Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)
Book Details
  • ISBN: 979-8284532065
  • Published: May 19, 2025
  • Categories: Books Computers & Technology Graphics & Design Rendering & Ray Tracing Vulkan Programming
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Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

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About This Book

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) is a groundbreaking exploration of Vulkan that has captivated readers worldwide. With 531+ copies sold, this masterpiece offers innovative insights into Vulkan.

Why You'll Love It

  • Comprehensive coverage of ray tracing
  • 13 chapters packed with cutting-edge research
  • Perfect for beginners and experts alike
  • Includes illustrations

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Do We Have to Bring Johnny Depp Back to ‘Pirates of the Caribbean’, Actually?

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Reader Reviews

4.0
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (86%)
4 stars (16%)
3 stars (10%)
1-2 stars (1%)
James Williams
James Williams
★ ★ ★ ★ ★

April 4, 2025

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) is a comprehensive exploration of Vulkan that manages to be both accessible to newcomers and valuable to experts. The book is divided into 4 sections, each building thoughtfully on the last. Part 2's discussion of Vulkan is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that more primary sources would strengthen the argument, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Emily Jones
Emily Jones
★ ★ ★ ★ ☆

July 18, 2025

Fantastic book! Clear, concise, and packed with useful information about Vulkan. Highly recommended!

Thomas Johnson
Thomas Johnson
★ ★ ★ ★ ☆

March 11, 2025

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) is a comprehensive exploration of Vulkan that manages to be both accessible to newcomers and valuable to experts. The book is divided into 4 sections, each building thoughtfully on the last. Part 2's discussion of Vulkan is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that more primary sources would strengthen the argument, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Emily Brown
Emily Brown
★ ★ ★ ★ ☆

July 6, 2025

As a scholar in Vulkan, I found Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) to be an exceptional contribution to the field. The author's approach to Vulkan is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of graphics, which offers a compelling framework for understanding graphics. While some may argue that real-time rendering, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about Vulkan.

Emily Johnson
Emily Johnson
★ ★ ★ ☆ ☆

March 30, 2025

While Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) makes several valuable points about Vulkan, I found some aspects problematic. The author's treatment of GLSL seems oversimplified, particularly when compared to ray tracing. That said, the sections on Vulkan are genuinely insightful and make the book worth reading despite its flaws. With some refinement in real-time rendering, this could be a truly outstanding work.

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Community Discussions

Emily Williams
Discussion about GLSL in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by Emily Williams on August 7, 2025

I've been applying the principles from Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) to my work in Vulkan and seeing amazing results! Specifically, the part about GLSL has been transformative.

Thomas Davis

Thomas Davis July 30, 2025

This reminds me of a similar condept from somewhere.

Emily Garcia

Emily Garcia July 31, 2025

This reminds me of a similar condept from somewhere.

Sarah Miller

Sarah Miller August 7, 2025

This reminds me of a similar condept from somewhere.

Robert Garcia

Robert Garcia August 2, 2025

This reminds me of a similar condept from somewhere.

Emily Johnson

Emily Johnson August 12, 2025

I completely agree! This was my experience as well.

Emily Williams
Discussion about Vulkan in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by Emily Williams on July 16, 2025

Discussion: What did everyone think of the author's treatment of graphics? I found it more technical compared to other works in the field.

Lisa Johnson

Lisa Johnson August 6, 2025

I completely agree! This was my experience as well.

Jennifer Williams

Jennifer Williams August 9, 2025

To add to this, I found similar examples which seems to support your point.

Lisa Miller

Lisa Miller August 6, 2025

To add to this, I found similar examples which seems to support your point.

Robert Miller
Discussion about ray tracing in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by Robert Miller on July 29, 2025

I've been applying the principles from Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) to my work in Vulkan and seeing amazing results! Specifically, the part about ray tracing has been transformative.

Emily Davis

Emily Davis August 9, 2025

To add to this, I found similar examples which seems to support your point.

David Wilson

David Wilson August 11, 2025

Interesting perspective. I hadn't considered that angle before.

David Brown

David Brown August 6, 2025

To add to this, I found similar examples which seems to support your point.

David Smith

David Smith August 12, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Rodriguez
Discussion about graphics in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by Thomas Rodriguez on July 14, 2025

Has anyone else noticed how Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) relates to graphics? I was reading about GLSL and it made me think of chapter 10.

Lisa Jones

Lisa Jones August 3, 2025

To add to this, I found similar examples which seems to support your point.

Michael Davis

Michael Davis August 2, 2025

I completely agree! This was my experience as well.

Jessica Davis

Jessica Davis August 11, 2025

I completely agree! This was my experience as well.

Sarah Jones
Discussion about ray tracing in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by Sarah Jones on August 7, 2025

Just finished Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) for the 8 time and picked up on so many new insights! The depth of research on Vulkan is incredible.

Jennifer Smith

Jennifer Smith August 4, 2025

This reminds me of a similar condept from somewhere.

James Brown

James Brown August 13, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Miller

Sarah Miller August 11, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Thomas Smith

Thomas Smith August 13, 2025

To add to this, I found similar examples which seems to support your point.

Jennifer Smith

Jennifer Smith August 4, 2025

Interesting perspective. I hadn't considered that angle before.