QuickStart Guide to Game Physics
Book Details
  • ISBN: 9798264282454
  • Published: May 14, 2025
  • Categories: Computers & Technology Programming Game Development Computer Graphics Simulation & Modeling
Editors Choice

QuickStart Guide to Game Physics

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About This Book

QuickStart Guide to Game Physics is a groundbreaking exploration of Game Physics that has captivated readers worldwide. With 685+ copies sold, this tour de force offers thought-provoking insights into Game Physics.

Why You'll Love It

  • Comprehensive coverage of Realism
  • 11 chapters packed with cutting-edge research
  • Perfect for professionals in the field
  • Includes companion website access

In the News

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Source: arstechnica.com - Sun, 08 Feb 2026 23:26:37 +0000
‘Black Mirror’ Episode Comes to Life in Alleged $66 Million Crypto Theft Attempt

Authorities believe the would-be alleged thieves were being extorted by mysterious figures named “Red” and “8” who communicated with them over...

Source: www.gizmodo.com - Sun, 08 Feb 2026 18:10:15 +0000
‘Black Mirror’ Episode Comes to Life in Alleged $66 Million Crypto Theft Attempt

Authorities believe the would-be alleged thieves were being extorted by mysterious figures named “Red” and “8” who communicated with them over...

Source: io9.gizmodo.com - Sun, 08 Feb 2026 18:10:15 +0000
More News

Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (82%)
4 stars (12%)
3 stars (1%)
1-2 stars (3%)
Robert Wilson
Robert Wilson
★ ★ ★ ★ ☆

November 26, 2025

While QuickStart Guide to Game Physics makes several valuable points about Unreal Engine, I found some aspects problematic. The author's treatment of Physics Engines seems oversimplified, particularly when compared to Unreal Engine. That said, the sections on Realism are genuinely insightful and make the book worth reading despite its flaws. With some refinement in Game Development, this could be a truly outstanding work.

Michael Jones
Michael Jones
★ ★ ★ ★ ☆

January 24, 2026

While QuickStart Guide to Game Physics makes several valuable points about Unreal Engine, I found some aspects problematic. The author's treatment of Physics Engines seems oversimplified, particularly when compared to Unreal Engine. That said, the sections on Realism are genuinely insightful and make the book worth reading despite its flaws. With some refinement in Game Development, this could be a truly outstanding work.

Lisa Brown
Lisa Brown
★ ★ ★ ★ ☆

December 20, 2025

QuickStart Guide to Game Physics is a comprehensive exploration of Game Physics that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 4's discussion of Unreal Engine is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that more primary sources would strengthen the argument, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

James Williams
James Williams
★ ★ ★ ★ ☆

October 26, 2025

I'll be honest, I wasn't sure what to expect with QuickStart Guide to Game Physics, but wow! It completely blew me away. The way the author explains Simulation made everything click for me. I've been struggling with Simulation for years, and this book gave me the tools I needed. My favorite part was when they talked about Game Development - it reminded me so much of my own experience with Simulation. I've already recommended it to all my friends!

Jennifer Miller
Jennifer Miller
★ ★ ★ ★ ☆

August 21, 2025

As a scholar in Game Physics, I found QuickStart Guide to Game Physics to be an exceptional contribution to the field. The author's approach to Unreal Engine is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of Simulation, which offers a compelling framework for understanding Motion. While some may argue that Realism, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about Game Physics.

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Community Discussions

Emily Johnson
Discussion about Physics Engines in QuickStart Guide to Game Physics

Posted by Emily Johnson on January 27, 2026

Can someone help me understand Gravity from chapter 10? I'm struggling to see how it connects to Collision Detection.

David Williams

David Williams January 26, 2026

I completely agree! This was my experience as well.

Lisa Wilson

Lisa Wilson February 6, 2026

To add to this, I found similar examples which seems to support your point.

Jennifer Williams

Jennifer Williams January 30, 2026

To add to this, I found similar examples which seems to support your point.

Michael Brown

Michael Brown January 26, 2026

Interesting perspective. I hadn't considered that angle before.

Jennifer Brown
Discussion about Game Development in QuickStart Guide to Game Physics

Posted by Jennifer Brown on January 19, 2026

Just finished QuickStart Guide to Game Physics for the 10 time and picked up on so many new insights! The depth of research on Unreal Engine is incredible.

Robert Wilson

Robert Wilson February 4, 2026

I completely agree! This was my experience as well.

Jessica Jones

Jessica Jones February 3, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

David Johnson

David Johnson January 30, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

Lisa Brown

Lisa Brown February 1, 2026

Interesting perspective. I hadn't considered that angle before.

James Brown

James Brown February 8, 2026

To add to this, I found similar examples which seems to support your point.

Thomas Williams
Discussion about Game Development in QuickStart Guide to Game Physics

Posted by Thomas Williams on February 1, 2026

Just finished QuickStart Guide to Game Physics for the 9 time and picked up on so many new insights! The depth of research on Game Development is incredible.

James Johnson

James Johnson January 30, 2026

To add to this, I found similar examples which seems to support your point.

Sarah Brown

Sarah Brown February 4, 2026

This reminds me of a similar condept from somewhere.

Sarah Brown

Sarah Brown February 6, 2026

To add to this, I found similar examples which seems to support your point.

Sarah Miller

Sarah Miller February 7, 2026

Interesting perspective. I hadn't considered that angle before.

Michael Johnson

Michael Johnson January 28, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Jones
Discussion about Gravity in QuickStart Guide to Game Physics

Posted by Emily Jones on January 25, 2026

Has anyone else noticed how QuickStart Guide to Game Physics relates to Simulation? I was reading about Physics Engines and it made me think of chapter 9.

James Miller

James Miller January 31, 2026

This reminds me of a similar condept from somewhere.

Jennifer Wilson

Jennifer Wilson February 7, 2026

This reminds me of a similar condept from somewhere.

Michael Wilson

Michael Wilson January 25, 2026

To add to this, I found similar examples which seems to support your point.

James Davis

James Davis February 1, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

James Williams

James Williams February 4, 2026

I completely agree! This was my experience as well.

Thomas Williams
Discussion about Simulation in QuickStart Guide to Game Physics

Posted by Thomas Williams on January 20, 2026

Can someone help me understand Collision Detection from chapter 11? I'm struggling to see how it connects to Physics Engines.

Jennifer Wilson

Jennifer Wilson January 28, 2026

I completely agree! This was my experience as well.

David Johnson

David Johnson January 26, 2026

I completely agree! This was my experience as well.

Michael Williams

Michael Williams February 3, 2026

This reminds me of a similar condept from somewhere.