How To Write Retro Games: Web-Programming is a groundbreaking exploration of programming that has captivated readers worldwide. With 1102+ copies sold, this definitive guide offers unparalleled insights into programming.
Mouse Computer halts all PC product sales due to massive order surge, component shortages, and disrupted New Year promot...
Source: www.techradar.com - Sat, 27 Dec 2025 23:15:00 +0000The NucBox K15 is a $360 mini PC supporting extensive SSD storage, quad display outputs, and hybrid Intel CPU performanc...
Source: www.techradar.com - Sat, 27 Dec 2025 22:30:00 +0000Meta is testing a Steam Deck Linux scheduler on servers, betting that latency-driven design scales beyond gaming into pr...
Source: www.techradar.com - Sat, 27 Dec 2025 21:30:00 +0000Based on 12 reviews
August 1, 2025
I'll be honest, I wasn't sure what to expect with How To Write Retro Games: Web-Programming, but wow! It completely blew me away. The way the author explains javascript made everything click for me. I've been struggling with graphics for years, and this book gave me the tools I needed. My favorite part was when they talked about compute - it reminded me so much of my own experience with ai. I've already recommended it to all my friends!
July 24, 2025
How To Write Retro Games: Web-Programming is a comprehensive exploration of programming that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 2's discussion of programming is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the conclusion seemed rushed, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.
December 4, 2025
While How To Write Retro Games: Web-Programming makes several valuable points about programming, I found some aspects problematic. The author's treatment of graphics seems oversimplified, particularly when compared to ai. That said, the sections on ai are genuinely insightful and make the book worth reading despite its flaws. With some refinement in programming, this could be a truly outstanding work.
October 15, 2025
I'll be honest, I wasn't sure what to expect with How To Write Retro Games: Web-Programming, but wow! It completely blew me away. The way the author explains javascript made everything click for me. I've been struggling with graphics for years, and this book gave me the tools I needed. My favorite part was when they talked about compute - it reminded me so much of my own experience with ai. I've already recommended it to all my friends!
September 20, 2025
While How To Write Retro Games: Web-Programming makes several valuable points about programming, I found some aspects problematic. The author's treatment of graphics seems oversimplified, particularly when compared to ai. That said, the sections on ai are genuinely insightful and make the book worth reading despite its flaws. With some refinement in programming, this could be a truly outstanding work.
Posted by Emily Williams on December 9, 2025
Has anyone else noticed how How To Write Retro Games: Web-Programming relates to programming? I was reading about javascript and it made me think of chapter 12.
Michael Williams December 17, 2025
I completely agree! This was my experience as well.
Michael Davis December 25, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
James Williams December 24, 2025
This reminds me of a similar condept from somewhere.
Posted by Michael Davis on November 29, 2025
Just finished How To Write Retro Games: Web-Programming for the 2 time and picked up on so many new insights! The depth of research on graphics is incredible.
Jessica Williams December 19, 2025
To add to this, I found similar examples which seems to support your point.
James Williams December 16, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Posted by Robert Miller on November 30, 2025
Can someone help me understand ai from chapter 11? I'm struggling to see how it connects to graphics.
James Miller December 21, 2025
I completely agree! This was my experience as well.
Thomas Smith December 21, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Posted by James Jones on December 18, 2025
Can someone help me understand graphics from chapter 11? I'm struggling to see how it connects to ai.
James Jones December 28, 2025
I completely agree! This was my experience as well.
Robert Rodriguez December 28, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Sarah Rodriguez December 21, 2025
Interesting perspective. I hadn't considered that angle before.
Posted by Emily Williams on December 20, 2025
Has anyone else noticed how How To Write Retro Games: Web-Programming relates to programming? I was reading about ai and it made me think of chapter 5.
Lisa Johnson December 24, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
James Miller December 28, 2025
This reminds me of a similar condept from somewhere.