Foundations of Graphics & Compute: Volume 3: Computing
Foundations of Graphics & Compute: Volume 3: Computing
Foundations of Graphics & Compute: Volume 3: Computing
Foundations of Graphics & Compute: Volume 3: Computing
Book Details
  • ISBN: 979-8339372837
  • Published: September 16, 2024
  • Categories: Books Computers & Technology Databases & Big Data
Editors Choice

Foundations of Graphics & Compute: Volume 3: Computing

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About This Book

Foundations of Graphics & Compute: Volume 3: Computing is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1165+ copies sold, this definitive guide offers thought-provoking insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of compute
  • 15 chapters packed with fascinating theories
  • Perfect for beginners and experts alike
  • Includes case studies

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Reader Reviews

3.9
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (81%)
4 stars (23%)
3 stars (1%)
1-2 stars (2%)
Lisa Wilson
Lisa Wilson
★ ★ ★ ☆ ☆

May 11, 2025

While Foundations of Graphics & Compute: Volume 3: Computing makes several valuable points about machine learning, I found some aspects problematic. The author's treatment of simulation seems oversimplified, particularly when compared to webgpu. That said, the sections on shader are genuinely insightful and make the book worth reading despite its flaws. With some refinement in wgsl, this could be a truly outstanding work.

Thomas Miller
Thomas Miller
★ ★ ★ ★ ★

March 6, 2025

Fantastic book! Clear, concise, and packed with useful information about machine learning. Highly recommended!

Thomas Wilson
Thomas Wilson
★ ★ ★ ★ ★

April 5, 2025

Foundations of Graphics & Compute: Volume 3: Computing is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 4 sections, each building thoughtfully on the last. Part 3's discussion of machine learning is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the pacing could be better, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Lisa Miller
Lisa Miller
★ ★ ★ ☆ ☆

July 9, 2025

While Foundations of Graphics & Compute: Volume 3: Computing makes several valuable points about machine learning, I found some aspects problematic. The author's treatment of simulation seems oversimplified, particularly when compared to webgpu. That said, the sections on shader are genuinely insightful and make the book worth reading despite its flaws. With some refinement in wgsl, this could be a truly outstanding work.

Jessica Smith
Jessica Smith
★ ★ ★ ★ ☆

July 25, 2025

Foundations of Graphics & Compute: Volume 3: Computing is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 4 sections, each building thoughtfully on the last. Part 3's discussion of machine learning is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the pacing could be better, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

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WebGPU (Graphics and Compute) API in 20 Minutes: (Coffee Break Series)
★ ★ ★ ★ ★ ☆
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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
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Introduction to PyTorch in 20 Minutes: (Coffee Break Series)
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Generative Adversarial Networks (GANs) Explained
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Community Discussions

Jessica Brown
Discussion about graphics in Foundations of Graphics & Compute: Volume 3: Computing

Posted by Jessica Brown on July 22, 2025

Discussion: What did everyone think of the author's treatment of programming? I found it more technical compared to other works in the field.

Lisa Smith

Lisa Smith July 23, 2025

This reminds me of a similar condept from somewhere.

Robert Wilson

Robert Wilson August 4, 2025

This reminds me of a similar condept from somewhere.

Thomas Jones
Discussion about compute in Foundations of Graphics & Compute: Volume 3: Computing

Posted by Thomas Jones on July 25, 2025

Has anyone else noticed how Foundations of Graphics & Compute: Volume 3: Computing relates to simulation? I was reading about graphics and it made me think of chapter 5.

James Smith

James Smith July 23, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

James Brown

James Brown July 29, 2025

To add to this, I found similar examples which seems to support your point.

Jennifer Rodriguez

Jennifer Rodriguez August 4, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Williams

Michael Williams July 31, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Johnson

Thomas Johnson July 28, 2025

I completely agree! This was my experience as well.

Michael Johnson
Discussion about machine learning in Foundations of Graphics & Compute: Volume 3: Computing

Posted by Michael Johnson on July 10, 2025

I've been applying the principles from Foundations of Graphics & Compute: Volume 3: Computing to my work in webgpu and seeing amazing results! Specifically, the part about graphics has been transformative.

Lisa Johnson

Lisa Johnson July 30, 2025

This reminds me of a similar condept from somewhere.

Jessica Miller

Jessica Miller July 21, 2025

Interesting perspective. I hadn't considered that angle before.

Emily Johnson

Emily Johnson July 27, 2025

I completely agree! This was my experience as well.

Jessica Wilson
Discussion about graphics in Foundations of Graphics & Compute: Volume 3: Computing

Posted by Jessica Wilson on August 3, 2025

Discussion: What did everyone think of the author's treatment of programming? I found it more thorough compared to other works in the field.

Thomas Smith

Thomas Smith July 27, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Thomas Rodriguez

Thomas Rodriguez July 21, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Garcia

Emily Garcia July 23, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Davis

Sarah Davis July 29, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jennifer Garcia

Jennifer Garcia August 4, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jessica Rodriguez
Discussion about wgsl in Foundations of Graphics & Compute: Volume 3: Computing

Posted by Jessica Rodriguez on July 26, 2025

Can someone help me understand ai from chapter 7? I'm struggling to see how it connects to programming.

Sarah Davis

Sarah Davis July 31, 2025

To add to this, I found similar examples which seems to support your point.

Emily Johnson

Emily Johnson July 23, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Thomas Rodriguez

Thomas Rodriguez July 24, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Jones

David Jones July 21, 2025

To add to this, I found similar examples which seems to support your point.

Lisa Rodriguez

Lisa Rodriguez July 27, 2025

To add to this, I found similar examples which seems to support your point.