WebGPU Development Pixels: Shader Programming
WebGPU Development Pixels: Shader Programming
WebGPU Development Pixels: Shader Programming
WebGPU Development Pixels: Shader Programming
Book Details
  • ISBN: 979-8304169462
  • Published: December 19, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WebGPU Development Pixels: Shader Programming

Limited Time Offer: Get 30% off when you order through our Amazon link!

About This Book

WebGPU Development Pixels: Shader Programming is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 757+ copies sold, this tour de force offers exceptional insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of simulation
  • 12 chapters packed with practical advice
  • Perfect for professionals in the field
  • Includes interactive exercises

In the News

The Great American EV Tax Credit Rush Has Begun

A looming deadline to claim the $7,500 federal EV tax credit has sparked a buying frenzy, and Tesla is already reaping the benefits....

Source: www.gizmodo.com - Sun, 10 Aug 2025 16:39:05 +0000
The Great American EV Tax Credit Rush Has Begun

A looming deadline to claim the $7,500 federal EV tax credit has sparked a buying frenzy, and Tesla is already reaping the benefits....

Source: io9.gizmodo.com - Sun, 10 Aug 2025 16:39:05 +0000
‘Spider-Man: Brand New Day’ Footage Teases a Big Spidey Stunt

To celebrate Peter Parker's birthday, Sony is showing off on-set footage of Tom Holland at work for 'Spider-Man: Brand New Day.'...

Source: www.gizmodo.com - Sun, 10 Aug 2025 16:25:16 +0000
More News

Reader Reviews

4.5
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (89%)
4 stars (17%)
3 stars (8%)
1-2 stars (3%)
Jennifer Rodriguez
Jennifer Rodriguez
★ ★ ★ ★ ★

June 7, 2025

Fantastic book! Clear, concise, and packed with useful information about simulation. Highly recommended!

Jennifer Johnson
Jennifer Johnson
★ ★ ★ ★ ★

June 23, 2025

WebGPU Development Pixels: Shader Programming is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 1's discussion of simulation is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the conclusion seemed rushed, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Robert Johnson
Robert Johnson
★ ★ ★ ★ ★

June 22, 2025

I'll be honest, I wasn't sure what to expect with WebGPU Development Pixels: Shader Programming, but wow! It completely blew me away. The way the author explains webgpu made everything click for me. I've been struggling with shader for years, and this book gave me the tools I needed. My favorite part was when they talked about simulation - it reminded me so much of my own experience with webgpu. I've already recommended it to all my friends!

David Davis
David Davis
★ ★ ★ ★ ★

August 2, 2025

Fantastic book! Clear, concise, and packed with useful information about simulation. Highly recommended!

Michael Rodriguez
Michael Rodriguez
★ ★ ★ ★ ☆

June 15, 2025

While WebGPU Development Pixels: Shader Programming makes several valuable points about simulation, I found some aspects problematic. The author's treatment of shader seems oversimplified, particularly when compared to shader. That said, the sections on wgsl are genuinely insightful and make the book worth reading despite its flaws. With some refinement in wgsl, this could be a truly outstanding work.

Recommended Books

Kinematics and Dynamics
Kinematics and Dynamics
★ ★ ★ ★ ★ ☆
View Details
Real-Time Ray-Tracing with Vulkan for the Impatient
Real-Time Ray-Tracing with Vulkan for the Impatient
★ ★ ★ ★ ★ ☆
View Details
WebGPU Gone Wrong
WebGPU Gone Wrong
★ ★ ★ ★
View Details
Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
★ ★ ★ ★
View Details
Ray-Tracing Pocket Book (Paperback)
Ray-Tracing Pocket Book (Paperback)
★ ★ ★ ★ ☆
View Details

Community Discussions

Emily Brown
Discussion about simulation in WebGPU Development Pixels: Shader Programming

Posted by Emily Brown on August 10, 2025

Can someone help me understand simulation from chapter 8? I'm struggling to see how it connects to programming.

Jessica Wilson

Jessica Wilson August 7, 2025

I completely agree! This was my experience as well.

Robert Williams

Robert Williams August 3, 2025

Interesting perspective. I hadn't considered that angle before.

Emily Garcia

Emily Garcia August 9, 2025

Interesting perspective. I hadn't considered that angle before.

Emily Jones
Discussion about shader in WebGPU Development Pixels: Shader Programming

Posted by Emily Jones on July 12, 2025

Has anyone else noticed how WebGPU Development Pixels: Shader Programming relates to graphics? I was reading about webgpu and it made me think of chapter 9.

David Wilson

David Wilson August 3, 2025

I completely agree! This was my experience as well.

David Miller

David Miller July 31, 2025

I completely agree! This was my experience as well.

Emily Rodriguez

Emily Rodriguez August 10, 2025

Interesting perspective. I hadn't considered that angle before.

Robert Wilson

Robert Wilson July 28, 2025

I completely agree! This was my experience as well.

Jessica Rodriguez

Jessica Rodriguez July 28, 2025

This reminds me of a similar condept from somewhere.

Sarah Smith
Discussion about wgsl in WebGPU Development Pixels: Shader Programming

Posted by Sarah Smith on July 18, 2025

Discussion: What did everyone think of the author's treatment of webgpu? I found it more thorough compared to other works in the field.

Robert Brown

Robert Brown August 11, 2025

I completely agree! This was my experience as well.

Sarah Smith

Sarah Smith August 10, 2025

I completely agree! This was my experience as well.

Jessica Johnson

Jessica Johnson August 9, 2025

To add to this, I found similar examples which seems to support your point.

James Smith

James Smith August 11, 2025

I completely agree! This was my experience as well.

David Garcia
Discussion about simulation in WebGPU Development Pixels: Shader Programming

Posted by David Garcia on August 1, 2025

Has anyone else noticed how WebGPU Development Pixels: Shader Programming relates to wgsl? I was reading about simulation and it made me think of chapter 5.

Sarah Wilson

Sarah Wilson July 29, 2025

I completely agree! This was my experience as well.

David Wilson

David Wilson July 31, 2025

To add to this, I found similar examples which seems to support your point.

Michael Johnson

Michael Johnson August 2, 2025

This reminds me of a similar condept from somewhere.

Robert Wilson

Robert Wilson July 28, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Miller
Discussion about programming in WebGPU Development Pixels: Shader Programming

Posted by Thomas Miller on July 14, 2025

Can someone help me understand webgpu from chapter 12? I'm struggling to see how it connects to graphics.

Thomas Smith

Thomas Smith August 10, 2025

Interesting perspective. I hadn't considered that angle before.

David Wilson

David Wilson August 8, 2025

Interesting perspective. I hadn't considered that angle before.

Jessica Rodriguez

Jessica Rodriguez July 28, 2025

I completely agree! This was my experience as well.

Thomas Brown

Thomas Brown August 10, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.