Foundations of Graphics & Compute: Volume 2: Rendering is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1419+ copies sold, this tour de force offers thought-provoking insights into webgpu.
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Source: www.techradar.com - Mon, 04 Aug 2025 15:10:00 +0000Based on 12 reviews
April 24, 2025
Foundations of Graphics & Compute: Volume 2: Rendering is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 4 sections, each building thoughtfully on the last. Part 3's discussion of wgsl is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that some examples felt dated, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.
May 26, 2025
Fantastic book! Clear, concise, and packed with useful information about wgsl. Highly recommended!
June 13, 2025
Fantastic book! Clear, concise, and packed with useful information about wgsl. Highly recommended!
March 22, 2025
Foundations of Graphics & Compute: Volume 2: Rendering is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 4 sections, each building thoughtfully on the last. Part 3's discussion of wgsl is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that some examples felt dated, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.
July 1, 2025
While Foundations of Graphics & Compute: Volume 2: Rendering makes several valuable points about wgsl, I found some aspects problematic. The author's treatment of simulation seems oversimplified, particularly when compared to graphics. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in compute, this could be a truly outstanding work.
Posted by Robert Jones on July 22, 2025
Has anyone else noticed how Foundations of Graphics & Compute: Volume 2: Rendering relates to simulation? I was reading about wgsl and it made me think of chapter 8.
James Wilson July 29, 2025
To add to this, I found similar examples which seems to support your point.
Emily Davis July 26, 2025
I completely agree! This was my experience as well.
Posted by David Brown on July 6, 2025
Discussion: What did everyone think of the author's treatment of simulation? I found it less convincing compared to other works in the field.
Lisa Jones July 27, 2025
To add to this, I found similar examples which seems to support your point.
Jennifer Jones July 29, 2025
Interesting perspective. I hadn't considered that angle before.
Emily Brown July 30, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Posted by Robert Davis on July 28, 2025
Discussion: What did everyone think of the author's treatment of simulation? I found it more thorough compared to other works in the field.
Lisa Smith August 4, 2025
To add to this, I found similar examples which seems to support your point.
Jessica Williams July 21, 2025
Interesting perspective. I hadn't considered that angle before.
Thomas Jones July 31, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Posted by Emily Brown on July 26, 2025
I've been applying the principles from Foundations of Graphics & Compute: Volume 2: Rendering to my work in webgpu and seeing amazing results! Specifically, the part about ai has been transformative.
Emily Rodriguez July 28, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Michael Smith August 1, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Jessica Johnson July 22, 2025
I completely agree! This was my experience as well.
Posted by James Johnson on July 6, 2025
I've been applying the principles from Foundations of Graphics & Compute: Volume 2: Rendering to my work in webgpu and seeing amazing results! Specifically, the part about webgpu has been transformative.
Jennifer Rodriguez August 1, 2025
Interesting perspective. I hadn't considered that angle before.
Emily Miller July 30, 2025
To add to this, I found similar examples which seems to support your point.
Jessica Davis July 24, 2025
This reminds me of a similar condept from somewhere.