WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL
Book Details
  • ISBN: 979-8340644480
  • Published: September 28, 2024
  • Categories: Books Computers & Technology Games & Strategy Guides
Editors Choice

WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL

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About This Book

WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1074+ copies sold, this masterpiece offers innovative insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of machine learning
  • 11 chapters packed with practical advice
  • Perfect for professionals in the field
  • Includes case studies

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Reader Reviews

4.1
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (79%)
4 stars (16%)
3 stars (9%)
1-2 stars (0%)
Jennifer Davis
Jennifer Davis
★ ★ ★ ☆ ☆

March 15, 2025

While WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL makes several valuable points about wgsl, I found some aspects problematic. The author's treatment of vulkan seems oversimplified, particularly when compared to compute. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in simulation, this could be a truly outstanding work.

Thomas Davis
Thomas Davis
★ ★ ★ ★ ★

March 10, 2025

WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 5 sections, each building thoughtfully on the last. Part 1's discussion of wgsl is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that some examples felt dated, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Michael Miller
Michael Miller
★ ★ ★ ★ ☆

July 29, 2025

Fantastic book! Clear, concise, and packed with useful information about wgsl. Highly recommended!

David Brown
David Brown
★ ★ ★ ★ ☆

March 26, 2025

As a scholar in webgpu, I found WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL to be an exceptional contribution to the field. The author's approach to wgsl is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of graphics, which offers a compelling framework for understanding programming. While some may argue that machine learning, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

James Johnson
James Johnson
★ ★ ★ ★ ☆

August 4, 2025

While WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL makes several valuable points about wgsl, I found some aspects problematic. The author's treatment of vulkan seems oversimplified, particularly when compared to compute. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in simulation, this could be a truly outstanding work.

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Foundations of Graphics & Compute: Volume 4: Simulations
Foundations of Graphics & Compute: Volume 4: Simulations
★ ★ ★ ★ ★ ☆
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Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders
Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders
★ ★ ★ ★ ☆
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Introduction to PyTorch in 20 Minutes: (Coffee Break Series)
Introduction to PyTorch in 20 Minutes: (Coffee Break Series)
★ ★ ★ ★ ★
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Inverse Kinematics Essentials
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Ray-Tracing Pocket Book (Paperback)
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Community Discussions

Emily Wilson
Discussion about vulkan in WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL

Posted by Emily Wilson on August 3, 2025

Has anyone else noticed how WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL relates to simulation? I was reading about wgsl and it made me think of chapter 4.

Robert Brown

Robert Brown July 29, 2025

Interesting perspective. I hadn't considered that angle before.

Jennifer Wilson

Jennifer Wilson July 28, 2025

Interesting perspective. I hadn't considered that angle before.

Sarah Davis
Discussion about programming in WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL

Posted by Sarah Davis on July 25, 2025

Can someone help me understand compute from chapter 5? I'm struggling to see how it connects to vulkan.

Emily Miller

Emily Miller August 11, 2025

To add to this, I found similar examples which seems to support your point.

David Wilson

David Wilson August 11, 2025

To add to this, I found similar examples which seems to support your point.

Emily Davis

Emily Davis August 5, 2025

This reminds me of a similar condept from somewhere.

Thomas Jones

Thomas Jones August 1, 2025

This reminds me of a similar condept from somewhere.

Jessica Rodriguez

Jessica Rodriguez August 5, 2025

This reminds me of a similar condept from somewhere.

Lisa Brown
Discussion about graphics in WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL

Posted by Lisa Brown on August 4, 2025

Discussion: What did everyone think of the author's treatment of graphics? I found it less convincing compared to other works in the field.

James Brown

James Brown August 11, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Robert Wilson

Robert Wilson August 11, 2025

This reminds me of a similar condept from somewhere.

Emily Davis

Emily Davis July 29, 2025

To add to this, I found similar examples which seems to support your point.

Sarah Johnson
Discussion about simulation in WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL

Posted by Sarah Johnson on August 6, 2025

Just finished WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL for the 11 time and picked up on so many new insights! The depth of research on machine learning is incredible.

Michael Jones

Michael Jones July 31, 2025

Interesting perspective. I hadn't considered that angle before.

Jessica Smith

Jessica Smith August 8, 2025

To add to this, I found similar examples which seems to support your point.

Lisa Brown

Lisa Brown August 3, 2025

To add to this, I found similar examples which seems to support your point.

Robert Smith
Discussion about machine learning in WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL

Posted by Robert Smith on July 30, 2025

Discussion: What did everyone think of the author's treatment of wgsl? I found it more thorough compared to other works in the field.

Michael Garcia

Michael Garcia July 31, 2025

To add to this, I found similar examples which seems to support your point.

James Miller

James Miller July 28, 2025

I completely agree! This was my experience as well.

Emily Johnson

Emily Johnson August 6, 2025

Interesting perspective. I hadn't considered that angle before.