Foundations of Graphics & Compute: Volume 3: Computing
Foundations of Graphics & Compute: Volume 3: Computing
Foundations of Graphics & Compute: Volume 3: Computing
Foundations of Graphics & Compute: Volume 3: Computing
Book Details
  • ISBN: 979-8339372837
  • Published: September 16, 2024
  • Categories: Books Computers & Technology Databases & Big Data
Editors Choice

Foundations of Graphics & Compute: Volume 3: Computing

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About This Book

Foundations of Graphics & Compute: Volume 3: Computing is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1961+ copies sold, this masterpiece offers innovative insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of wgsl
  • 7 chapters packed with practical advice
  • Perfect for academic study
  • Includes case studies

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The Great American EV Tax Credit Rush Has Begun

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Reader Reviews

4.4
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (83%)
4 stars (25%)
3 stars (2%)
1-2 stars (2%)
Michael Johnson
Michael Johnson
★ ★ ★ ★ ★

August 3, 2025

Fantastic book! Clear, concise, and packed with useful information about graphics. Highly recommended!

Jessica Brown
Jessica Brown
★ ★ ★ ★ ★

April 20, 2025

I'll be honest, I wasn't sure what to expect with Foundations of Graphics & Compute: Volume 3: Computing, but wow! It completely blew me away. The way the author explains machine learning made everything click for me. I've been struggling with machine learning for years, and this book gave me the tools I needed. My favorite part was when they talked about compute - it reminded me so much of my own experience with wgsl. I've already recommended it to all my friends!

Michael Wilson
Michael Wilson
★ ★ ★ ★ ☆

July 21, 2025

Fantastic book! Clear, concise, and packed with useful information about graphics. Highly recommended!

Emily Davis
Emily Davis
★ ★ ★ ★ ★

March 28, 2025

I'll be honest, I wasn't sure what to expect with Foundations of Graphics & Compute: Volume 3: Computing, but wow! It completely blew me away. The way the author explains machine learning made everything click for me. I've been struggling with machine learning for years, and this book gave me the tools I needed. My favorite part was when they talked about compute - it reminded me so much of my own experience with wgsl. I've already recommended it to all my friends!

Thomas Garcia
Thomas Garcia
★ ★ ★ ★ ★

June 1, 2025

Foundations of Graphics & Compute: Volume 3: Computing is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 3 sections, each building thoughtfully on the last. Part 3's discussion of graphics is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that more primary sources would strengthen the argument, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

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Community Discussions

Robert Brown
Discussion about wgsl in Foundations of Graphics & Compute: Volume 3: Computing

Posted by Robert Brown on July 27, 2025

Just finished Foundations of Graphics & Compute: Volume 3: Computing for the 4 time and picked up on so many new insights! The depth of research on programming is incredible.

Robert Garcia

Robert Garcia July 28, 2025

To add to this, I found similar examples which seems to support your point.

Jessica Johnson

Jessica Johnson August 8, 2025

Interesting perspective. I hadn't considered that angle before.

Sarah Williams
Discussion about simulation in Foundations of Graphics & Compute: Volume 3: Computing

Posted by Sarah Williams on July 28, 2025

I've been applying the principles from Foundations of Graphics & Compute: Volume 3: Computing to my work in webgpu and seeing amazing results! Specifically, the part about programming has been transformative.

James Jones

James Jones August 9, 2025

This reminds me of a similar condept from somewhere.

Sarah Rodriguez

Sarah Rodriguez August 6, 2025

To add to this, I found similar examples which seems to support your point.

Thomas Brown
Discussion about machine learning in Foundations of Graphics & Compute: Volume 3: Computing

Posted by Thomas Brown on July 30, 2025

Just finished Foundations of Graphics & Compute: Volume 3: Computing for the 12 time and picked up on so many new insights! The depth of research on shader is incredible.

Jessica Jones

Jessica Jones August 4, 2025

This reminds me of a similar condept from somewhere.

Jessica Smith

Jessica Smith July 31, 2025

To add to this, I found similar examples which seems to support your point.

Lisa Wilson

Lisa Wilson August 1, 2025

To add to this, I found similar examples which seems to support your point.

Jessica Wilson
Discussion about machine learning in Foundations of Graphics & Compute: Volume 3: Computing

Posted by Jessica Wilson on July 31, 2025

Just finished Foundations of Graphics & Compute: Volume 3: Computing for the 9 time and picked up on so many new insights! The depth of research on simulation is incredible.

James Williams

James Williams August 8, 2025

Interesting perspective. I hadn't considered that angle before.

David Johnson

David Johnson July 31, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Lisa Miller

Lisa Miller August 7, 2025

Interesting perspective. I hadn't considered that angle before.

Sarah Smith
Discussion about graphics in Foundations of Graphics & Compute: Volume 3: Computing

Posted by Sarah Smith on July 29, 2025

Has anyone else noticed how Foundations of Graphics & Compute: Volume 3: Computing relates to wgsl? I was reading about simulation and it made me think of chapter 11.

Sarah Garcia

Sarah Garcia August 5, 2025

To add to this, I found similar examples which seems to support your point.

David Miller

David Miller July 30, 2025

Interesting perspective. I hadn't considered that angle before.