WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
Book Details
  • ISBN: 979-8320143545
  • Published: March 18, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

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About This Book

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 892+ copies sold, this tour de force offers innovative insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of programming
  • 15 chapters packed with practical advice
  • Perfect for beginners and experts alike
  • Includes interactive exercises

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Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (79%)
4 stars (10%)
3 stars (4%)
1-2 stars (0%)
Lisa Jones
Lisa Jones
★ ★ ★ ★ ☆

June 1, 2025

While WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations makes several valuable points about simulation, I found some aspects problematic. The author's treatment of ray-tracing seems oversimplified, particularly when compared to wgsl. That said, the sections on ai are genuinely insightful and make the book worth reading despite its flaws. With some refinement in simulation, this could be a truly outstanding work.

Sarah Wilson
Sarah Wilson
★ ★ ★ ★ ☆

May 25, 2025

As a scholar in webgpu, I found WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to be an exceptional contribution to the field. The author's approach to simulation is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of webgpu, which offers a compelling framework for understanding webgpu. While some may argue that visualization, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Thomas Johnson
Thomas Johnson
★ ★ ★ ★ ☆

February 20, 2025

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 4's discussion of simulation is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the pacing could be better, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Jessica Jones
Jessica Jones
★ ★ ★ ★ ☆

May 26, 2025

While WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations makes several valuable points about simulation, I found some aspects problematic. The author's treatment of ray-tracing seems oversimplified, particularly when compared to wgsl. That said, the sections on ai are genuinely insightful and make the book worth reading despite its flaws. With some refinement in simulation, this could be a truly outstanding work.

Lisa Davis
Lisa Davis
★ ★ ★ ★ ★

May 17, 2025

As a scholar in webgpu, I found WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to be an exceptional contribution to the field. The author's approach to simulation is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of webgpu, which offers a compelling framework for understanding webgpu. While some may argue that visualization, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

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Community Discussions

Robert Jones
Discussion about webgpu in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Robert Jones on July 29, 2025

I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about graphics has been transformative.

Robert Rodriguez

Robert Rodriguez July 22, 2025

I completely agree! This was my experience as well.

Thomas Davis

Thomas Davis August 4, 2025

Interesting perspective. I hadn't considered that angle before.

Jennifer Garcia

Jennifer Garcia July 27, 2025

Interesting perspective. I hadn't considered that angle before.

James Brown
Discussion about ai in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by James Brown on July 21, 2025

Can someone help me understand webgpu from chapter 1? I'm struggling to see how it connects to ray-tracing.

Michael Miller

Michael Miller August 2, 2025

I completely agree! This was my experience as well.

David Williams

David Williams July 25, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Smith

David Smith July 21, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Garcia
Discussion about graphics in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Emily Garcia on July 20, 2025

Has anyone else noticed how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations relates to visualization? I was reading about programming and it made me think of chapter 8.

Thomas Davis

Thomas Davis July 29, 2025

I completely agree! This was my experience as well.

Thomas Smith

Thomas Smith July 25, 2025

This reminds me of a similar condept from somewhere.

Sarah Williams

Sarah Williams August 4, 2025

I completely agree! This was my experience as well.

Emily Miller
Discussion about webgpu in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Emily Miller on July 27, 2025

Discussion: What did everyone think of the author's treatment of ray-tracing? I found it more technical compared to other works in the field.

James Davis

James Davis July 29, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Johnson

Sarah Johnson July 24, 2025

This reminds me of a similar condept from somewhere.

Lisa Garcia
Discussion about programming in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Lisa Garcia on July 19, 2025

Discussion: What did everyone think of the author's treatment of programming? I found it less convincing compared to other works in the field.

Thomas Miller

Thomas Miller July 26, 2025

To add to this, I found similar examples which seems to support your point.

Jennifer Williams

Jennifer Williams July 30, 2025

To add to this, I found similar examples which seems to support your point.

Sarah Brown

Sarah Brown July 28, 2025

I completely agree! This was my experience as well.