WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1698+ copies sold, this tour de force offers innovative insights into webgpu.
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Source: www.techradar.com - Mon, 04 Aug 2025 15:10:00 +0000Based on 12 reviews
March 9, 2025
Fantastic book! Clear, concise, and packed with useful information about compute. Highly recommended!
February 19, 2025
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 7 sections, each building thoughtfully on the last. Part 4's discussion of compute is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that some examples felt dated, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.
July 22, 2025
While WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers makes several valuable points about compute, I found some aspects problematic. The author's treatment of shader seems oversimplified, particularly when compared to ray-tracing. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in programming, this could be a truly outstanding work.
February 9, 2025
Fantastic book! Clear, concise, and packed with useful information about compute. Highly recommended!
February 24, 2025
While WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers makes several valuable points about compute, I found some aspects problematic. The author's treatment of shader seems oversimplified, particularly when compared to ray-tracing. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in programming, this could be a truly outstanding work.
Posted by Robert Johnson on July 16, 2025
Can someone help me understand compute from chapter 4? I'm struggling to see how it connects to graphics.
Jennifer Miller July 23, 2025
To add to this, I found similar examples which seems to support your point.
James Brown July 26, 2025
Interesting perspective. I hadn't considered that angle before.
Michael Williams August 3, 2025
This reminds me of a similar condept from somewhere.
James Garcia August 2, 2025
To add to this, I found similar examples which seems to support your point.
Posted by Sarah Smith on August 1, 2025
Just finished WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers for the 7 time and picked up on so many new insights! The depth of research on graphics is incredible.
Thomas Jones July 26, 2025
To add to this, I found similar examples which seems to support your point.
Jennifer Williams July 27, 2025
This reminds me of a similar condept from somewhere.
Posted by James Garcia on July 11, 2025
I've been applying the principles from WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers to my work in webgpu and seeing amazing results! Specifically, the part about programming has been transformative.
Jennifer Miller August 4, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
David Brown August 3, 2025
This reminds me of a similar condept from somewhere.
Jessica Miller July 27, 2025
I completely agree! This was my experience as well.
Posted by Lisa Jones on August 3, 2025
Has anyone else noticed how WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers relates to shader? I was reading about webgpu and it made me think of chapter 2.
Emily Johnson August 3, 2025
Interesting perspective. I hadn't considered that angle before.
Jennifer Johnson July 26, 2025
To add to this, I found similar examples which seems to support your point.
David Rodriguez July 31, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Emily Johnson July 31, 2025
Interesting perspective. I hadn't considered that angle before.
Posted by Michael Smith on July 6, 2025
Just finished WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers for the 8 time and picked up on so many new insights! The depth of research on programming is incredible.
Michael Rodriguez July 25, 2025
This reminds me of a similar condept from somewhere.
Sarah Miller August 1, 2025
I completely agree! This was my experience as well.
Jennifer Williams August 2, 2025
I completely agree! This was my experience as well.
David Johnson August 1, 2025
To add to this, I found similar examples which seems to support your point.