Foundations of Graphics & Compute: Volume 3: Computing
Foundations of Graphics & Compute: Volume 3: Computing
Foundations of Graphics & Compute: Volume 3: Computing
Foundations of Graphics & Compute: Volume 3: Computing
Book Details
  • ISBN: 979-8339372837
  • Published: September 16, 2024
  • Categories: Books Computers & Technology Databases & Big Data
Editors Choice

Foundations of Graphics & Compute: Volume 3: Computing

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About This Book

Foundations of Graphics & Compute: Volume 3: Computing is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1125+ copies sold, this masterpiece offers innovative insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of compute
  • 10 chapters packed with practical advice
  • Perfect for professionals in the field
  • Includes interactive exercises

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Reader Reviews

4.4
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (75%)
4 stars (11%)
3 stars (10%)
1-2 stars (3%)
Jennifer Miller
Jennifer Miller
★ ★ ★ ★ ★

June 18, 2025

As a scholar in webgpu, I found Foundations of Graphics & Compute: Volume 3: Computing to be an exceptional contribution to the field. The author's approach to machine learning is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of simulation, which offers a compelling framework for understanding compute. While some may argue that simulation, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Sarah Davis
Sarah Davis
★ ★ ★ ★ ☆

July 16, 2025

Fantastic book! Clear, concise, and packed with useful information about machine learning. Highly recommended!

Michael Rodriguez
Michael Rodriguez
★ ★ ★ ★ ☆

May 8, 2025

Fantastic book! Clear, concise, and packed with useful information about machine learning. Highly recommended!

Emily Brown
Emily Brown
★ ★ ★ ★ ★

February 22, 2025

Foundations of Graphics & Compute: Volume 3: Computing is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 7 sections, each building thoughtfully on the last. Part 2's discussion of machine learning is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the pacing could be better, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Lisa Davis
Lisa Davis
★ ★ ★ ★ ★

July 28, 2025

Fantastic book! Clear, concise, and packed with useful information about machine learning. Highly recommended!

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Community Discussions

Jessica Garcia
Discussion about wgsl in Foundations of Graphics & Compute: Volume 3: Computing

Posted by Jessica Garcia on July 6, 2025

Discussion: What did everyone think of the author's treatment of simulation? I found it more thorough compared to other works in the field.

Jessica Miller

Jessica Miller July 22, 2025

Interesting perspective. I hadn't considered that angle before.

Sarah Brown

Sarah Brown August 2, 2025

I completely agree! This was my experience as well.

Emily Miller

Emily Miller July 28, 2025

To add to this, I found similar examples which seems to support your point.

James Davis

James Davis July 24, 2025

I completely agree! This was my experience as well.

Lisa Brown

Lisa Brown July 28, 2025

Interesting perspective. I hadn't considered that angle before.

Robert Miller
Discussion about programming in Foundations of Graphics & Compute: Volume 3: Computing

Posted by Robert Miller on July 24, 2025

Can someone help me understand machine learning from chapter 7? I'm struggling to see how it connects to machine learning.

Michael Rodriguez

Michael Rodriguez July 29, 2025

I completely agree! This was my experience as well.

Emily Wilson

Emily Wilson August 4, 2025

To add to this, I found similar examples which seems to support your point.

Michael Smith
Discussion about simulation in Foundations of Graphics & Compute: Volume 3: Computing

Posted by Michael Smith on July 31, 2025

Discussion: What did everyone think of the author's treatment of wgsl? I found it more technical compared to other works in the field.

Michael Jones

Michael Jones August 2, 2025

To add to this, I found similar examples which seems to support your point.

David Smith

David Smith August 2, 2025

Interesting perspective. I hadn't considered that angle before.

James Miller
Discussion about ai in Foundations of Graphics & Compute: Volume 3: Computing

Posted by James Miller on July 8, 2025

Can someone help me understand graphics from chapter 4? I'm struggling to see how it connects to shader.

Sarah Smith

Sarah Smith July 23, 2025

To add to this, I found similar examples which seems to support your point.

Robert Smith

Robert Smith August 1, 2025

Interesting perspective. I hadn't considered that angle before.

Jennifer Williams
Discussion about programming in Foundations of Graphics & Compute: Volume 3: Computing

Posted by Jennifer Williams on July 23, 2025

Just finished Foundations of Graphics & Compute: Volume 3: Computing for the 1 time and picked up on so many new insights! The depth of research on ai is incredible.

Lisa Garcia

Lisa Garcia July 26, 2025

To add to this, I found similar examples which seems to support your point.

Lisa Williams

Lisa Williams July 26, 2025

To add to this, I found similar examples which seems to support your point.