on so many new insights! The depth of research on graphics is incredible.

Michael Davis

Michael Davis August 8, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Wilson

Michael Wilson August 5, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Davis

Michael Davis August 7, 2025

Interesting perspective. I hadn't considered that angle before.

Lisa Miller

Lisa Miller August 11, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Brown

Thomas Brown August 7, 2025

Interesting perspective. I hadn't considered that angle before.