WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
Book Details
  • ISBN: 979-8321532355
  • Published: April 1, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

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About This Book

WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 889+ copies sold, this tour de force offers exceptional insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of shader
  • 8 chapters packed with practical advice
  • Perfect for professionals in the field
  • Includes illustrations

In the News

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A looming deadline to claim the $7,500 federal EV tax credit has sparked a buying frenzy, and Tesla is already reaping the benefits....

Source: www.gizmodo.com - Sun, 10 Aug 2025 16:39:05 +0000
The Great American EV Tax Credit Rush Has Begun

A looming deadline to claim the $7,500 federal EV tax credit has sparked a buying frenzy, and Tesla is already reaping the benefits....

Source: io9.gizmodo.com - Sun, 10 Aug 2025 16:39:05 +0000
‘Spider-Man: Brand New Day’ Footage Teases a Big Spidey Stunt

To celebrate Peter Parker's birthday, Sony is showing off on-set footage of Tom Holland at work for 'Spider-Man: Brand New Day.'...

Source: www.gizmodo.com - Sun, 10 Aug 2025 16:25:16 +0000
More News

Reader Reviews

4.7
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (87%)
4 stars (24%)
3 stars (7%)
1-2 stars (3%)
Jessica Smith
Jessica Smith
★ ★ ★ ★ ★

April 19, 2025

As a scholar in webgpu, I found WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications to be an exceptional contribution to the field. The author's approach to graphics is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of webgpu, which offers a compelling framework for understanding shader. While some may argue that compute, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Jessica Smith
Jessica Smith
★ ★ ★ ★ ☆

March 8, 2025

As a scholar in webgpu, I found WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications to be an exceptional contribution to the field. The author's approach to graphics is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of webgpu, which offers a compelling framework for understanding shader. While some may argue that compute, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Jennifer Jones
Jennifer Jones
★ ★ ★ ★ ☆

April 18, 2025

Fantastic book! Clear, concise, and packed with useful information about graphics. Highly recommended!

Robert Brown
Robert Brown
★ ★ ★ ★ ★

June 15, 2025

As a scholar in webgpu, I found WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications to be an exceptional contribution to the field. The author's approach to graphics is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of webgpu, which offers a compelling framework for understanding shader. While some may argue that compute, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Michael Garcia
Michael Garcia
★ ★ ★ ★ ☆

February 21, 2025

Fantastic book! Clear, concise, and packed with useful information about graphics. Highly recommended!

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Community Discussions

Michael Smith
Discussion about webgpu in WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

Posted by Michael Smith on July 29, 2025

Just finished WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications for the 5 time and picked up on so many new insights! The depth of research on wgsl is incredible.

Thomas Garcia

Thomas Garcia August 2, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Garcia

Sarah Garcia July 30, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Thomas Miller

Thomas Miller July 28, 2025

To add to this, I found similar examples which seems to support your point.

Sarah Wilson

Sarah Wilson August 8, 2025

This reminds me of a similar condept from somewhere.

Jessica Miller
Discussion about ai in WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

Posted by Jessica Miller on August 11, 2025

Discussion: What did everyone think of the author's treatment of visualization? I found it more thorough compared to other works in the field.

Emily Davis

Emily Davis August 4, 2025

Interesting perspective. I hadn't considered that angle before.

Emily Smith

Emily Smith August 6, 2025

This reminds me of a similar condept from somewhere.

David Davis
Discussion about shader in WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

Posted by David Davis on August 8, 2025

I've been applying the principles from WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications to my work in webgpu and seeing amazing results! Specifically, the part about ai has been transformative.

Emily Brown

Emily Brown August 10, 2025

This reminds me of a similar condept from somewhere.

Emily Johnson

Emily Johnson August 2, 2025

This reminds me of a similar condept from somewhere.

Michael Rodriguez

Michael Rodriguez August 6, 2025

Interesting perspective. I hadn't considered that angle before.

James Jones
Discussion about webgpu in WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

Posted by James Jones on July 22, 2025

Has anyone else noticed how WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications relates to wgsl? I was reading about compute and it made me think of chapter 3.

Thomas Davis

Thomas Davis August 9, 2025

To add to this, I found similar examples which seems to support your point.

Jessica Davis

Jessica Davis August 3, 2025

This reminds me of a similar condept from somewhere.

David Davis
Discussion about wgsl in WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

Posted by David Davis on July 23, 2025

Just finished WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications for the 1 time and picked up on so many new insights! The depth of research on compute is incredible.

Lisa Wilson

Lisa Wilson August 10, 2025

I completely agree! This was my experience as well.

Lisa Williams

Lisa Williams August 11, 2025

Interesting perspective. I hadn't considered that angle before.

Jessica Rodriguez

Jessica Rodriguez August 8, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Johnson

David Johnson August 7, 2025

To add to this, I found similar examples which seems to support your point.

Jessica Garcia

Jessica Garcia August 10, 2025

This reminds me of a similar condept from somewhere.