WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
Book Details
  • ISBN: 979-8320006857
  • Published: March 17, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

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About This Book

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1666+ copies sold, this masterpiece offers unparalleled insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of simulation
  • 11 chapters packed with fascinating theories
  • Perfect for academic study
  • Includes interactive exercises

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Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (81%)
4 stars (23%)
3 stars (4%)
1-2 stars (0%)
James Smith
James Smith
★ ★ ★ ★ ★

April 11, 2025

As a scholar in webgpu, I found WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to be an exceptional contribution to the field. The author's approach to ray-tracing is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of simulation, which offers a compelling framework for understanding graphics. While some may argue that simulation, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Thomas Garcia
Thomas Garcia
★ ★ ★ ★ ☆

July 28, 2025

I'll be honest, I wasn't sure what to expect with WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations, but wow! It completely blew me away. The way the author explains simulation made everything click for me. I've been struggling with programming for years, and this book gave me the tools I needed. My favorite part was when they talked about graphics - it reminded me so much of my own experience with webgpu. I've already recommended it to all my friends!

Lisa Williams
Lisa Williams
★ ★ ★ ★ ★

April 3, 2025

I'll be honest, I wasn't sure what to expect with WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations, but wow! It completely blew me away. The way the author explains simulation made everything click for me. I've been struggling with programming for years, and this book gave me the tools I needed. My favorite part was when they talked about graphics - it reminded me so much of my own experience with webgpu. I've already recommended it to all my friends!

Thomas Williams
Thomas Williams
★ ★ ★ ★ ☆

March 21, 2025

While WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations makes several valuable points about ray-tracing, I found some aspects problematic. The author's treatment of ray-tracing seems oversimplified, particularly when compared to programming. That said, the sections on ray-tracing are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ai, this could be a truly outstanding work.

Emily Williams
Emily Williams
★ ★ ★ ★ ★

May 6, 2025

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 3 sections, each building thoughtfully on the last. Part 3's discussion of ray-tracing is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the pacing could be better, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

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Community Discussions

Emily Garcia
Discussion about simulation in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Emily Garcia on July 9, 2025

Has anyone else noticed how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations relates to webgpu? I was reading about ai and it made me think of chapter 9.

Robert Brown

Robert Brown July 26, 2025

I completely agree! This was my experience as well.

Emily Rodriguez

Emily Rodriguez August 3, 2025

Interesting perspective. I hadn't considered that angle before.

Lisa Smith

Lisa Smith July 26, 2025

I completely agree! This was my experience as well.

David Brown

David Brown July 31, 2025

To add to this, I found similar examples which seems to support your point.

Emily Miller

Emily Miller July 24, 2025

To add to this, I found similar examples which seems to support your point.

Michael Jones
Discussion about ai in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Michael Jones on July 16, 2025

I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about programming has been transformative.

James Williams

James Williams July 24, 2025

This reminds me of a similar condept from somewhere.

James Brown

James Brown August 1, 2025

This reminds me of a similar condept from somewhere.

Emily Garcia

Emily Garcia July 21, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Wilson

Sarah Wilson August 4, 2025

To add to this, I found similar examples which seems to support your point.

James Williams

James Williams August 3, 2025

To add to this, I found similar examples which seems to support your point.

Sarah Rodriguez
Discussion about graphics in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Sarah Rodriguez on July 15, 2025

Has anyone else noticed how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations relates to wgsl? I was reading about programming and it made me think of chapter 10.

Jennifer Rodriguez

Jennifer Rodriguez August 2, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Garcia

David Garcia July 31, 2025

This reminds me of a similar condept from somewhere.

Jennifer Miller

Jennifer Miller July 23, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Rodriguez

David Rodriguez August 4, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Garcia
Discussion about visualization in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Michael Garcia on July 5, 2025

Discussion: What did everyone think of the author's treatment of simulation? I found it less convincing compared to other works in the field.

Michael Davis

Michael Davis July 29, 2025

This reminds me of a similar condept from somewhere.

David Johnson

David Johnson July 22, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Williams

Sarah Williams July 27, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Johnson

Thomas Johnson July 23, 2025

This reminds me of a similar condept from somewhere.

Robert Miller
Discussion about ray-tracing in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Robert Miller on July 27, 2025

Just finished WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations for the 3 time and picked up on so many new insights! The depth of research on webgpu is incredible.

Jennifer Rodriguez

Jennifer Rodriguez July 29, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Davis

Sarah Davis August 2, 2025

This reminds me of a similar condept from somewhere.

Robert Davis

Robert Davis August 4, 2025

Interesting perspective. I hadn't considered that angle before.