WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
Book Details
  • ISBN: 979-8325200830
  • Published: May 9, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

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About This Book

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 642+ copies sold, this masterpiece offers thought-provoking insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of graphics
  • 6 chapters packed with fascinating theories
  • Perfect for academic study
  • Includes companion website access

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Reader Reviews

3.8
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (75%)
4 stars (18%)
3 stars (1%)
1-2 stars (3%)
Jennifer Brown
Jennifer Brown
★ ★ ★ ☆ ☆

July 4, 2025

While WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers makes several valuable points about graphics, I found some aspects problematic. The author's treatment of webgpu seems oversimplified, particularly when compared to compute. That said, the sections on shader are genuinely insightful and make the book worth reading despite its flaws. With some refinement in compute, this could be a truly outstanding work.

David Davis
David Davis
★ ★ ★ ☆ ☆

March 29, 2025

While WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers makes several valuable points about graphics, I found some aspects problematic. The author's treatment of webgpu seems oversimplified, particularly when compared to compute. That said, the sections on shader are genuinely insightful and make the book worth reading despite its flaws. With some refinement in compute, this could be a truly outstanding work.

James Jones
James Jones
★ ★ ★ ★ ☆

March 15, 2025

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 7 sections, each building thoughtfully on the last. Part 3's discussion of graphics is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the pacing could be better, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Robert Johnson
Robert Johnson
★ ★ ★ ★ ☆

July 25, 2025

While WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers makes several valuable points about graphics, I found some aspects problematic. The author's treatment of webgpu seems oversimplified, particularly when compared to compute. That said, the sections on shader are genuinely insightful and make the book worth reading despite its flaws. With some refinement in compute, this could be a truly outstanding work.

Lisa Garcia
Lisa Garcia
★ ★ ★ ★ ☆

May 14, 2025

I'll be honest, I wasn't sure what to expect with WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers, but wow! It completely blew me away. The way the author explains graphics made everything click for me. I've been struggling with programming for years, and this book gave me the tools I needed. My favorite part was when they talked about programming - it reminded me so much of my own experience with programming. I've already recommended it to all my friends!

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Community Discussions

Sarah Smith
Discussion about graphics in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by Sarah Smith on July 20, 2025

Has anyone else noticed how WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers relates to compute? I was reading about webgpu and it made me think of chapter 8.

Thomas Garcia

Thomas Garcia August 1, 2025

Interesting perspective. I hadn't considered that angle before.

Sarah Smith

Sarah Smith July 22, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jennifer Johnson

Jennifer Johnson July 29, 2025

Interesting perspective. I hadn't considered that angle before.

David Johnson

David Johnson July 26, 2025

I completely agree! This was my experience as well.

Thomas Jones
Discussion about graphics in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by Thomas Jones on July 17, 2025

Has anyone else noticed how WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers relates to graphics? I was reading about programming and it made me think of chapter 8.

James Rodriguez

James Rodriguez July 23, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Thomas Rodriguez

Thomas Rodriguez August 3, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Davis

David Davis July 28, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Lisa Brown

Lisa Brown August 1, 2025

I completely agree! This was my experience as well.

David Miller

David Miller July 21, 2025

This reminds me of a similar condept from somewhere.

Sarah Williams
Discussion about shader in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by Sarah Williams on July 14, 2025

Has anyone else noticed how WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers relates to programming? I was reading about programming and it made me think of chapter 2.

Robert Garcia

Robert Garcia July 28, 2025

This reminds me of a similar condept from somewhere.

Lisa Williams

Lisa Williams July 23, 2025

To add to this, I found similar examples which seems to support your point.

Jessica Williams
Discussion about graphics in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by Jessica Williams on July 11, 2025

I've been applying the principles from WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers to my work in webgpu and seeing amazing results! Specifically, the part about compute has been transformative.

David Wilson

David Wilson July 29, 2025

Interesting perspective. I hadn't considered that angle before.

Lisa Miller

Lisa Miller July 23, 2025

Interesting perspective. I hadn't considered that angle before.

David Williams
Discussion about compute in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by David Williams on July 11, 2025

I've been applying the principles from WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers to my work in webgpu and seeing amazing results! Specifically, the part about graphics has been transformative.

Lisa Smith

Lisa Smith July 24, 2025

I completely agree! This was my experience as well.

Michael Brown

Michael Brown July 21, 2025

I completely agree! This was my experience as well.