How To Write Retro Games: Web-Programming
How To Write Retro Games: Web-Programming
How To Write Retro Games: Web-Programming
How To Write Retro Games: Web-Programming
Book Details
  • ISBN: 979-8310050976
  • Published: February 10, 2025
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

How To Write Retro Games: Web-Programming

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About This Book

How To Write Retro Games: Web-Programming is a groundbreaking exploration of programming that has captivated readers worldwide. With 1913+ copies sold, this masterpiece offers unparalleled insights into programming.

Why You'll Love It

  • Comprehensive coverage of compute
  • 10 chapters packed with cutting-edge research
  • Perfect for beginners and experts alike
  • Includes case studies

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Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (72%)
4 stars (21%)
3 stars (4%)
1-2 stars (3%)
Lisa Jones
Lisa Jones
★ ★ ★ ★ ★

April 30, 2025

Fantastic book! Clear, concise, and packed with useful information about programming. Highly recommended!

Jennifer Garcia
Jennifer Garcia
★ ★ ★ ★ ★

March 1, 2025

How To Write Retro Games: Web-Programming is a comprehensive exploration of programming that manages to be both accessible to newcomers and valuable to experts. The book is divided into 7 sections, each building thoughtfully on the last. Part 1's discussion of programming is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the conclusion seemed rushed, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Sarah Jones
Sarah Jones
★ ★ ★ ★ ★

March 6, 2025

Fantastic book! Clear, concise, and packed with useful information about programming. Highly recommended!

David Johnson
David Johnson
★ ★ ★ ★ ★

May 4, 2025

As a scholar in programming, I found How To Write Retro Games: Web-Programming to be an exceptional contribution to the field. The author's approach to programming is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of graphics, which offers a compelling framework for understanding javascript. While some may argue that graphics, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about programming.

Lisa Wilson
Lisa Wilson
★ ★ ★ ☆ ☆

July 16, 2025

While How To Write Retro Games: Web-Programming makes several valuable points about programming, I found some aspects problematic. The author's treatment of ai seems oversimplified, particularly when compared to programming. That said, the sections on compute are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ai, this could be a truly outstanding work.

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Community Discussions

Jessica Miller
Discussion about compute in How To Write Retro Games: Web-Programming

Posted by Jessica Miller on July 14, 2025

Discussion: What did everyone think of the author's treatment of graphics? I found it more technical compared to other works in the field.

Emily Brown

Emily Brown August 4, 2025

This reminds me of a similar condept from somewhere.

David Williams

David Williams August 2, 2025

Interesting perspective. I hadn't considered that angle before.

Jessica Davis

Jessica Davis July 26, 2025

I completely agree! This was my experience as well.

James Jones
Discussion about compute in How To Write Retro Games: Web-Programming

Posted by James Jones on July 14, 2025

I've been applying the principles from How To Write Retro Games: Web-Programming to my work in programming and seeing amazing results! Specifically, the part about programming has been transformative.

Emily Brown

Emily Brown July 24, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Lisa Rodriguez

Lisa Rodriguez July 29, 2025

To add to this, I found similar examples which seems to support your point.

Michael Rodriguez

Michael Rodriguez August 5, 2025

I completely agree! This was my experience as well.

Jennifer Wilson

Jennifer Wilson July 27, 2025

This reminds me of a similar condept from somewhere.

Robert Rodriguez

Robert Rodriguez July 31, 2025

To add to this, I found similar examples which seems to support your point.

Thomas Miller
Discussion about ai in How To Write Retro Games: Web-Programming

Posted by Thomas Miller on July 13, 2025

Has anyone else noticed how How To Write Retro Games: Web-Programming relates to compute? I was reading about graphics and it made me think of chapter 4.

Jessica Garcia

Jessica Garcia July 31, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Wilson

David Wilson July 27, 2025

Interesting perspective. I hadn't considered that angle before.

Lisa Wilson
Discussion about graphics in How To Write Retro Games: Web-Programming

Posted by Lisa Wilson on July 26, 2025

Can someone help me understand ai from chapter 7? I'm struggling to see how it connects to compute.

Michael Williams

Michael Williams July 27, 2025

Interesting perspective. I hadn't considered that angle before.

Lisa Rodriguez

Lisa Rodriguez July 29, 2025

I completely agree! This was my experience as well.

David Jones
Discussion about javascript in How To Write Retro Games: Web-Programming

Posted by David Jones on July 10, 2025

Has anyone else noticed how How To Write Retro Games: Web-Programming relates to graphics? I was reading about programming and it made me think of chapter 9.

James Johnson

James Johnson July 29, 2025

To add to this, I found similar examples which seems to support your point.

Emily Brown

Emily Brown August 1, 2025

I completely agree! This was my experience as well.

Thomas Garcia

Thomas Garcia August 5, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Lisa Smith

Lisa Smith July 23, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.