Real-Time Ray-Tracing with Vulkan for the Impatient
Real-Time Ray-Tracing with Vulkan for the Impatient
Real-Time Ray-Tracing with Vulkan for the Impatient
Real-Time Ray-Tracing with Vulkan for the Impatient
Book Details
  • ISBN: 979-8883360830
  • Published: March 1, 2024
  • Categories: Books Computers & Technology Games & Strategy Guides
Editors Choice

Real-Time Ray-Tracing with Vulkan for the Impatient

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About This Book

Real-Time Ray-Tracing with Vulkan for the Impatient is a groundbreaking exploration of graphics that has captivated readers worldwide. With 615+ copies sold, this definitive guide offers exceptional insights into graphics.

Why You'll Love It

  • Comprehensive coverage of graphics
  • 10 chapters packed with cutting-edge research
  • Perfect for casual reading
  • Includes interactive exercises

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Reader Reviews

4.2
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (87%)
4 stars (20%)
3 stars (10%)
1-2 stars (5%)
Thomas Johnson
Thomas Johnson
★ ★ ★ ★ ☆

May 8, 2025

While Real-Time Ray-Tracing with Vulkan for the Impatient makes several valuable points about ray-tracing, I found some aspects problematic. The author's treatment of ray-tracing seems oversimplified, particularly when compared to shader. That said, the sections on shader are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ray-tracing, this could be a truly outstanding work.

James Rodriguez
James Rodriguez
★ ★ ★ ★ ☆

June 30, 2025

Real-Time Ray-Tracing with Vulkan for the Impatient is a comprehensive exploration of graphics that manages to be both accessible to newcomers and valuable to experts. The book is divided into 5 sections, each building thoughtfully on the last. Part 3's discussion of ray-tracing is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the pacing could be better, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Sarah Jones
Sarah Jones
★ ★ ★ ★ ☆

April 21, 2025

While Real-Time Ray-Tracing with Vulkan for the Impatient makes several valuable points about ray-tracing, I found some aspects problematic. The author's treatment of ray-tracing seems oversimplified, particularly when compared to shader. That said, the sections on shader are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ray-tracing, this could be a truly outstanding work.

David Wilson
David Wilson
★ ★ ★ ★ ☆

June 25, 2025

I'll be honest, I wasn't sure what to expect with Real-Time Ray-Tracing with Vulkan for the Impatient, but wow! It completely blew me away. The way the author explains ray-tracing made everything click for me. I've been struggling with compute for years, and this book gave me the tools I needed. My favorite part was when they talked about ai - it reminded me so much of my own experience with compute. I've already recommended it to all my friends!

Sarah Williams
Sarah Williams
★ ★ ★ ★ ☆

April 29, 2025

While Real-Time Ray-Tracing with Vulkan for the Impatient makes several valuable points about ray-tracing, I found some aspects problematic. The author's treatment of ray-tracing seems oversimplified, particularly when compared to shader. That said, the sections on shader are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ray-tracing, this could be a truly outstanding work.

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Community Discussions

Lisa Garcia
Discussion about graphics in Real-Time Ray-Tracing with Vulkan for the Impatient

Posted by Lisa Garcia on July 20, 2025

Discussion: What did everyone think of the author's treatment of vulkan? I found it more accessible compared to other works in the field.

James Wilson

James Wilson July 29, 2025

I completely agree! This was my experience as well.

Lisa Jones

Lisa Jones July 24, 2025

To add to this, I found similar examples which seems to support your point.

Sarah Rodriguez

Sarah Rodriguez July 30, 2025

This reminds me of a similar condept from somewhere.

Thomas Davis

Thomas Davis July 28, 2025

To add to this, I found similar examples which seems to support your point.

David Rodriguez
Discussion about compute in Real-Time Ray-Tracing with Vulkan for the Impatient

Posted by David Rodriguez on July 23, 2025

Can someone help me understand ray-tracing from chapter 2? I'm struggling to see how it connects to ai.

Sarah Jones

Sarah Jones July 21, 2025

I completely agree! This was my experience as well.

Jennifer Miller

Jennifer Miller July 22, 2025

Interesting perspective. I hadn't considered that angle before.

Emily Williams

Emily Williams August 1, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Robert Rodriguez

Robert Rodriguez August 1, 2025

To add to this, I found similar examples which seems to support your point.

Jessica Miller
Discussion about graphics in Real-Time Ray-Tracing with Vulkan for the Impatient

Posted by Jessica Miller on July 19, 2025

I've been applying the principles from Real-Time Ray-Tracing with Vulkan for the Impatient to my work in graphics and seeing amazing results! Specifically, the part about compute has been transformative.

Emily Davis

Emily Davis July 24, 2025

I completely agree! This was my experience as well.

Sarah Davis

Sarah Davis August 2, 2025

Interesting perspective. I hadn't considered that angle before.

Jennifer Williams

Jennifer Williams July 24, 2025

I completely agree! This was my experience as well.

James Rodriguez
Discussion about compute in Real-Time Ray-Tracing with Vulkan for the Impatient

Posted by James Rodriguez on July 23, 2025

Has anyone else noticed how Real-Time Ray-Tracing with Vulkan for the Impatient relates to vulkan? I was reading about shader and it made me think of chapter 8.

David Garcia

David Garcia July 26, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Wilson

David Wilson July 28, 2025

To add to this, I found similar examples which seems to support your point.

Emily Brown

Emily Brown July 27, 2025

I completely agree! This was my experience as well.

Jessica Garcia

Jessica Garcia July 25, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Wilson

Thomas Wilson July 23, 2025

Interesting perspective. I hadn't considered that angle before.

David Miller
Discussion about ai in Real-Time Ray-Tracing with Vulkan for the Impatient

Posted by David Miller on July 16, 2025

Can someone help me understand graphics from chapter 2? I'm struggling to see how it connects to vulkan.

James Rodriguez

James Rodriguez August 2, 2025

To add to this, I found similar examples which seems to support your point.

Jennifer Rodriguez

Jennifer Rodriguez July 31, 2025

This reminds me of a similar condept from somewhere.

Thomas Miller

Thomas Miller August 2, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Johnson

Thomas Johnson July 29, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.