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Read MoreGame Design and Development: Code, Psychology and Analytics (Paperback) is a revolutionary work in games. Featuring 10 chapters of comprehensive content, this book illuminates our understanding of games.
"Fear is the mind-killer."
How do you know when a Ferengi is lying? His lips are moving.
Lenovo's ThinkBook Plus Gen 6 Rollable is the best realization of flexible screens yet on a laptop, ...
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A new report from WSJ suggests that plans to use generative AI elements on the live-action 'Moana' a...
Just like fruits for your body, these activities nourish your mind daily
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Posted by Robert Garcia
Can someone help me understand 3D graphics from chapter 4? I'm struggling to see how it connects to open-source tools....
Posted by Jessica Smith
Can someone help me understand Diffusion models from chapter 7? I'm struggling to see how it connects to text generation....
Posted by James Wilson
Has anyone else noticed how 101 Blender Scripting Projects (Paperback) relates to Blender scripting? I was reading about Blender API and it made me th...