WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
Book Details
  • ISBN: 979-8325200830
  • Published: May 9, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

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About This Book

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1698+ copies sold, this tour de force offers innovative insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of graphics
  • 8 chapters packed with real-world examples
  • Perfect for professionals in the field
  • Includes case studies

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Reader Reviews

4.1
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (76%)
4 stars (11%)
3 stars (6%)
1-2 stars (5%)
Emily Wilson
Emily Wilson
★ ★ ★ ★ ★

March 9, 2025

Fantastic book! Clear, concise, and packed with useful information about compute. Highly recommended!

Jennifer Miller
Jennifer Miller
★ ★ ★ ★ ☆

February 19, 2025

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 7 sections, each building thoughtfully on the last. Part 4's discussion of compute is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that some examples felt dated, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Thomas Brown
Thomas Brown
★ ★ ★ ☆ ☆

July 22, 2025

While WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers makes several valuable points about compute, I found some aspects problematic. The author's treatment of shader seems oversimplified, particularly when compared to ray-tracing. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in programming, this could be a truly outstanding work.

Robert Smith
Robert Smith
★ ★ ★ ★ ☆

February 9, 2025

Fantastic book! Clear, concise, and packed with useful information about compute. Highly recommended!

David Miller
David Miller
★ ★ ★ ☆ ☆

February 24, 2025

While WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers makes several valuable points about compute, I found some aspects problematic. The author's treatment of shader seems oversimplified, particularly when compared to ray-tracing. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in programming, this could be a truly outstanding work.

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Community Discussions

Robert Johnson
Discussion about graphics in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by Robert Johnson on July 16, 2025

Can someone help me understand compute from chapter 4? I'm struggling to see how it connects to graphics.

Jennifer Miller

Jennifer Miller July 23, 2025

To add to this, I found similar examples which seems to support your point.

James Brown

James Brown July 26, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Williams

Michael Williams August 3, 2025

This reminds me of a similar condept from somewhere.

James Garcia

James Garcia August 2, 2025

To add to this, I found similar examples which seems to support your point.

Sarah Smith
Discussion about shader in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by Sarah Smith on August 1, 2025

Just finished WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers for the 7 time and picked up on so many new insights! The depth of research on graphics is incredible.

Thomas Jones

Thomas Jones July 26, 2025

To add to this, I found similar examples which seems to support your point.

Jennifer Williams

Jennifer Williams July 27, 2025

This reminds me of a similar condept from somewhere.

James Garcia
Discussion about compute in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by James Garcia on July 11, 2025

I've been applying the principles from WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers to my work in webgpu and seeing amazing results! Specifically, the part about programming has been transformative.

Jennifer Miller

Jennifer Miller August 4, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Brown

David Brown August 3, 2025

This reminds me of a similar condept from somewhere.

Jessica Miller

Jessica Miller July 27, 2025

I completely agree! This was my experience as well.

Lisa Jones
Discussion about programming in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by Lisa Jones on August 3, 2025

Has anyone else noticed how WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers relates to shader? I was reading about webgpu and it made me think of chapter 2.

Emily Johnson

Emily Johnson August 3, 2025

Interesting perspective. I hadn't considered that angle before.

Jennifer Johnson

Jennifer Johnson July 26, 2025

To add to this, I found similar examples which seems to support your point.

David Rodriguez

David Rodriguez July 31, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Johnson

Emily Johnson July 31, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Smith
Discussion about graphics in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by Michael Smith on July 6, 2025

Just finished WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers for the 8 time and picked up on so many new insights! The depth of research on programming is incredible.

Michael Rodriguez

Michael Rodriguez July 25, 2025

This reminds me of a similar condept from somewhere.

Sarah Miller

Sarah Miller August 1, 2025

I completely agree! This was my experience as well.

Jennifer Williams

Jennifer Williams August 2, 2025

I completely agree! This was my experience as well.

David Johnson

David Johnson August 1, 2025

To add to this, I found similar examples which seems to support your point.