WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
Book Details
  • ISBN: 979-8320143545
  • Published: March 18, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Limited Time Offer: Get 30% off when you order through our Amazon link!

About This Book

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1436+ copies sold, this definitive guide offers unparalleled insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of ai
  • 10 chapters packed with practical advice
  • Perfect for beginners and experts alike
  • Includes illustrations

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‘Daredevil: Born Again’ Almost Had an Echo/Punisher Teamup

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Source: io9.gizmodo.com - Sat, 04 Oct 2025 18:50:36 +0000
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Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (77%)
4 stars (12%)
3 stars (9%)
1-2 stars (0%)
Emily Wilson
Emily Wilson
★ ★ ★ ★ ☆

August 20, 2025

I'll be honest, I wasn't sure what to expect with WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations, but wow! It completely blew me away. The way the author explains graphics made everything click for me. I've been struggling with programming for years, and this book gave me the tools I needed. My favorite part was when they talked about ray-tracing - it reminded me so much of my own experience with graphics. I've already recommended it to all my friends!

Jessica Smith
Jessica Smith
★ ★ ★ ☆ ☆

September 19, 2025

While WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations makes several valuable points about programming, I found some aspects problematic. The author's treatment of webgpu seems oversimplified, particularly when compared to ai. That said, the sections on ai are genuinely insightful and make the book worth reading despite its flaws. With some refinement in visualization, this could be a truly outstanding work.

David Johnson
David Johnson
★ ★ ★ ★ ★

June 18, 2025

As a scholar in webgpu, I found WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to be an exceptional contribution to the field. The author's approach to programming is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of graphics, which offers a compelling framework for understanding simulation. While some may argue that simulation, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Michael Johnson
Michael Johnson
★ ★ ★ ★ ★

September 4, 2025

I'll be honest, I wasn't sure what to expect with WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations, but wow! It completely blew me away. The way the author explains graphics made everything click for me. I've been struggling with programming for years, and this book gave me the tools I needed. My favorite part was when they talked about ray-tracing - it reminded me so much of my own experience with graphics. I've already recommended it to all my friends!

Michael Jones
Michael Jones
★ ★ ★ ★ ★

August 14, 2025

I'll be honest, I wasn't sure what to expect with WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations, but wow! It completely blew me away. The way the author explains graphics made everything click for me. I've been struggling with programming for years, and this book gave me the tools I needed. My favorite part was when they talked about ray-tracing - it reminded me so much of my own experience with graphics. I've already recommended it to all my friends!

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★ ★ ★ ★ ★ ☆
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Vulkan Essentials
Vulkan Essentials
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WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
★ ★ ★ ★ ★ ☆
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Game Inverse Kinematics: A Practical Introduction
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Foundations of Graphics & Compute: Volume 4: Simulations
Foundations of Graphics & Compute: Volume 4: Simulations
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Community Discussions

David Wilson
Discussion about ray-tracing in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by David Wilson on September 20, 2025

Just finished WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations for the 3 time and picked up on so many new insights! The depth of research on graphics is incredible.

Jennifer Rodriguez

Jennifer Rodriguez September 25, 2025

Interesting perspective. I hadn't considered that angle before.

Emily Wilson

Emily Wilson September 22, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jessica Williams

Jessica Williams October 4, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Williams
Discussion about programming in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Thomas Williams on September 6, 2025

I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about wgsl has been transformative.

Lisa Williams

Lisa Williams September 20, 2025

Interesting perspective. I hadn't considered that angle before.

Sarah Miller

Sarah Miller October 2, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Thomas Garcia

Thomas Garcia September 26, 2025

I completely agree! This was my experience as well.

Jessica Davis
Discussion about simulation in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Jessica Davis on September 23, 2025

I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about wgsl has been transformative.

Jessica Wilson

Jessica Wilson September 22, 2025

I completely agree! This was my experience as well.

Thomas Brown

Thomas Brown October 3, 2025

This reminds me of a similar condept from somewhere.

Emily Brown

Emily Brown September 21, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Thomas Smith
Discussion about ai in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Thomas Smith on September 16, 2025

Can someone help me understand ai from chapter 10? I'm struggling to see how it connects to simulation.

James Williams

James Williams September 25, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Garcia

Michael Garcia October 1, 2025

Interesting perspective. I hadn't considered that angle before.

Jessica Rodriguez

Jessica Rodriguez September 28, 2025

This reminds me of a similar condept from somewhere.

Lisa Brown

Lisa Brown September 30, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jennifer Brown

Jennifer Brown September 23, 2025

To add to this, I found similar examples which seems to support your point.

Lisa Williams
Discussion about wgsl in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Lisa Williams on September 16, 2025

I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about ai has been transformative.

James Miller

James Miller September 21, 2025

This reminds me of a similar condept from somewhere.

Jennifer Johnson

Jennifer Johnson October 3, 2025

This reminds me of a similar condept from somewhere.

Michael Jones

Michael Jones September 20, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Wilson

David Wilson September 23, 2025

Interesting perspective. I hadn't considered that angle before.