WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
Book Details
  • ISBN: 979-8321047255
  • Published: March 27, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Limited Time Offer: Get 30% off when you order through our Amazon link!

About This Book

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 937+ copies sold, this essential read offers innovative insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of wgsl
  • 5 chapters packed with real-world examples
  • Perfect for academic study
  • Includes interactive exercises

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The Great American EV Tax Credit Rush Has Begun

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Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (71%)
4 stars (10%)
3 stars (5%)
1-2 stars (3%)
James Rodriguez
James Rodriguez
★ ★ ★ ★ ★

March 19, 2025

I'll be honest, I wasn't sure what to expect with WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production, but wow! It completely blew me away. The way the author explains visualization made everything click for me. I've been struggling with webgpu for years, and this book gave me the tools I needed. My favorite part was when they talked about simulation - it reminded me so much of my own experience with wgsl. I've already recommended it to all my friends!

Emily Jones
Emily Jones
★ ★ ★ ☆ ☆

June 1, 2025

While WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production makes several valuable points about simulation, I found some aspects problematic. The author's treatment of compute seems oversimplified, particularly when compared to simulation. That said, the sections on visualization are genuinely insightful and make the book worth reading despite its flaws. With some refinement in webgpu, this could be a truly outstanding work.

James Smith
James Smith
★ ★ ★ ★ ★

April 1, 2025

I'll be honest, I wasn't sure what to expect with WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production, but wow! It completely blew me away. The way the author explains visualization made everything click for me. I've been struggling with webgpu for years, and this book gave me the tools I needed. My favorite part was when they talked about simulation - it reminded me so much of my own experience with wgsl. I've already recommended it to all my friends!

Robert Rodriguez
Robert Rodriguez
★ ★ ★ ★ ☆

April 10, 2025

While WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production makes several valuable points about simulation, I found some aspects problematic. The author's treatment of compute seems oversimplified, particularly when compared to simulation. That said, the sections on visualization are genuinely insightful and make the book worth reading despite its flaws. With some refinement in webgpu, this could be a truly outstanding work.

Sarah Rodriguez
Sarah Rodriguez
★ ★ ★ ★ ★

April 5, 2025

I'll be honest, I wasn't sure what to expect with WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production, but wow! It completely blew me away. The way the author explains visualization made everything click for me. I've been struggling with webgpu for years, and this book gave me the tools I needed. My favorite part was when they talked about simulation - it reminded me so much of my own experience with wgsl. I've already recommended it to all my friends!

Recommended Books

Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders
Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders
★ ★ ★ ★ ★ ☆
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WebGPU API Games: Practical Guide
WebGPU API Games: Practical Guide
★ ★ ★ ★
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WebGPU Data Visualization Cookbook: (2nd Edition)
WebGPU Data Visualization Cookbook: (2nd Edition)
★ ★ ★ ★
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WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
★ ★ ★ ★
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Kinematics and Dynamics
Kinematics and Dynamics
★ ★ ★ ★ ★ ☆
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Community Discussions

Emily Johnson
Discussion about graphics in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Emily Johnson on July 30, 2025

Has anyone else noticed how WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production relates to graphics? I was reading about visualization and it made me think of chapter 9.

James Garcia

James Garcia August 5, 2025

Interesting perspective. I hadn't considered that angle before.

Jessica Brown

Jessica Brown August 11, 2025

Interesting perspective. I hadn't considered that angle before.

Jennifer Davis

Jennifer Davis July 29, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Jones

Michael Jones August 7, 2025

This reminds me of a similar condept from somewhere.

Jennifer Garcia

Jennifer Garcia July 28, 2025

This reminds me of a similar condept from somewhere.

Lisa Brown
Discussion about wgsl in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Lisa Brown on July 18, 2025

Has anyone else noticed how WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production relates to ai? I was reading about wgsl and it made me think of chapter 10.

Robert Brown

Robert Brown August 7, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Johnson

Michael Johnson August 10, 2025

Interesting perspective. I hadn't considered that angle before.

James Rodriguez

James Rodriguez August 3, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Wilson

Thomas Wilson August 1, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Brown

David Brown July 29, 2025

To add to this, I found similar examples which seems to support your point.

Jessica Davis
Discussion about ai in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Jessica Davis on July 26, 2025

I've been applying the principles from WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production to my work in webgpu and seeing amazing results! Specifically, the part about visualization has been transformative.

Robert Jones

Robert Jones August 8, 2025

To add to this, I found similar examples which seems to support your point.

Emily Smith

Emily Smith July 31, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Johnson

Sarah Johnson August 5, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Johnson

Michael Johnson August 10, 2025

Interesting perspective. I hadn't considered that angle before.

Lisa Smith

Lisa Smith August 9, 2025

This reminds me of a similar condept from somewhere.

James Johnson
Discussion about wgsl in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by James Johnson on July 20, 2025

Can someone help me understand visualization from chapter 9? I'm struggling to see how it connects to ai.

Lisa Johnson

Lisa Johnson August 4, 2025

This reminds me of a similar condept from somewhere.

Thomas Jones

Thomas Jones August 8, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Smith

Michael Smith August 2, 2025

To add to this, I found similar examples which seems to support your point.

Sarah Wilson

Sarah Wilson August 6, 2025

Interesting perspective. I hadn't considered that angle before.

Jennifer Garcia
Discussion about wgsl in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Jennifer Garcia on July 31, 2025

Discussion: What did everyone think of the author's treatment of graphics? I found it more technical compared to other works in the field.

Lisa Brown

Lisa Brown August 9, 2025

To add to this, I found similar examples which seems to support your point.

Emily Williams

Emily Williams August 8, 2025

I completely agree! This was my experience as well.

Jessica Jones

Jessica Jones August 8, 2025

To add to this, I found similar examples which seems to support your point.

Sarah Brown

Sarah Brown August 9, 2025

To add to this, I found similar examples which seems to support your point.

James Smith

James Smith July 31, 2025

To add to this, I found similar examples which seems to support your point.