WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
Book Details
  • ISBN: 979-8320143545
  • Published: March 18, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

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About This Book

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1634+ copies sold, this masterpiece offers innovative insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of ai
  • 6 chapters packed with cutting-edge research
  • Perfect for casual reading
  • Includes case studies

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Reader Reviews

4.4
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (74%)
4 stars (13%)
3 stars (6%)
1-2 stars (2%)
James Wilson
James Wilson
★ ★ ★ ★ ☆

April 3, 2025

While WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations makes several valuable points about simulation, I found some aspects problematic. The author's treatment of visualization seems oversimplified, particularly when compared to programming. That said, the sections on ray-tracing are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ray-tracing, this could be a truly outstanding work.

Sarah Davis
Sarah Davis
★ ★ ★ ★ ☆

April 20, 2025

While WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations makes several valuable points about simulation, I found some aspects problematic. The author's treatment of visualization seems oversimplified, particularly when compared to programming. That said, the sections on ray-tracing are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ray-tracing, this could be a truly outstanding work.

Jennifer Wilson
Jennifer Wilson
★ ★ ★ ★ ☆

April 20, 2025

I'll be honest, I wasn't sure what to expect with WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations, but wow! It completely blew me away. The way the author explains ray-tracing made everything click for me. I've been struggling with programming for years, and this book gave me the tools I needed. My favorite part was when they talked about ray-tracing - it reminded me so much of my own experience with programming. I've already recommended it to all my friends!

Jessica Johnson
Jessica Johnson
★ ★ ★ ★ ★

May 4, 2025

As a scholar in webgpu, I found WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to be an exceptional contribution to the field. The author's approach to simulation is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of ray-tracing, which offers a compelling framework for understanding graphics. While some may argue that programming, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Robert Davis
Robert Davis
★ ★ ★ ★ ★

August 11, 2025

As a scholar in webgpu, I found WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to be an exceptional contribution to the field. The author's approach to simulation is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of ray-tracing, which offers a compelling framework for understanding graphics. While some may argue that programming, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

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Community Discussions

Robert Wilson
Discussion about ray-tracing in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Robert Wilson on July 16, 2025

Discussion: What did everyone think of the author's treatment of ai? I found it more technical compared to other works in the field.

Robert Johnson

Robert Johnson August 7, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Brown

Emily Brown August 11, 2025

This reminds me of a similar condept from somewhere.

Michael Davis

Michael Davis August 2, 2025

Interesting perspective. I hadn't considered that angle before.

David Brown

David Brown July 30, 2025

To add to this, I found similar examples which seems to support your point.

David Wilson
Discussion about ai in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by David Wilson on July 21, 2025

Has anyone else noticed how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations relates to programming? I was reading about graphics and it made me think of chapter 3.

Sarah Miller

Sarah Miller August 3, 2025

Interesting perspective. I hadn't considered that angle before.

Sarah Wilson

Sarah Wilson August 10, 2025

To add to this, I found similar examples which seems to support your point.

Lisa Rodriguez
Discussion about ai in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Lisa Rodriguez on July 19, 2025

I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about webgpu has been transformative.

Michael Jones

Michael Jones August 3, 2025

This reminds me of a similar condept from somewhere.

Jessica Brown

Jessica Brown August 10, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Lisa Rodriguez

Lisa Rodriguez August 5, 2025

This reminds me of a similar condept from somewhere.

David Rodriguez
Discussion about ai in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by David Rodriguez on July 29, 2025

Just finished WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations for the 5 time and picked up on so many new insights! The depth of research on wgsl is incredible.

Jennifer Smith

Jennifer Smith August 4, 2025

To add to this, I found similar examples which seems to support your point.

Michael Smith

Michael Smith August 12, 2025

I completely agree! This was my experience as well.

Robert Jones

Robert Jones August 8, 2025

Interesting perspective. I hadn't considered that angle before.

Jennifer Garcia

Jennifer Garcia August 12, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jennifer Johnson
Discussion about programming in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Jennifer Johnson on July 25, 2025

Has anyone else noticed how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations relates to webgpu? I was reading about ray-tracing and it made me think of chapter 7.

Michael Jones

Michael Jones August 4, 2025

To add to this, I found similar examples which seems to support your point.

Emily Jones

Emily Jones August 7, 2025

To add to this, I found similar examples which seems to support your point.