Real-Time Ray-Tracing with Vulkan for the Impatient
Real-Time Ray-Tracing with Vulkan for the Impatient
Real-Time Ray-Tracing with Vulkan for the Impatient
Real-Time Ray-Tracing with Vulkan for the Impatient
Book Details
  • ISBN: 979-8883360830
  • Published: March 1, 2024
  • Categories: Books Computers & Technology Games & Strategy Guides
Editors Choice

Real-Time Ray-Tracing with Vulkan for the Impatient

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About This Book

Real-Time Ray-Tracing with Vulkan for the Impatient is a groundbreaking exploration of graphics that has captivated readers worldwide. With 1217+ copies sold, this masterpiece offers innovative insights into graphics.

Why You'll Love It

  • Comprehensive coverage of shader
  • 7 chapters packed with cutting-edge research
  • Perfect for academic study
  • Includes illustrations

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Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (80%)
4 stars (18%)
3 stars (2%)
1-2 stars (0%)
Lisa Smith
Lisa Smith
★ ★ ★ ★ ☆

March 14, 2025

Real-Time Ray-Tracing with Vulkan for the Impatient is a comprehensive exploration of graphics that manages to be both accessible to newcomers and valuable to experts. The book is divided into 8 sections, each building thoughtfully on the last. Part 2's discussion of compute is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the conclusion seemed rushed, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Michael Brown
Michael Brown
★ ★ ★ ★ ★

July 6, 2025

Fantastic book! Clear, concise, and packed with useful information about compute. Highly recommended!

Emily Jones
Emily Jones
★ ★ ★ ★ ☆

February 14, 2025

I'll be honest, I wasn't sure what to expect with Real-Time Ray-Tracing with Vulkan for the Impatient, but wow! It completely blew me away. The way the author explains graphics made everything click for me. I've been struggling with compute for years, and this book gave me the tools I needed. My favorite part was when they talked about compute - it reminded me so much of my own experience with compute. I've already recommended it to all my friends!

Michael Wilson
Michael Wilson
★ ★ ★ ★ ☆

June 11, 2025

While Real-Time Ray-Tracing with Vulkan for the Impatient makes several valuable points about compute, I found some aspects problematic. The author's treatment of graphics seems oversimplified, particularly when compared to ray-tracing. That said, the sections on ray-tracing are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ray-tracing, this could be a truly outstanding work.

David Wilson
David Wilson
★ ★ ★ ★ ★

May 28, 2025

Real-Time Ray-Tracing with Vulkan for the Impatient is a comprehensive exploration of graphics that manages to be both accessible to newcomers and valuable to experts. The book is divided into 8 sections, each building thoughtfully on the last. Part 2's discussion of compute is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the conclusion seemed rushed, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

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Community Discussions

Jennifer Brown
Discussion about ray-tracing in Real-Time Ray-Tracing with Vulkan for the Impatient

Posted by Jennifer Brown on July 5, 2025

I've been applying the principles from Real-Time Ray-Tracing with Vulkan for the Impatient to my work in graphics and seeing amazing results! Specifically, the part about compute has been transformative.

Michael Davis

Michael Davis July 30, 2025

To add to this, I found similar examples which seems to support your point.

Thomas Johnson

Thomas Johnson July 31, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Miller

Michael Miller July 27, 2025

I completely agree! This was my experience as well.

Emily Davis

Emily Davis July 23, 2025

I completely agree! This was my experience as well.

Jennifer Brown

Jennifer Brown July 27, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Smith
Discussion about ray-tracing in Real-Time Ray-Tracing with Vulkan for the Impatient

Posted by Emily Smith on July 5, 2025

Has anyone else noticed how Real-Time Ray-Tracing with Vulkan for the Impatient relates to vulkan? I was reading about ai and it made me think of chapter 4.

Emily Garcia

Emily Garcia July 24, 2025

This reminds me of a similar condept from somewhere.

Michael Smith

Michael Smith July 24, 2025

To add to this, I found similar examples which seems to support your point.

Jessica Wilson

Jessica Wilson July 27, 2025

I completely agree! This was my experience as well.

Sarah Williams

Sarah Williams August 2, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Johnson
Discussion about ray-tracing in Real-Time Ray-Tracing with Vulkan for the Impatient

Posted by Michael Johnson on July 8, 2025

Discussion: What did everyone think of the author's treatment of ray-tracing? I found it more thorough compared to other works in the field.

Emily Johnson

Emily Johnson July 26, 2025

This reminds me of a similar condept from somewhere.

Sarah Smith

Sarah Smith July 26, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Lisa Jones

Lisa Jones July 28, 2025

I completely agree! This was my experience as well.

Lisa Smith

Lisa Smith July 29, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Brown
Discussion about graphics in Real-Time Ray-Tracing with Vulkan for the Impatient

Posted by Emily Brown on July 21, 2025

Can someone help me understand compute from chapter 4? I'm struggling to see how it connects to ai.

Thomas Jones

Thomas Jones July 24, 2025

This reminds me of a similar condept from somewhere.

Emily Williams

Emily Williams July 28, 2025

I completely agree! This was my experience as well.

David Jones

David Jones July 22, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jennifer Rodriguez

Jennifer Rodriguez July 23, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Smith

Thomas Smith July 24, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jennifer Rodriguez
Discussion about compute in Real-Time Ray-Tracing with Vulkan for the Impatient

Posted by Jennifer Rodriguez on July 14, 2025

Has anyone else noticed how Real-Time Ray-Tracing with Vulkan for the Impatient relates to shader? I was reading about compute and it made me think of chapter 2.

Michael Johnson

Michael Johnson July 21, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Rodriguez

Sarah Rodriguez July 30, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Miller

Emily Miller July 28, 2025

Interesting perspective. I hadn't considered that angle before.

David Smith

David Smith August 2, 2025

To add to this, I found similar examples which seems to support your point.