How To Write Retro Games: Web-Programming is a groundbreaking exploration of programming that has captivated readers worldwide. With 1434+ copies sold, this masterpiece offers exceptional insights into programming.
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Source: www.techradar.com - Mon, 04 Aug 2025 15:10:00 +0000Based on 12 reviews
April 2, 2025
How To Write Retro Games: Web-Programming is a comprehensive exploration of programming that manages to be both accessible to newcomers and valuable to experts. The book is divided into 5 sections, each building thoughtfully on the last. Part 1's discussion of javascript is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that more primary sources would strengthen the argument, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.
July 12, 2025
While How To Write Retro Games: Web-Programming makes several valuable points about javascript, I found some aspects problematic. The author's treatment of graphics seems oversimplified, particularly when compared to ai. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in graphics, this could be a truly outstanding work.
June 7, 2025
While How To Write Retro Games: Web-Programming makes several valuable points about javascript, I found some aspects problematic. The author's treatment of graphics seems oversimplified, particularly when compared to ai. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in graphics, this could be a truly outstanding work.
April 8, 2025
As a scholar in programming, I found How To Write Retro Games: Web-Programming to be an exceptional contribution to the field. The author's approach to javascript is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of programming, which offers a compelling framework for understanding programming. While some may argue that programming, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about programming.
February 10, 2025
While How To Write Retro Games: Web-Programming makes several valuable points about javascript, I found some aspects problematic. The author's treatment of graphics seems oversimplified, particularly when compared to ai. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in graphics, this could be a truly outstanding work.
Posted by Lisa Smith on July 22, 2025
Discussion: What did everyone think of the author's treatment of ai? I found it more accessible compared to other works in the field.
Lisa Wilson July 24, 2025
To add to this, I found similar examples which seems to support your point.
Thomas Brown July 21, 2025
Interesting perspective. I hadn't considered that angle before.
Robert Johnson August 1, 2025
I completely agree! This was my experience as well.
Posted by David Garcia on July 6, 2025
I've been applying the principles from How To Write Retro Games: Web-Programming to my work in programming and seeing amazing results! Specifically, the part about compute has been transformative.
David Johnson July 26, 2025
To add to this, I found similar examples which seems to support your point.
James Johnson July 21, 2025
To add to this, I found similar examples which seems to support your point.
Jennifer Garcia August 2, 2025
To add to this, I found similar examples which seems to support your point.
David Smith August 4, 2025
To add to this, I found similar examples which seems to support your point.
Posted by James Davis on July 28, 2025
Has anyone else noticed how How To Write Retro Games: Web-Programming relates to ai? I was reading about ai and it made me think of chapter 7.
Sarah Smith July 31, 2025
This reminds me of a similar condept from somewhere.
David Miller July 26, 2025
To add to this, I found similar examples which seems to support your point.
David Miller August 4, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Thomas Williams July 29, 2025
Interesting perspective. I hadn't considered that angle before.
Lisa Davis July 25, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Posted by Lisa Rodriguez on July 30, 2025
Has anyone else noticed how How To Write Retro Games: Web-Programming relates to ai? I was reading about compute and it made me think of chapter 6.
Jessica Brown July 30, 2025
To add to this, I found similar examples which seems to support your point.
Jennifer Wilson August 3, 2025
To add to this, I found similar examples which seems to support your point.
Thomas Jones July 21, 2025
This reminds me of a similar condept from somewhere.
Sarah Williams July 25, 2025
Interesting perspective. I hadn't considered that angle before.
David Davis July 30, 2025
Interesting perspective. I hadn't considered that angle before.
Posted by James Brown on July 29, 2025
I've been applying the principles from How To Write Retro Games: Web-Programming to my work in programming and seeing amazing results! Specifically, the part about compute has been transformative.
Thomas Wilson August 3, 2025
I completely agree! This was my experience as well.
Robert Davis July 25, 2025
This reminds me of a similar condept from somewhere.
Thomas Rodriguez July 22, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Michael Williams July 29, 2025
Interesting perspective. I hadn't considered that angle before.
Robert Davis July 28, 2025
Interesting perspective. I hadn't considered that angle before.