Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
Book Details
  • ISBN: 979-8346009634
  • Published: November 9, 2024
  • Categories: Books Computers & Technology Programming Graphics & Multimedia OpenGL
Editors Choice

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

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About This Book

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing is a groundbreaking exploration of programming that has captivated readers worldwide. With 534+ copies sold, this masterpiece offers unparalleled insights into programming.

Why You'll Love It

  • Comprehensive coverage of shader
  • 11 chapters packed with fascinating theories
  • Perfect for academic study
  • Includes interactive exercises

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Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (80%)
4 stars (23%)
3 stars (10%)
1-2 stars (3%)
James Smith
James Smith
★ ★ ★ ★ ★

April 30, 2025

As a scholar in programming, I found Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing to be an exceptional contribution to the field. The author's approach to ray-tracing is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of vulkan, which offers a compelling framework for understanding programming. While some may argue that programming, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about programming.

Robert Smith
Robert Smith
★ ★ ★ ★ ★

March 3, 2025

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing is a comprehensive exploration of programming that manages to be both accessible to newcomers and valuable to experts. The book is divided into 8 sections, each building thoughtfully on the last. Part 4's discussion of ray-tracing is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that some examples felt dated, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Sarah Garcia
Sarah Garcia
★ ★ ★ ★ ★

June 22, 2025

As a scholar in programming, I found Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing to be an exceptional contribution to the field. The author's approach to ray-tracing is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of vulkan, which offers a compelling framework for understanding programming. While some may argue that programming, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about programming.

Robert Williams
Robert Williams
★ ★ ★ ★ ☆

June 13, 2025

I'll be honest, I wasn't sure what to expect with Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing, but wow! It completely blew me away. The way the author explains vulkan made everything click for me. I've been struggling with ai for years, and this book gave me the tools I needed. My favorite part was when they talked about shader - it reminded me so much of my own experience with vulkan. I've already recommended it to all my friends!

Emily Rodriguez
Emily Rodriguez
★ ★ ★ ★ ☆

June 23, 2025

I'll be honest, I wasn't sure what to expect with Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing, but wow! It completely blew me away. The way the author explains vulkan made everything click for me. I've been struggling with ai for years, and this book gave me the tools I needed. My favorite part was when they talked about shader - it reminded me so much of my own experience with vulkan. I've already recommended it to all my friends!

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Community Discussions

Jennifer Johnson
Discussion about programming in Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

Posted by Jennifer Johnson on July 15, 2025

I've been applying the principles from Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing to my work in programming and seeing amazing results! Specifically, the part about shader has been transformative.

Jennifer Jones

Jennifer Jones August 3, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Garcia

Michael Garcia August 9, 2025

This reminds me of a similar condept from somewhere.

Emily Brown

Emily Brown July 30, 2025

This reminds me of a similar condept from somewhere.

Emily Davis
Discussion about compute in Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

Posted by Emily Davis on July 21, 2025

Has anyone else noticed how Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing relates to graphics? I was reading about vulkan and it made me think of chapter 10.

James Wilson

James Wilson August 3, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Miller

Michael Miller August 6, 2025

To add to this, I found similar examples which seems to support your point.

Sarah Wilson

Sarah Wilson July 31, 2025

To add to this, I found similar examples which seems to support your point.

Emily Johnson

Emily Johnson August 8, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jessica Johnson

Jessica Johnson August 8, 2025

Interesting perspective. I hadn't considered that angle before.

James Jones
Discussion about compute in Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

Posted by James Jones on July 13, 2025

Discussion: What did everyone think of the author's treatment of ai? I found it more technical compared to other works in the field.

Robert Miller

Robert Miller August 7, 2025

I completely agree! This was my experience as well.

Sarah Brown

Sarah Brown August 7, 2025

Interesting perspective. I hadn't considered that angle before.

Robert Williams
Discussion about programming in Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

Posted by Robert Williams on August 3, 2025

Has anyone else noticed how Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing relates to shader? I was reading about programming and it made me think of chapter 11.

Jennifer Wilson

Jennifer Wilson August 5, 2025

This reminds me of a similar condept from somewhere.

Emily Jones

Emily Jones August 3, 2025

This reminds me of a similar condept from somewhere.

James Brown

James Brown August 4, 2025

To add to this, I found similar examples which seems to support your point.

Sarah Johnson

Sarah Johnson July 27, 2025

To add to this, I found similar examples which seems to support your point.

James Smith

James Smith August 8, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Robert Johnson
Discussion about shader in Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

Posted by Robert Johnson on July 19, 2025

Has anyone else noticed how Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing relates to vulkan? I was reading about programming and it made me think of chapter 10.

Emily Garcia

Emily Garcia July 29, 2025

This reminds me of a similar condept from somewhere.

James Rodriguez

James Rodriguez July 27, 2025

This reminds me of a similar condept from somewhere.

Michael Brown

Michael Brown July 29, 2025

This reminds me of a similar condept from somewhere.