WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
Book Details
  • ISBN: 979-8320143545
  • Published: March 18, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Limited Time Offer: Get 30% off when you order through our Amazon link!

About This Book

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1481+ copies sold, this definitive guide offers unparalleled insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of wgsl
  • 11 chapters packed with real-world examples
  • Perfect for professionals in the field
  • Includes companion website access

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Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (77%)
4 stars (23%)
3 stars (3%)
1-2 stars (0%)
Emily Miller
Emily Miller
★ ★ ★ ★ ☆

May 5, 2025

As a scholar in webgpu, I found WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to be an exceptional contribution to the field. The author's approach to programming is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of ai, which offers a compelling framework for understanding programming. While some may argue that graphics, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Jennifer Rodriguez
Jennifer Rodriguez
★ ★ ★ ★ ☆

June 16, 2025

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 3's discussion of programming is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that some examples felt dated, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Sarah Smith
Sarah Smith
★ ★ ★ ★ ★

May 6, 2025

As a scholar in webgpu, I found WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to be an exceptional contribution to the field. The author's approach to programming is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of ai, which offers a compelling framework for understanding programming. While some may argue that graphics, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Jennifer Johnson
Jennifer Johnson
★ ★ ★ ★ ☆

July 11, 2025

I'll be honest, I wasn't sure what to expect with WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations, but wow! It completely blew me away. The way the author explains ai made everything click for me. I've been struggling with simulation for years, and this book gave me the tools I needed. My favorite part was when they talked about graphics - it reminded me so much of my own experience with ai. I've already recommended it to all my friends!

Jessica Miller
Jessica Miller
★ ★ ★ ★ ☆

April 13, 2025

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 3's discussion of programming is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that some examples felt dated, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

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Community Discussions

Michael Miller
Discussion about simulation in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Michael Miller on August 9, 2025

Has anyone else noticed how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations relates to visualization? I was reading about programming and it made me think of chapter 2.

Sarah Davis

Sarah Davis August 18, 2025

To add to this, I found similar examples which seems to support your point.

Lisa Johnson

Lisa Johnson August 15, 2025

This reminds me of a similar condept from somewhere.

Sarah Smith

Sarah Smith August 15, 2025

I completely agree! This was my experience as well.

Michael Smith

Michael Smith August 8, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Robert Miller

Robert Miller August 8, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Miller
Discussion about visualization in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Emily Miller on July 26, 2025

Has anyone else noticed how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations relates to webgpu? I was reading about ai and it made me think of chapter 12.

James Williams

James Williams August 15, 2025

This reminds me of a similar condept from somewhere.

Emily Davis

Emily Davis August 9, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Brown
Discussion about visualization in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Michael Brown on July 26, 2025

Can someone help me understand webgpu from chapter 3? I'm struggling to see how it connects to ai.

Jessica Williams

Jessica Williams August 15, 2025

I completely agree! This was my experience as well.

Jennifer Brown

Jennifer Brown August 8, 2025

I completely agree! This was my experience as well.

David Davis

David Davis August 12, 2025

To add to this, I found similar examples which seems to support your point.

James Williams

James Williams August 14, 2025

I completely agree! This was my experience as well.

Sarah Davis
Discussion about visualization in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Sarah Davis on July 25, 2025

Can someone help me understand ray-tracing from chapter 6? I'm struggling to see how it connects to programming.

Jessica Jones

Jessica Jones August 7, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jessica Garcia

Jessica Garcia August 14, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jessica Davis

Jessica Davis August 18, 2025

This reminds me of a similar condept from somewhere.

Robert Brown

Robert Brown August 5, 2025

I completely agree! This was my experience as well.

Jessica Wilson

Jessica Wilson August 13, 2025

This reminds me of a similar condept from somewhere.

David Jones
Discussion about simulation in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by David Jones on August 13, 2025

I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about wgsl has been transformative.

Jessica Davis

Jessica Davis August 16, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Robert Rodriguez

Robert Rodriguez August 19, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Brown

Thomas Brown August 12, 2025

To add to this, I found similar examples which seems to support your point.

Sarah Brown

Sarah Brown August 7, 2025

Interesting perspective. I hadn't considered that angle before.