WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 682+ copies sold, this tour de force offers unparalleled insights into webgpu.
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Source: www.techradar.com - Mon, 04 Aug 2025 15:10:00 +0000Based on 12 reviews
May 26, 2025
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 4 sections, each building thoughtfully on the last. Part 2's discussion of ai is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the pacing could be better, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.
June 3, 2025
Fantastic book! Clear, concise, and packed with useful information about ai. Highly recommended!
March 8, 2025
Fantastic book! Clear, concise, and packed with useful information about ai. Highly recommended!
May 8, 2025
Fantastic book! Clear, concise, and packed with useful information about ai. Highly recommended!
May 12, 2025
As a scholar in webgpu, I found WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to be an exceptional contribution to the field. The author's approach to ai is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of graphics, which offers a compelling framework for understanding programming. While some may argue that ray-tracing, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.
Posted by David Garcia on July 7, 2025
Has anyone else noticed how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations relates to wgsl? I was reading about programming and it made me think of chapter 11.
Lisa Williams July 22, 2025
I completely agree! This was my experience as well.
Jennifer Johnson July 21, 2025
Interesting perspective. I hadn't considered that angle before.
David Williams July 26, 2025
To add to this, I found similar examples which seems to support your point.
Posted by Michael Williams on July 9, 2025
I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about ray-tracing has been transformative.
Sarah Rodriguez July 28, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Emily Garcia August 4, 2025
This reminds me of a similar condept from somewhere.
Posted by Thomas Miller on July 20, 2025
Discussion: What did everyone think of the author's treatment of wgsl? I found it more accessible compared to other works in the field.
Jessica Rodriguez August 1, 2025
Interesting perspective. I hadn't considered that angle before.
Jennifer Brown July 27, 2025
This reminds me of a similar condept from somewhere.
David Miller July 21, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Posted by Michael Wilson on July 16, 2025
I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about visualization has been transformative.
David Brown July 30, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Michael Rodriguez July 26, 2025
Interesting perspective. I hadn't considered that angle before.
Sarah Rodriguez July 30, 2025
Interesting perspective. I hadn't considered that angle before.
Posted by Michael Smith on July 21, 2025
Just finished WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations for the 9 time and picked up on so many new insights! The depth of research on graphics is incredible.
Sarah Williams July 25, 2025
Interesting perspective. I hadn't considered that angle before.
Robert Garcia August 3, 2025
To add to this, I found similar examples which seems to support your point.
Jennifer Williams July 24, 2025
Interesting perspective. I hadn't considered that angle before.
Thomas Smith July 22, 2025
I completely agree! This was my experience as well.
Thomas Brown July 21, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.