WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1984+ copies sold, this essential read offers unparalleled insights into webgpu.
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Source: www.techradar.com - Sat, 09 Aug 2025 15:04:00 +0000Based on 12 reviews
March 8, 2025
I'll be honest, I wasn't sure what to expect with WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations, but wow! It completely blew me away. The way the author explains simulation made everything click for me. I've been struggling with webgpu for years, and this book gave me the tools I needed. My favorite part was when they talked about ai - it reminded me so much of my own experience with programming. I've already recommended it to all my friends!
March 6, 2025
I'll be honest, I wasn't sure what to expect with WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations, but wow! It completely blew me away. The way the author explains simulation made everything click for me. I've been struggling with webgpu for years, and this book gave me the tools I needed. My favorite part was when they talked about ai - it reminded me so much of my own experience with programming. I've already recommended it to all my friends!
June 7, 2025
Fantastic book! Clear, concise, and packed with useful information about wgsl. Highly recommended!
April 25, 2025
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 7 sections, each building thoughtfully on the last. Part 4's discussion of wgsl is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that some examples felt dated, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.
May 19, 2025
I'll be honest, I wasn't sure what to expect with WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations, but wow! It completely blew me away. The way the author explains simulation made everything click for me. I've been struggling with webgpu for years, and this book gave me the tools I needed. My favorite part was when they talked about ai - it reminded me so much of my own experience with programming. I've already recommended it to all my friends!
Posted by Jessica Williams on July 10, 2025
Can someone help me understand webgpu from chapter 4? I'm struggling to see how it connects to ai.
David Smith August 6, 2025
This reminds me of a similar condept from somewhere.
Sarah Garcia July 31, 2025
I completely agree! This was my experience as well.
Posted by Jennifer Smith on July 19, 2025
Discussion: What did everyone think of the author's treatment of simulation? I found it more technical compared to other works in the field.
James Davis August 8, 2025
I completely agree! This was my experience as well.
Emily Williams July 31, 2025
To add to this, I found similar examples which seems to support your point.
Posted by David Wilson on July 26, 2025
Has anyone else noticed how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations relates to ai? I was reading about ray-tracing and it made me think of chapter 3.
Lisa Rodriguez August 8, 2025
I completely agree! This was my experience as well.
Lisa Johnson August 2, 2025
To add to this, I found similar examples which seems to support your point.
Michael Smith August 4, 2025
I completely agree! This was my experience as well.
James Smith July 31, 2025
Interesting perspective. I hadn't considered that angle before.
Posted by Emily Miller on August 8, 2025
I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about wgsl has been transformative.
Robert Jones July 26, 2025
I completely agree! This was my experience as well.
Jennifer Williams July 30, 2025
Interesting perspective. I hadn't considered that angle before.
Robert Johnson August 2, 2025
To add to this, I found similar examples which seems to support your point.
Posted by Lisa Williams on August 5, 2025
I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about simulation has been transformative.
Jessica Miller August 3, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
David Rodriguez August 5, 2025
Interesting perspective. I hadn't considered that angle before.
James Garcia August 6, 2025
This reminds me of a similar condept from somewhere.
Emily Jones July 30, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
David Miller August 6, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.