WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1345+ copies sold, this tour de force offers thought-provoking insights into webgpu.
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Source: www.techradar.com - Mon, 04 Aug 2025 15:10:00 +0000Based on 12 reviews
February 6, 2025
Fantastic book! Clear, concise, and packed with useful information about graphics. Highly recommended!
July 2, 2025
As a scholar in webgpu, I found WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to be an exceptional contribution to the field. The author's approach to graphics is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of programming, which offers a compelling framework for understanding graphics. While some may argue that wgsl, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.
March 16, 2025
While WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations makes several valuable points about graphics, I found some aspects problematic. The author's treatment of simulation seems oversimplified, particularly when compared to webgpu. That said, the sections on webgpu are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ray-tracing, this could be a truly outstanding work.
March 5, 2025
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 4 sections, each building thoughtfully on the last. Part 4's discussion of graphics is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that more primary sources would strengthen the argument, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.
May 22, 2025
While WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations makes several valuable points about graphics, I found some aspects problematic. The author's treatment of simulation seems oversimplified, particularly when compared to webgpu. That said, the sections on webgpu are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ray-tracing, this could be a truly outstanding work.
Posted by Robert Wilson on July 22, 2025
Discussion: What did everyone think of the author's treatment of visualization? I found it less convincing compared to other works in the field.
Sarah Miller July 22, 2025
To add to this, I found similar examples which seems to support your point.
Jennifer Wilson July 24, 2025
Interesting perspective. I hadn't considered that angle before.
James Davis July 23, 2025
This reminds me of a similar condept from somewhere.
Jessica Miller July 31, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Thomas Garcia July 26, 2025
This reminds me of a similar condept from somewhere.
Posted by Sarah Miller on July 13, 2025
Has anyone else noticed how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations relates to webgpu? I was reading about graphics and it made me think of chapter 6.
Emily Smith August 2, 2025
Interesting perspective. I hadn't considered that angle before.
Lisa Garcia July 26, 2025
This reminds me of a similar condept from somewhere.
Emily Jones August 4, 2025
Interesting perspective. I hadn't considered that angle before.
Michael Garcia July 30, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Posted by Jessica Brown on July 10, 2025
Just finished WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations for the 8 time and picked up on so many new insights! The depth of research on ai is incredible.
Jessica Garcia July 27, 2025
Interesting perspective. I hadn't considered that angle before.
Thomas Brown July 24, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Jessica Brown August 3, 2025
This reminds me of a similar condept from somewhere.
Emily Rodriguez July 29, 2025
I completely agree! This was my experience as well.
Jennifer Williams July 28, 2025
To add to this, I found similar examples which seems to support your point.
Posted by James Smith on July 17, 2025
Just finished WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations for the 9 time and picked up on so many new insights! The depth of research on wgsl is incredible.
Lisa Wilson July 25, 2025
Interesting perspective. I hadn't considered that angle before.
Jessica Davis July 29, 2025
This reminds me of a similar condept from somewhere.
James Johnson July 22, 2025
I completely agree! This was my experience as well.
Posted by Lisa Johnson on July 5, 2025
Has anyone else noticed how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations relates to simulation? I was reading about ai and it made me think of chapter 7.
Jessica Wilson July 29, 2025
Interesting perspective. I hadn't considered that angle before.
David Rodriguez July 30, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
James Davis August 3, 2025
To add to this, I found similar examples which seems to support your point.
Jessica Garcia July 21, 2025
This reminds me of a similar condept from somewhere.
Thomas Johnson July 25, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.