Foundations of Graphics & Compute: Volume 5: Ray-Tracing is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1112+ copies sold, this definitive guide offers thought-provoking insights into webgpu.
Kieron Gillen and Stephanie Hans are rolling for adventure and danger once more in November's 'Die: Loaded.'...
Source: www.gizmodo.com - Sat, 09 Aug 2025 16:25:57 +0000Kieron Gillen and Stephanie Hans are rolling for adventure and danger once more in November's 'Die: Loaded.'...
Source: io9.gizmodo.com - Sat, 09 Aug 2025 16:25:57 +0000Modos introduces 75Hz e-paper kits aimed at focused productivity, but crowdfunded availability and technical constraints...
Source: www.techradar.com - Sat, 09 Aug 2025 15:04:00 +0000Based on 12 reviews
July 13, 2025
Foundations of Graphics & Compute: Volume 5: Ray-Tracing is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 5 sections, each building thoughtfully on the last. Part 1's discussion of webgpu is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the conclusion seemed rushed, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.
June 16, 2025
As a scholar in webgpu, I found Foundations of Graphics & Compute: Volume 5: Ray-Tracing to be an exceptional contribution to the field. The author's approach to webgpu is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of graphics, which offers a compelling framework for understanding compute. While some may argue that ray-tracing, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.
June 4, 2025
Fantastic book! Clear, concise, and packed with useful information about webgpu. Highly recommended!
August 3, 2025
While Foundations of Graphics & Compute: Volume 5: Ray-Tracing makes several valuable points about webgpu, I found some aspects problematic. The author's treatment of compute seems oversimplified, particularly when compared to webgpu. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in graphics, this could be a truly outstanding work.
July 20, 2025
Foundations of Graphics & Compute: Volume 5: Ray-Tracing is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 5 sections, each building thoughtfully on the last. Part 1's discussion of webgpu is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the conclusion seemed rushed, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.
Posted by Jennifer Williams on August 4, 2025
I've been applying the principles from Foundations of Graphics & Compute: Volume 5: Ray-Tracing to my work in webgpu and seeing amazing results! Specifically, the part about graphics has been transformative.
Michael Miller August 2, 2025
This reminds me of a similar condept from somewhere.
James Garcia August 1, 2025
Interesting perspective. I hadn't considered that angle before.
Emily Davis August 7, 2025
To add to this, I found similar examples which seems to support your point.
Posted by Jennifer Johnson on July 13, 2025
Has anyone else noticed how Foundations of Graphics & Compute: Volume 5: Ray-Tracing relates to compute? I was reading about webgpu and it made me think of chapter 2.
David Rodriguez August 3, 2025
This reminds me of a similar condept from somewhere.
Jessica Miller August 4, 2025
Interesting perspective. I hadn't considered that angle before.
James Davis August 7, 2025
I completely agree! This was my experience as well.
Jennifer Wilson August 7, 2025
I completely agree! This was my experience as well.
Posted by Robert Miller on July 17, 2025
I've been applying the principles from Foundations of Graphics & Compute: Volume 5: Ray-Tracing to my work in webgpu and seeing amazing results! Specifically, the part about ray-tracing has been transformative.
Emily Rodriguez August 8, 2025
I completely agree! This was my experience as well.
Robert Davis August 9, 2025
To add to this, I found similar examples which seems to support your point.
Posted by Michael Miller on July 31, 2025
Just finished Foundations of Graphics & Compute: Volume 5: Ray-Tracing for the 10 time and picked up on so many new insights! The depth of research on graphics is incredible.
Jessica Brown August 3, 2025
I completely agree! This was my experience as well.
Sarah Williams August 2, 2025
Interesting perspective. I hadn't considered that angle before.
Posted by James Davis on July 11, 2025
Can someone help me understand compute from chapter 7? I'm struggling to see how it connects to compute.
Jessica Johnson August 6, 2025
To add to this, I found similar examples which seems to support your point.
James Jones July 31, 2025
This reminds me of a similar condept from somewhere.
James Garcia July 31, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Jennifer Davis August 9, 2025
To add to this, I found similar examples which seems to support your point.
Emily Smith July 29, 2025
I completely agree! This was my experience as well.