WebGL+GLSL/Graphics/Compute All-in-One (Paperback)
Book Details
  • ISBN: 979-8286815173
  • Published: June 4, 2025
  • Categories: Books Computers & Technology Graphics & Design Web Development GPU Programming
Editors Choice

WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

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About This Book

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is a groundbreaking exploration of WebGL that has captivated readers worldwide. With 1426+ copies sold, this essential read offers innovative insights into WebGL.

Why You'll Love It

  • Comprehensive coverage of graphics
  • 5 chapters packed with real-world examples
  • Perfect for beginners and experts alike
  • Includes interactive exercises

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Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (86%)
4 stars (20%)
3 stars (5%)
1-2 stars (4%)
James Garcia
James Garcia
★ ★ ★ ★ ★

April 2, 2025

I'll be honest, I wasn't sure what to expect with WebGL+GLSL/Graphics/Compute All-in-One (Paperback), but wow! It completely blew me away. The way the author explains WebGL made everything click for me. I've been struggling with GPU for years, and this book gave me the tools I needed. My favorite part was when they talked about graphics - it reminded me so much of my own experience with GLSL. I've already recommended it to all my friends!

Sarah Williams
Sarah Williams
★ ★ ★ ★ ☆

July 26, 2025

Fantastic book! Clear, concise, and packed with useful information about GPU. Highly recommended!

Michael Jones
Michael Jones
★ ★ ★ ★ ☆

February 25, 2025

Fantastic book! Clear, concise, and packed with useful information about GPU. Highly recommended!

Lisa Rodriguez
Lisa Rodriguez
★ ★ ★ ★ ☆

May 11, 2025

While WebGL+GLSL/Graphics/Compute All-in-One (Paperback) makes several valuable points about GPU, I found some aspects problematic. The author's treatment of WebGL seems oversimplified, particularly when compared to GPU. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in compute, this could be a truly outstanding work.

James Garcia
James Garcia
★ ★ ★ ★ ★

April 7, 2025

As a scholar in WebGL, I found WebGL+GLSL/Graphics/Compute All-in-One (Paperback) to be an exceptional contribution to the field. The author's approach to GPU is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of WebGL, which offers a compelling framework for understanding GLSL. While some may argue that graphics, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about WebGL.

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Community Discussions

Jessica Brown
Discussion about GLSL in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Jessica Brown on July 27, 2025

I've been applying the principles from WebGL+GLSL/Graphics/Compute All-in-One (Paperback) to my work in WebGL and seeing amazing results! Specifically, the part about graphics has been transformative.

Robert Smith

Robert Smith July 29, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Wilson

Thomas Wilson August 7, 2025

To add to this, I found similar examples which seems to support your point.

Jessica Garcia

Jessica Garcia July 31, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jennifer Jones
Discussion about GPU in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Jennifer Jones on July 30, 2025

Can someone help me understand WebGL from chapter 10? I'm struggling to see how it connects to graphics.

Sarah Smith

Sarah Smith August 6, 2025

This reminds me of a similar condept from somewhere.

Jennifer Rodriguez

Jennifer Rodriguez August 1, 2025

Interesting perspective. I hadn't considered that angle before.

Lisa Davis

Lisa Davis August 5, 2025

Interesting perspective. I hadn't considered that angle before.

James Garcia
Discussion about GLSL in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by James Garcia on July 18, 2025

Has anyone else noticed how WebGL+GLSL/Graphics/Compute All-in-One (Paperback) relates to compute? I was reading about GLSL and it made me think of chapter 8.

Thomas Brown

Thomas Brown July 28, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jessica Williams

Jessica Williams August 6, 2025

To add to this, I found similar examples which seems to support your point.

Robert Davis
Discussion about GLSL in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Robert Davis on July 29, 2025

Just finished WebGL+GLSL/Graphics/Compute All-in-One (Paperback) for the 3 time and picked up on so many new insights! The depth of research on graphics is incredible.

Thomas Williams

Thomas Williams August 8, 2025

I completely agree! This was my experience as well.

Sarah Garcia

Sarah Garcia August 2, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jennifer Johnson
Discussion about graphics in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Jennifer Johnson on August 8, 2025

Has anyone else noticed how WebGL+GLSL/Graphics/Compute All-in-One (Paperback) relates to GLSL? I was reading about GPU and it made me think of chapter 5.

Emily Garcia

Emily Garcia August 7, 2025

This reminds me of a similar condept from somewhere.

Sarah Miller

Sarah Miller July 29, 2025

This reminds me of a similar condept from somewhere.

David Williams

David Williams August 3, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Davis

Michael Davis July 28, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Davis

Thomas Davis August 8, 2025

To add to this, I found similar examples which seems to support your point.