Foundations of Graphics & Compute: Volume 2: Rendering
Foundations of Graphics & Compute: Volume 2: Rendering
Foundations of Graphics & Compute: Volume 2: Rendering
Foundations of Graphics & Compute: Volume 2: Rendering
Book Details
  • ISBN: 979-8338619353
  • Published: September 7, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

Foundations of Graphics & Compute: Volume 2: Rendering

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About This Book

Foundations of Graphics & Compute: Volume 2: Rendering is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1178+ copies sold, this masterpiece offers thought-provoking insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of simulation
  • 9 chapters packed with real-world examples
  • Perfect for academic study
  • Includes illustrations

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Reader Reviews

4.5
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (72%)
4 stars (17%)
3 stars (3%)
1-2 stars (5%)
Michael Davis
Michael Davis
★ ★ ★ ★ ★

June 2, 2025

As a scholar in webgpu, I found Foundations of Graphics & Compute: Volume 2: Rendering to be an exceptional contribution to the field. The author's approach to compute is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of wgsl, which offers a compelling framework for understanding graphics. While some may argue that wgsl, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Sarah Williams
Sarah Williams
★ ★ ★ ★ ☆

June 13, 2025

Foundations of Graphics & Compute: Volume 2: Rendering is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 7 sections, each building thoughtfully on the last. Part 3's discussion of compute is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that more primary sources would strengthen the argument, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Sarah Johnson
Sarah Johnson
★ ★ ★ ★ ☆

June 16, 2025

As a scholar in webgpu, I found Foundations of Graphics & Compute: Volume 2: Rendering to be an exceptional contribution to the field. The author's approach to compute is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of wgsl, which offers a compelling framework for understanding graphics. While some may argue that wgsl, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Sarah Davis
Sarah Davis
★ ★ ★ ★ ★

March 8, 2025

Fantastic book! Clear, concise, and packed with useful information about compute. Highly recommended!

Michael Garcia
Michael Garcia
★ ★ ★ ★ ☆

March 21, 2025

As a scholar in webgpu, I found Foundations of Graphics & Compute: Volume 2: Rendering to be an exceptional contribution to the field. The author's approach to compute is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of wgsl, which offers a compelling framework for understanding graphics. While some may argue that wgsl, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
★ ★ ★ ★ ★
View Details
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
★ ★ ★ ★ ★
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Vulkan Graphics API: in 20 Minutes (Coffee Break Series)
Vulkan Graphics API: in 20 Minutes (Coffee Break Series)
★ ★ ★ ★
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Non-Human Intelligence
Non-Human Intelligence
★ ★ ★ ★ ★
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WebGPU Compute
WebGPU Compute
★ ★ ★ ★ ★ ☆
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Community Discussions

Emily Jones
Discussion about webgpu in Foundations of Graphics & Compute: Volume 2: Rendering

Posted by Emily Jones on August 2, 2025

Has anyone else noticed how Foundations of Graphics & Compute: Volume 2: Rendering relates to compute? I was reading about simulation and it made me think of chapter 6.

James Rodriguez

James Rodriguez July 28, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Brown

David Brown July 21, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Rodriguez

David Rodriguez July 22, 2025

To add to this, I found similar examples which seems to support your point.

David Rodriguez
Discussion about graphics in Foundations of Graphics & Compute: Volume 2: Rendering

Posted by David Rodriguez on July 25, 2025

Just finished Foundations of Graphics & Compute: Volume 2: Rendering for the 6 time and picked up on so many new insights! The depth of research on graphics is incredible.

Michael Wilson

Michael Wilson August 2, 2025

Interesting perspective. I hadn't considered that angle before.

David Rodriguez

David Rodriguez July 24, 2025

I completely agree! This was my experience as well.

James Miller
Discussion about webgpu in Foundations of Graphics & Compute: Volume 2: Rendering

Posted by James Miller on July 27, 2025

Can someone help me understand simulation from chapter 8? I'm struggling to see how it connects to compute.

Jessica Brown

Jessica Brown July 25, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Williams

Emily Williams July 27, 2025

Interesting perspective. I hadn't considered that angle before.

Robert Garcia

Robert Garcia July 31, 2025

To add to this, I found similar examples which seems to support your point.

Thomas Garcia

Thomas Garcia August 3, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Robert Davis
Discussion about webgpu in Foundations of Graphics & Compute: Volume 2: Rendering

Posted by Robert Davis on August 2, 2025

Can someone help me understand compute from chapter 4? I'm struggling to see how it connects to ai.

Michael Williams

Michael Williams July 31, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Miller

David Miller July 25, 2025

This reminds me of a similar condept from somewhere.

Jessica Williams

Jessica Williams July 27, 2025

I completely agree! This was my experience as well.

Jennifer Brown
Discussion about simulation in Foundations of Graphics & Compute: Volume 2: Rendering

Posted by Jennifer Brown on July 9, 2025

Can someone help me understand compute from chapter 8? I'm struggling to see how it connects to webgpu.

David Brown

David Brown July 23, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Smith

Emily Smith July 24, 2025

This reminds me of a similar condept from somewhere.