Foundations of Graphics & Compute: Volume 5: Ray-Tracing
Foundations of Graphics & Compute: Volume 5: Ray-Tracing
Foundations of Graphics & Compute: Volume 5: Ray-Tracing
Foundations of Graphics & Compute: Volume 5: Ray-Tracing
Book Details
  • ISBN: 979-8306564760
  • Published: January 10, 2025
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

Foundations of Graphics & Compute: Volume 5: Ray-Tracing

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About This Book

Foundations of Graphics & Compute: Volume 5: Ray-Tracing is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1551+ copies sold, this essential read offers unparalleled insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of graphics
  • 6 chapters packed with real-world examples
  • Perfect for casual reading
  • Includes companion website access

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Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (85%)
4 stars (25%)
3 stars (10%)
1-2 stars (1%)
Sarah Davis
Sarah Davis
★ ★ ★ ★ ★

February 22, 2025

I'll be honest, I wasn't sure what to expect with Foundations of Graphics & Compute: Volume 5: Ray-Tracing, but wow! It completely blew me away. The way the author explains webgpu made everything click for me. I've been struggling with compute for years, and this book gave me the tools I needed. My favorite part was when they talked about webgpu - it reminded me so much of my own experience with webgpu. I've already recommended it to all my friends!

Sarah Garcia
Sarah Garcia
★ ★ ★ ★ ★

March 2, 2025

Foundations of Graphics & Compute: Volume 5: Ray-Tracing is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 2's discussion of compute is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the pacing could be better, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Lisa Rodriguez
Lisa Rodriguez
★ ★ ★ ★ ☆

May 20, 2025

Foundations of Graphics & Compute: Volume 5: Ray-Tracing is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 2's discussion of compute is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the pacing could be better, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Thomas Rodriguez
Thomas Rodriguez
★ ★ ★ ★ ☆

May 21, 2025

Foundations of Graphics & Compute: Volume 5: Ray-Tracing is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 2's discussion of compute is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the pacing could be better, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Michael Davis
Michael Davis
★ ★ ★ ★ ☆

May 24, 2025

While Foundations of Graphics & Compute: Volume 5: Ray-Tracing makes several valuable points about compute, I found some aspects problematic. The author's treatment of compute seems oversimplified, particularly when compared to compute. That said, the sections on ray-tracing are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ray-tracing, this could be a truly outstanding work.

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Community Discussions

David Miller
Discussion about webgpu in Foundations of Graphics & Compute: Volume 5: Ray-Tracing

Posted by David Miller on August 3, 2025

Has anyone else noticed how Foundations of Graphics & Compute: Volume 5: Ray-Tracing relates to compute? I was reading about compute and it made me think of chapter 3.

Michael Smith

Michael Smith July 29, 2025

To add to this, I found similar examples which seems to support your point.

Lisa Smith

Lisa Smith August 7, 2025

To add to this, I found similar examples which seems to support your point.

Jessica Rodriguez

Jessica Rodriguez August 2, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Thomas Johnson

Thomas Johnson August 3, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Brown
Discussion about compute in Foundations of Graphics & Compute: Volume 5: Ray-Tracing

Posted by Michael Brown on August 9, 2025

Just finished Foundations of Graphics & Compute: Volume 5: Ray-Tracing for the 5 time and picked up on so many new insights! The depth of research on webgpu is incredible.

David Johnson

David Johnson August 2, 2025

I completely agree! This was my experience as well.

Jennifer Jones

Jennifer Jones August 7, 2025

Interesting perspective. I hadn't considered that angle before.

Lisa Garcia

Lisa Garcia August 7, 2025

I completely agree! This was my experience as well.

Emily Miller

Emily Miller August 6, 2025

Interesting perspective. I hadn't considered that angle before.

Jennifer Williams

Jennifer Williams July 29, 2025

I completely agree! This was my experience as well.

Sarah Johnson
Discussion about ray-tracing in Foundations of Graphics & Compute: Volume 5: Ray-Tracing

Posted by Sarah Johnson on July 29, 2025

Just finished Foundations of Graphics & Compute: Volume 5: Ray-Tracing for the 4 time and picked up on so many new insights! The depth of research on webgpu is incredible.

Thomas Smith

Thomas Smith August 9, 2025

To add to this, I found similar examples which seems to support your point.

David Davis

David Davis July 31, 2025

I completely agree! This was my experience as well.

James Garcia
Discussion about compute in Foundations of Graphics & Compute: Volume 5: Ray-Tracing

Posted by James Garcia on July 31, 2025

Has anyone else noticed how Foundations of Graphics & Compute: Volume 5: Ray-Tracing relates to ray-tracing? I was reading about webgpu and it made me think of chapter 2.

Sarah Johnson

Sarah Johnson August 4, 2025

Interesting perspective. I hadn't considered that angle before.

Emily Rodriguez

Emily Rodriguez August 6, 2025

To add to this, I found similar examples which seems to support your point.

Lisa Smith

Lisa Smith August 2, 2025

I completely agree! This was my experience as well.

David Johnson
Discussion about webgpu in Foundations of Graphics & Compute: Volume 5: Ray-Tracing

Posted by David Johnson on July 19, 2025

Discussion: What did everyone think of the author's treatment of graphics? I found it more thorough compared to other works in the field.

Emily Johnson

Emily Johnson August 1, 2025

I completely agree! This was my experience as well.

Lisa Williams

Lisa Williams August 1, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jessica Garcia

Jessica Garcia August 10, 2025

This reminds me of a similar condept from somewhere.

Emily Brown

Emily Brown August 4, 2025

I completely agree! This was my experience as well.

Robert Miller

Robert Miller August 11, 2025

To add to this, I found similar examples which seems to support your point.