WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
Book Details
  • ISBN: 979-8321047255
  • Published: March 27, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Limited Time Offer: Get 30% off when you order through our Amazon link!

About This Book

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1564+ copies sold, this definitive guide offers innovative insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of compute
  • 7 chapters packed with practical advice
  • Perfect for professionals in the field
  • Includes case studies

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Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (75%)
4 stars (13%)
3 stars (6%)
1-2 stars (4%)
Jessica Smith
Jessica Smith
★ ★ ★ ★ ★

July 13, 2025

Fantastic book! Clear, concise, and packed with useful information about ai. Highly recommended!

Robert Smith
Robert Smith
★ ★ ★ ★ ★

February 20, 2025

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 5 sections, each building thoughtfully on the last. Part 5's discussion of ai is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that more primary sources would strengthen the argument, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Michael Brown
Michael Brown
★ ★ ★ ★ ☆

April 30, 2025

Fantastic book! Clear, concise, and packed with useful information about ai. Highly recommended!

Emily Wilson
Emily Wilson
★ ★ ★ ☆ ☆

June 27, 2025

While WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production makes several valuable points about ai, I found some aspects problematic. The author's treatment of visualization seems oversimplified, particularly when compared to simulation. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in visualization, this could be a truly outstanding work.

David Smith
David Smith
★ ★ ★ ★ ☆

June 23, 2025

Fantastic book! Clear, concise, and packed with useful information about ai. Highly recommended!

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Community Discussions

Sarah Davis
Discussion about webgpu in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Sarah Davis on August 1, 2025

I've been applying the principles from WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production to my work in webgpu and seeing amazing results! Specifically, the part about simulation has been transformative.

Emily Wilson

Emily Wilson July 29, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jennifer Williams

Jennifer Williams July 28, 2025

I completely agree! This was my experience as well.

Michael Jones

Michael Jones August 1, 2025

Interesting perspective. I hadn't considered that angle before.

Lisa Davis

Lisa Davis July 31, 2025

To add to this, I found similar examples which seems to support your point.

David Williams
Discussion about compute in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by David Williams on July 9, 2025

I've been applying the principles from WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production to my work in webgpu and seeing amazing results! Specifically, the part about compute has been transformative.

Sarah Miller

Sarah Miller July 30, 2025

Interesting perspective. I hadn't considered that angle before.

David Brown

David Brown July 29, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

James Williams

James Williams August 4, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Thomas Williams

Thomas Williams August 3, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Robert Williams
Discussion about webgpu in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Robert Williams on July 31, 2025

Just finished WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production for the 10 time and picked up on so many new insights! The depth of research on wgsl is incredible.

James Smith

James Smith July 29, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Thomas Jones

Thomas Jones July 31, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Miller

Emily Miller July 29, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Lisa Brown
Discussion about wgsl in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Lisa Brown on July 15, 2025

Just finished WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production for the 6 time and picked up on so many new insights! The depth of research on ai is incredible.

Robert Garcia

Robert Garcia July 21, 2025

I completely agree! This was my experience as well.

Lisa Jones

Lisa Jones August 1, 2025

This reminds me of a similar condept from somewhere.

Sarah Miller

Sarah Miller August 3, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Williams

Michael Williams August 4, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Rodriguez

Michael Rodriguez July 24, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Brown
Discussion about ai in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Michael Brown on July 25, 2025

Discussion: What did everyone think of the author's treatment of webgpu? I found it more technical compared to other works in the field.

Robert Davis

Robert Davis August 1, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Davis

Sarah Davis July 21, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.