Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)
Book Details
  • ISBN: 979-8284532065
  • Published: May 19, 2025
  • Categories: Books Computers & Technology Graphics & Design Rendering & Ray Tracing Vulkan Programming
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Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

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About This Book

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) is a groundbreaking exploration of Vulkan that has captivated readers worldwide. With 1350+ copies sold, this definitive guide offers innovative insights into Vulkan.

Why You'll Love It

  • Comprehensive coverage of GLSL
  • 9 chapters packed with real-world examples
  • Perfect for professionals in the field
  • Includes interactive exercises

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Reader Reviews

4.1
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (89%)
4 stars (24%)
3 stars (1%)
1-2 stars (5%)
Robert Wilson
Robert Wilson
★ ★ ★ ☆ ☆

April 26, 2025

While Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) makes several valuable points about ray tracing, I found some aspects problematic. The author's treatment of real-time rendering seems oversimplified, particularly when compared to GLSL. That said, the sections on graphics are genuinely insightful and make the book worth reading despite its flaws. With some refinement in real-time rendering, this could be a truly outstanding work.

Robert Smith
Robert Smith
★ ★ ★ ★ ☆

July 10, 2025

I'll be honest, I wasn't sure what to expect with Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback), but wow! It completely blew me away. The way the author explains GLSL made everything click for me. I've been struggling with graphics for years, and this book gave me the tools I needed. My favorite part was when they talked about Vulkan - it reminded me so much of my own experience with ray tracing. I've already recommended it to all my friends!

Thomas Jones
Thomas Jones
★ ★ ★ ★ ★

April 15, 2025

Fantastic book! Clear, concise, and packed with useful information about ray tracing. Highly recommended!

Jessica Smith
Jessica Smith
★ ★ ★ ★ ☆

June 13, 2025

While Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) makes several valuable points about ray tracing, I found some aspects problematic. The author's treatment of real-time rendering seems oversimplified, particularly when compared to GLSL. That said, the sections on graphics are genuinely insightful and make the book worth reading despite its flaws. With some refinement in real-time rendering, this could be a truly outstanding work.

David Brown
David Brown
★ ★ ★ ★ ☆

April 2, 2025

I'll be honest, I wasn't sure what to expect with Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback), but wow! It completely blew me away. The way the author explains GLSL made everything click for me. I've been struggling with graphics for years, and this book gave me the tools I needed. My favorite part was when they talked about Vulkan - it reminded me so much of my own experience with ray tracing. I've already recommended it to all my friends!

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Community Discussions

James Jones
Discussion about real-time rendering in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by James Jones on September 19, 2025

Can someone help me understand graphics from chapter 10? I'm struggling to see how it connects to ray tracing.

Michael Williams

Michael Williams September 7, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jennifer Miller

Jennifer Miller September 6, 2025

Interesting perspective. I hadn't considered that angle before.

Emily Miller
Discussion about real-time rendering in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by Emily Miller on August 30, 2025

Just finished Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) for the 11 time and picked up on so many new insights! The depth of research on graphics is incredible.

Lisa Wilson

Lisa Wilson September 6, 2025

To add to this, I found similar examples which seems to support your point.

Sarah Wilson

Sarah Wilson September 12, 2025

Interesting perspective. I hadn't considered that angle before.

Jennifer Wilson

Jennifer Wilson September 17, 2025

I completely agree! This was my experience as well.

Sarah Williams

Sarah Williams September 6, 2025

Interesting perspective. I hadn't considered that angle before.

Sarah Miller

Sarah Miller September 15, 2025

I completely agree! This was my experience as well.

Robert Wilson
Discussion about Vulkan in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by Robert Wilson on August 22, 2025

I've been applying the principles from Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) to my work in Vulkan and seeing amazing results! Specifically, the part about real-time rendering has been transformative.

Thomas Williams

Thomas Williams September 17, 2025

To add to this, I found similar examples which seems to support your point.

Michael Williams

Michael Williams September 12, 2025

This reminds me of a similar condept from somewhere.

Michael Williams

Michael Williams September 16, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Rodriguez

Thomas Rodriguez September 20, 2025

I completely agree! This was my experience as well.

Lisa Rodriguez

Lisa Rodriguez September 13, 2025

This reminds me of a similar condept from somewhere.

James Williams
Discussion about ray tracing in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by James Williams on September 14, 2025

Just finished Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) for the 5 time and picked up on so many new insights! The depth of research on graphics is incredible.

Thomas Johnson

Thomas Johnson September 10, 2025

This reminds me of a similar condept from somewhere.

David Davis

David Davis September 8, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Rodriguez

Sarah Rodriguez September 18, 2025

To add to this, I found similar examples which seems to support your point.

Michael Garcia

Michael Garcia September 15, 2025

I completely agree! This was my experience as well.

James Rodriguez
Discussion about GLSL in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by James Rodriguez on September 7, 2025

Discussion: What did everyone think of the author's treatment of GLSL? I found it more accessible compared to other works in the field.

Emily Williams

Emily Williams September 8, 2025

This reminds me of a similar condept from somewhere.

Michael Jones

Michael Jones September 19, 2025

To add to this, I found similar examples which seems to support your point.

Jessica Garcia

Jessica Garcia September 16, 2025

This reminds me of a similar condept from somewhere.