WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
Book Details
  • ISBN: 979-8320143545
  • Published: March 18, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

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About This Book

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1027+ copies sold, this masterpiece offers unparalleled insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of ray-tracing
  • 15 chapters packed with practical advice
  • Perfect for casual reading
  • Includes companion website access

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Reader Reviews

3.9
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (80%)
4 stars (22%)
3 stars (3%)
1-2 stars (1%)
David Miller
David Miller
★ ★ ★ ★ ☆

August 1, 2025

Fantastic book! Clear, concise, and packed with useful information about graphics. Highly recommended!

Robert Rodriguez
Robert Rodriguez
★ ★ ★ ★ ☆

February 9, 2025

As a scholar in webgpu, I found WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to be an exceptional contribution to the field. The author's approach to graphics is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of visualization, which offers a compelling framework for understanding simulation. While some may argue that graphics, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Jessica Smith
Jessica Smith
★ ★ ★ ★ ☆

July 13, 2025

While WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations makes several valuable points about graphics, I found some aspects problematic. The author's treatment of simulation seems oversimplified, particularly when compared to ai. That said, the sections on graphics are genuinely insightful and make the book worth reading despite its flaws. With some refinement in wgsl, this could be a truly outstanding work.

David Garcia
David Garcia
★ ★ ★ ★ ☆

May 1, 2025

While WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations makes several valuable points about graphics, I found some aspects problematic. The author's treatment of simulation seems oversimplified, particularly when compared to ai. That said, the sections on graphics are genuinely insightful and make the book worth reading despite its flaws. With some refinement in wgsl, this could be a truly outstanding work.

Emily Garcia
Emily Garcia
★ ★ ★ ★ ☆

February 17, 2025

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 7 sections, each building thoughtfully on the last. Part 3's discussion of graphics is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that some examples felt dated, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

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Community Discussions

Sarah Miller
Discussion about programming in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Sarah Miller on July 9, 2025

I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about simulation has been transformative.

Michael Brown

Michael Brown July 24, 2025

I completely agree! This was my experience as well.

Sarah Williams

Sarah Williams August 4, 2025

Interesting perspective. I hadn't considered that angle before.

Lisa Wilson

Lisa Wilson July 21, 2025

To add to this, I found similar examples which seems to support your point.

Jennifer Wilson

Jennifer Wilson July 21, 2025

Interesting perspective. I hadn't considered that angle before.

Sarah Brown
Discussion about visualization in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Sarah Brown on July 20, 2025

Has anyone else noticed how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations relates to ray-tracing? I was reading about ai and it made me think of chapter 8.

Emily Jones

Emily Jones July 23, 2025

I completely agree! This was my experience as well.

Emily Brown

Emily Brown July 27, 2025

Interesting perspective. I hadn't considered that angle before.

Robert Williams

Robert Williams August 2, 2025

Interesting perspective. I hadn't considered that angle before.

Sarah Rodriguez

Sarah Rodriguez August 3, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Brown
Discussion about ray-tracing in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Emily Brown on July 22, 2025

I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about ai has been transformative.

David Smith

David Smith July 30, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Williams

Michael Williams August 1, 2025

Interesting perspective. I hadn't considered that angle before.

Robert Johnson
Discussion about ray-tracing in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Robert Johnson on July 19, 2025

Can someone help me understand ai from chapter 6? I'm struggling to see how it connects to graphics.

Lisa Davis

Lisa Davis July 26, 2025

To add to this, I found similar examples which seems to support your point.

Thomas Garcia

Thomas Garcia July 22, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Rodriguez
Discussion about visualization in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Emily Rodriguez on July 5, 2025

Has anyone else noticed how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations relates to ai? I was reading about programming and it made me think of chapter 2.

Sarah Miller

Sarah Miller July 24, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Brown

Thomas Brown July 23, 2025

Interesting perspective. I hadn't considered that angle before.

David Garcia

David Garcia August 2, 2025

This reminds me of a similar condept from somewhere.