Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)
Book Details
  • ISBN: 979-8284532065
  • Published: May 19, 2025
  • Categories: Books Computers & Technology Graphics & Design Rendering & Ray Tracing Vulkan Programming
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Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

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About This Book

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) is a groundbreaking exploration of Vulkan that has captivated readers worldwide. With 1048+ copies sold, this tour de force offers innovative insights into Vulkan.

Why You'll Love It

  • Comprehensive coverage of GLSL
  • 13 chapters packed with practical advice
  • Perfect for casual reading
  • Includes interactive exercises

In the News

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Kieron Gillen and Stephanie Hans are rolling for adventure and danger once more in November's 'Die: Loaded.'...

Source: www.gizmodo.com - Sat, 09 Aug 2025 16:25:57 +0000
TTRPG Comic ‘Die’ Returns for Another Session

Kieron Gillen and Stephanie Hans are rolling for adventure and danger once more in November's 'Die: Loaded.'...

Source: io9.gizmodo.com - Sat, 09 Aug 2025 16:25:57 +0000
Time to ditch the pen and paper - Modus now boasts e-paper with 75Hz refresh, enough to challenge even a tablet

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More News

Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (83%)
4 stars (22%)
3 stars (5%)
1-2 stars (5%)
Thomas Williams
Thomas Williams
★ ★ ★ ☆ ☆

June 27, 2025

While Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) makes several valuable points about GLSL, I found some aspects problematic. The author's treatment of graphics seems oversimplified, particularly when compared to Vulkan. That said, the sections on graphics are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ray tracing, this could be a truly outstanding work.

James Garcia
James Garcia
★ ★ ★ ★ ★

July 26, 2025

Fantastic book! Clear, concise, and packed with useful information about GLSL. Highly recommended!

Emily Smith
Emily Smith
★ ★ ★ ☆ ☆

April 17, 2025

While Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) makes several valuable points about GLSL, I found some aspects problematic. The author's treatment of graphics seems oversimplified, particularly when compared to Vulkan. That said, the sections on graphics are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ray tracing, this could be a truly outstanding work.

Lisa Jones
Lisa Jones
★ ★ ★ ★ ☆

April 24, 2025

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) is a comprehensive exploration of Vulkan that manages to be both accessible to newcomers and valuable to experts. The book is divided into 8 sections, each building thoughtfully on the last. Part 3's discussion of GLSL is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the conclusion seemed rushed, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Lisa Wilson
Lisa Wilson
★ ★ ★ ★ ☆

July 22, 2025

I'll be honest, I wasn't sure what to expect with Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback), but wow! It completely blew me away. The way the author explains GLSL made everything click for me. I've been struggling with GLSL for years, and this book gave me the tools I needed. My favorite part was when they talked about real-time rendering - it reminded me so much of my own experience with ray tracing. I've already recommended it to all my friends!

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Community Discussions

Sarah Rodriguez
Discussion about Vulkan in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by Sarah Rodriguez on August 5, 2025

Just finished Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) for the 10 time and picked up on so many new insights! The depth of research on graphics is incredible.

Sarah Wilson

Sarah Wilson August 4, 2025

This reminds me of a similar condept from somewhere.

James Miller

James Miller July 31, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Davis

Michael Davis July 27, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Williams

Michael Williams August 4, 2025

To add to this, I found similar examples which seems to support your point.

James Smith
Discussion about Vulkan in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by James Smith on July 27, 2025

Just finished Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) for the 7 time and picked up on so many new insights! The depth of research on real-time rendering is incredible.

James Davis

James Davis August 6, 2025

This reminds me of a similar condept from somewhere.

Robert Smith

Robert Smith August 6, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

James Williams
Discussion about ray tracing in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by James Williams on July 31, 2025

I've been applying the principles from Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) to my work in Vulkan and seeing amazing results! Specifically, the part about graphics has been transformative.

Emily Johnson

Emily Johnson August 3, 2025

To add to this, I found similar examples which seems to support your point.

Lisa Smith

Lisa Smith July 29, 2025

I completely agree! This was my experience as well.

Jessica Miller

Jessica Miller July 27, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Robert Wilson

Robert Wilson August 2, 2025

Interesting perspective. I hadn't considered that angle before.

Jennifer Williams
Discussion about ray tracing in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by Jennifer Williams on July 25, 2025

Just finished Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) for the 9 time and picked up on so many new insights! The depth of research on Vulkan is incredible.

David Rodriguez

David Rodriguez August 5, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Rodriguez

Emily Rodriguez August 1, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Robert Brown
Discussion about GLSL in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by Robert Brown on July 21, 2025

Has anyone else noticed how Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) relates to Vulkan? I was reading about graphics and it made me think of chapter 4.

Robert Davis

Robert Davis July 27, 2025

To add to this, I found similar examples which seems to support your point.

Thomas Brown

Thomas Brown August 4, 2025

Interesting perspective. I hadn't considered that angle before.